Player Matchup

Sol
Sol
Platinum II
Acorn101
Sol
Platinum II
Level 146
God Stats
20W - 23L
1,538 SR
Queue Stats
496W - 491L
1,968 MMR
Solo
Susano
Susano
Platinum I
BMMask
Susano
Platinum I
Level 145
God Stats
6W - 10L
1,930 SR
Queue Stats
501W - 490L
2,026 MMR
Party 1
Zhong Kui
Zhong Kui
Platinum III
NiftyDC
Zhong Kui
Platinum III
Level 160
God Stats
1W - 2L
1,732 SR
Queue Stats
98W - 85L
1,931 MMR
Solo
King Arthur
King Arthur
Diamond V
Paradox
King Arthur
Diamond V
Level 160
God Stats
7W - 2L
2,017 SR
Queue Stats
202W - 186L
1,925 MMR
Solo
Artio
Artio
Platinum IV
spaceeeeeeeee
Artio
Platinum IV
Level 129
God Stats
2W - 4L
1,308 SR
Queue Stats
451W - 441L
1,837 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 148
1,705 SR
1,937 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 143
1,644 SR
1,852 MMR
Anhur
Anhur
Platinum I
 
Anhur
Platinum I
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Diamond V
Príde
Cerberus
Diamond V
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 94L
1,906 MMR
Solo
Sun Wukong
Sun Wukong
Gold I
Sham
Sun Wukong
Gold I
Level 160
God Stats
8W - 2L
1,686 SR
Queue Stats
50W - 23L
1,923 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum IV
Yaxael
Morgan Le Fay
Platinum IV
Level 143
God Stats
6W - 1L
1,863 SR
Queue Stats
50W - 27L
1,969 MMR
Solo
Skadi
Skadi
Platinum I
xXxRandy18xXx
Skadi
Platinum I
Level 120
God Stats
386W - 327L
1,669 SR
Queue Stats
482W - 465L
1,964 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 3
10,755
448
17,012
16,318
4,401
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Susano
BMMask
Susano
20
2 / 4 / 3
11,767
490
9,821
18,808
6,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
NiftyDC
Zhong Kui
19
2 / 2 / 1
11,817
492
9,466
19,309
19,107
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
Paradox
King Arthur
18
1 / 7 / 1
11,727
489
11,143
27,442
22,805
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
0 / 6 / 4
9,307
388
4,152
22,499
19,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
AmaterasuBastetIzanami

VS

Bans
CabrakanKaliAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
20
5 / 2 / 15
15,984
666
17,264
15,365
6,252
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
Príde
Cerberus
19
1 / 2 / 14
13,933
581
8,944
24,085
30,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sun Wukong
Sham
Sun Wukong
20
6 / 0 / 11
16,381
683
20,900
27,103
25,575
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Yaxael
Morgan Le Fay
19
8 / 1 / 10
14,208
592
15,883
9,212
3,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
6 / 1 / 7
16,206
675
18,548
13,827
5,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
83
6
Kills
26
26
Deaths
6
12
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
5
2
15
6.25
L
1
7
3
0.36
L
Susano
BMMask
Susano
2
4
3
0.88
L
Zhong Kui
NiftyDC
Zhong Kui
2
2
1
1.25
L
King Arthur
Paradox
King Arthur
1
7
1
0.21
W
Cerberus
Príde
Cerberus
1
2
14
4
W
Sun Wukong
Sham
Sun Wukong
6
0
11
11.5
W
Morgan Le Fay
Yaxael
Morgan Le Fay
8
1
10
13
L
0
6
4
0.33
W
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,594
Damage
81,539
104,376
Taken
89,592
72,050
Mitigated
72,075
24,491
Healing
39,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
17,264
9,269
0
2,754
15,365
6,252
5,463
5,257
10,108
0
150,935
L
17,012
6,080
0
4,531
16,318
4,401
1,010
6,363
9,955
101,516
0
L
Susano
BMMask
Susano
9,821
1,242
0
6,387
18,808
6,454
0
4,069
14,739
0
106,191
L
Zhong Kui
NiftyDC
Zhong Kui
9,466
713
0
5,297
19,309
19,107
0
1,793
17,516
99,575
0
L
King Arthur
Paradox
King Arthur
11,143
1,708
0
3,030
27,442
22,805
0
4,753
22,689
0
92,516
W
Cerberus
Príde
Cerberus
8,944
431
634
8,288
24,085
30,815
344
8,112
15,743
51,820
5,356
W
Sun Wukong
Sham
Sun Wukong
20,900
3,765
0
17,078
27,103
25,575
2,479
6,384
20,719
0
120,284
W
Morgan Le Fay
Yaxael
Morgan Le Fay
15,883
763
369
2,644
9,212
3,858
3,597
4,594
4,618
83,154
0
L
4,152
336
716
4,530
22,499
19,283
0
7,599
14,900
18,058
0
W
18,548
11,023
0
7,466
13,827
5,575
5,143
7,950
5,877
0
147,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,373
Gold Earned
76,712
762
Minions Killed
803
0
Camps Cleared
0
2,310,606
Distance Traveled
2,484,901
63
Wards Purchased
43
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
15,984
666
178
7
0
482,186
8
L
Sol
10,755
448
181
8
0
433,784
41
L
Susano
11,767
490
169
7
0
538,123
10
L
Zhong Kui
11,817
492
190
8
0
433,938
3
L
King Arthur
11,727
489
197
8
0
445,463
6
W
Cerberus
13,933
581
107
4
0
486,052
6
W
Sun Wukong
16,381
683
217
9
0
513,394
8
W
Morgan Le Fay
14,208
592
111
5
0
512,887
11
L
Artio
9,307
388
25
1
0
459,298
3
W
Skadi
16,206
675
190
8
0
490,382
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role