Player Matchup

Vamana
Vamana
 
Vamana
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
 
He Bo
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
PauloRyuma
Cu Chulainn
Level 117
God Stats
2W - 1L
1,500 SR
Queue Stats
128W - 134L
1,543 Elo+
Solo
Cerberus
Cerberus
Revi21
Cerberus
Level 155
God Stats
1W - 0L
1,301 SR
Queue Stats
17W - 12L
1,587 Elo+
Party 2
Chiron
Chiron
Serkelth
Chiron
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,487 Elo+
Party 2
Team Averages
Level 141
1,460 SR
1,524 Elo+

VS

Team Averages
Level 108
1,541 SR
1,519 Elo+
Ah Puch
Ah Puch
ClaudioBear
Ah Puch
Level 71
God Stats
2W - 3L
1,571 SR
Queue Stats
73W - 103L
1,385 Elo+
Solo
Zeus
Zeus
Demian1D
Zeus
Level 25
God Stats
0W - 2L
1,620 SR
Queue Stats
26W - 31L
1,468 Elo+
Party 3
Cerberus
Cerberus
KEPAQUETE
Cerberus
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 13L
1,648 Elo+
Party 3
Janus
Janus
NARDOK
Janus
Level 150
God Stats
79W - 72L
1,503 SR
Queue Stats
80W - 74L
1,530 Elo+
Solo
Ullr
Ullr
Tøxiς
Ullr
Level 148
God Stats
22W - 21L
1,510 SR
Queue Stats
135W - 138L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
14
6 / 2 / 4
7,826
978
6,036
10,323
7,599
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

He Bo
 
He Bo
14
4 / 1 / 6
7,439
930
9,511
4,291
1,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
PauloRyuma
Cu Chulainn
13
3 / 2 / 2
7,111
889
4,090
7,543
4,272
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cerberus
Revi21
Cerberus
13
2 / 2 / 6
6,954
869
6,885
8,316
3,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chiron
Serkelth
Chiron
14
2 / 0 / 5
7,251
906
4,570
4,664
1,844
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ClaudioBear
Ah Puch
11
0 / 6 / 1
6,130
766
4,521
7,417
2,192
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zeus
12
0 / 4 / 4
6,214
777
5,407
6,486
1,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cerberus
KEPAQUETE
Cerberus
13
2 / 0 / 1
7,002
875
5,267
9,062
6,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Janus
NARDOK
Janus
11
2 / 5 / 0
5,934
742
3,782
6,358
1,792
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
Tøxiς
Ullr
14
3 / 2 / 3
7,405
926
5,483
6,908
2,200
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
17
Kills
7
7
Deaths
17
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
6
2
4
4
W
He Bo
 
He Bo
4
1
6
7
L
Ah Puch
ClaudioBear
Ah Puch
0
6
1
0.08
L
Zeus
0
4
4
0.5
L
Cerberus
KEPAQUETE
Cerberus
2
0
1
2.5
L
Janus
NARDOK
Janus
2
5
0
0.4
W
Cu Chulainn
PauloRyuma
Cu Chulainn
3
2
2
2
W
Cerberus
Revi21
Cerberus
2
2
6
2.5
W
Chiron
Serkelth
Chiron
2
0
5
4.5
L
Ullr
Tøxiς
Ullr
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,092
Damage
24,460
35,137
Taken
36,231
18,314
Mitigated
13,951
10,300
Healing
4,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
6,036
2,825
888
3,885
10,323
7,599
0
5,433
4,890
0
20,439
W
He Bo
 
He Bo
9,511
170
0
0
4,291
1,371
0
2,964
1,327
21,206
0
L
Ah Puch
ClaudioBear
Ah Puch
4,521
642
0
922
7,417
2,192
0
4,120
3,217
18,965
0
L
Zeus
5,407
280
0
179
6,486
1,753
0
2,403
3,981
13,761
0
L
Cerberus
KEPAQUETE
Cerberus
5,267
287
0
2,916
9,062
6,014
0
4,558
4,368
15,384
0
L
Janus
NARDOK
Janus
3,782
122
0
0
6,358
1,792
0
1,376
4,910
10,093
0
W
Cu Chulainn
PauloRyuma
Cu Chulainn
4,090
502
841
1,713
7,543
4,272
0
3,789
3,754
2,259
13,177
W
Cerberus
Revi21
Cerberus
6,885
155
0
1,033
8,316
3,228
0
4,627
3,689
19,444
0
W
Chiron
Serkelth
Chiron
4,570
1,067
217
1,723
4,664
1,844
1,299
2,164
2,500
0
30,169
L
Ullr
Tøxiς
Ullr
5,483
2,073
0
897
6,908
2,200
0
4,190
2,600
0
22,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,581
Gold Earned
32,685
214
Minions Killed
160
0
Camps Cleared
0
980,016
Distance Traveled
849,018
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
7,826
978
26
3
0
205,731
2
W
He Bo
7,439
930
37
5
0
210,772
2
L
Ah Puch
6,130
766
37
5
0
152,203
0
L
Zeus
6,214
777
27
3
0
169,104
1
L
Cerberus
7,002
875
28
4
0
193,099
4
L
Janus
5,934
742
13
2
0
144,279
5
W
Cu Chulainn
7,111
889
19
2
0
188,828
4
W
Cerberus
6,954
869
51
6
0
198,691
4
W
Chiron
7,251
906
81
10
0
175,994
1
L
Ullr
7,405
926
55
7
0
190,333
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role