Player Matchup

Loki
Loki
AmazonPacker858
Loki
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
Amazonbox1779
Kukulkan
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Izanami
Izanami
MarshalVT
Izanami
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 12L
1,256 Elo+
Party 2
Charybdis
Charybdis
NimbleSlippers
Charybdis
Level 6
God Stats
2W - 4L
1,307 SR
Queue Stats
4W - 6L
1,194 Elo+
Solo
Bellona
Bellona
Za5ky
Bellona
Level 11
God Stats
1W - 2L
1,176 SR
Queue Stats
2W - 10L
1,157 Elo+
Party 2
Team Averages
Level 12
1,397 SR
1,321 Elo+

VS

Team Averages
Level 44
1,412 SR
1,308 Elo+
Olorun
Olorun
Aid-Mercz
Olorun
Level 46
God Stats
6W - 11L
1,305 SR
Queue Stats
29W - 58L
1,256 Elo+
Party 1
Bastet
Bastet
CCharles93
Bastet
Level 21
God Stats
9W - 17L
1,427 SR
Queue Stats
40W - 81L
1,279 Elo+
Party 1
Anhur
Anhur
Hully7
Anhur
Level 13
God Stats
1W - 3L
1,346 SR
Queue Stats
9W - 19L
1,300 Elo+
Party 1
Chang'e
Chang'e
jwease
Chang'e
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 32L
1,325 Elo+
Party 1
Guan Yu
Guan Yu
rocu666
Guan Yu
Level 40
God Stats
7W - 11L
1,483 SR
Queue Stats
124W - 142L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 4
9,598
738
4,471
7,185
5,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
Amazonbox1779
Kukulkan
18
7 / 0 / 14
11,036
849
22,634
6,202
2,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Izanami
MarshalVT
Izanami
18
1 / 3 / 14
10,311
793
8,734
10,275
3,225
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
NimbleSlippers
Charybdis
19
8 / 2 / 10
11,295
869
14,962
10,774
3,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bellona
Za5ky
Bellona
17
4 / 1 / 10
11,372
875
7,745
13,893
10,402
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Aid-Mercz
Olorun
15
0 / 6 / 4
8,510
655
6,828
13,813
5,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
CCharles93
Bastet
14
1 / 5 / 4
8,279
637
8,369
12,019
4,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anhur
Hully7
Anhur
15
2 / 3 / 1
8,963
689
3,076
9,507
3,256
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
jwease
Chang'e
16
4 / 5 / 3
9,443
726
9,223
15,212
6,976
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
rocu666
Guan Yu
16
2 / 5 / 4
9,161
705
7,558
18,170
12,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
25
24
Kills
9
9
Deaths
24
52
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Olorun
Aid-Mercz
Olorun
0
6
4
0.33
W
4
3
4
2
W
Kukulkan
Amazonbox1779
Kukulkan
7
0
14
14
L
Bastet
CCharles93
Bastet
1
5
4
0.6
L
Anhur
Hully7
Anhur
2
3
1
0.83
W
Izanami
MarshalVT
Izanami
1
3
14
2.67
W
Charybdis
NimbleSlippers
Charybdis
8
2
10
6.5
W
Bellona
Za5ky
Bellona
4
1
10
9
L
Chang'e
jwease
Chang'e
4
5
3
1.1
L
Guan Yu
rocu666
Guan Yu
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,546
Damage
35,054
48,329
Taken
68,721
24,425
Mitigated
32,249
12,908
Healing
15,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Aid-Mercz
Olorun
6,828
2,907
1,086
2,777
13,813
5,087
0
4,781
8,660
28,897
0
W
4,471
917
0
593
7,185
5,330
405
3,176
3,947
0
13,660
W
Kukulkan
Amazonbox1779
Kukulkan
22,634
1,481
0
490
6,202
2,051
288
2,320
3,818
48,372
0
L
Bastet
CCharles93
Bastet
8,369
1,908
0
694
12,019
4,390
0
4,466
7,265
0
15,476
L
Anhur
Hully7
Anhur
3,076
1,154
0
1,261
9,507
3,256
0
3,270
5,971
0
19,295
W
Izanami
MarshalVT
Izanami
8,734
4,097
229
1,916
10,275
3,225
1,000
4,519
5,680
0
47,770
W
Charybdis
NimbleSlippers
Charybdis
14,962
8,469
0
2,700
10,774
3,417
2,347
2,621
7,994
0
47,768
W
Bellona
Za5ky
Bellona
7,745
956
2,371
4,609
13,893
10,402
547
3,415
10,237
0
27,584
L
Chang'e
jwease
Chang'e
9,223
2,625
2,294
3,634
15,212
6,976
0
4,523
10,106
30,263
0
L
Guan Yu
rocu666
Guan Yu
7,558
2,304
981
3,080
18,170
12,540
0
4,274
13,318
0
23,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,612
Gold Earned
44,356
272
Minions Killed
182
0
Camps Cleared
0
1,341,823
Distance Traveled
1,307,334
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,510
655
51
4
0
256,196
1
W
Loki
9,598
738
14
1
0
245,908
0
W
Kukulkan
11,036
849
54
4
0
301,446
0
L
Bastet
8,279
637
11
1
0
294,136
1
L
Anhur
8,963
689
41
3
0
241,484
6
W
Izanami
10,311
793
79
6
0
238,379
0
W
Charybdis
11,295
869
76
6
0
252,633
2
W
Bellona
11,372
875
49
4
0
303,457
2
L
Chang'e
9,443
726
38
3
0
246,123
0
L
Guan Yu
9,161
705
41
3
0
269,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role