Player Matchup

Guan Yu
Guan Yu
Jay_3004
Guan Yu
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 27L
1,525 Elo+
Solo
Athena
Athena
ThirstyJugernot
Athena
Level 85
God Stats
3W - 3L
1,500 SR
Queue Stats
238W - 247L
1,420 Elo+
Solo
Ah Puch
Ah Puch
TrellTheGoat631
Ah Puch
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
217W - 244L
1,380 Elo+
Solo
Shiva
Shiva
cinquay
Shiva
Level 95
God Stats
6W - 3L
1,867 SR
Queue Stats
70W - 71L
1,560 Elo+
Solo
Zhong Kui
Zhong Kui
dippitydabs
Zhong Kui
Level 109
God Stats
34W - 32L
1,523 SR
Queue Stats
93W - 94L
1,363 Elo+
Solo
Team Averages
Level 86
1,578 SR
1,450 Elo+

VS

Team Averages
Level 42
1,476 SR
1,438 Elo+
Nike
Nike
GIBDOG12
Nike
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,350 Elo+
Party 1
Artemis
Artemis
J12Atom
Artemis
Level 18
God Stats
1W - 3L
1,530 SR
Queue Stats
5W - 10L
1,408 Elo+
Party 1
Bellona
Bellona
JBenjimin1407
Bellona
Level 48
God Stats
11W - 3L
1,351 SR
Queue Stats
389W - 409L
1,366 Elo+
Solo
Hel
Hel
TSB x Dreamz
Hel
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
84W - 84L
1,676 Elo+
Solo
Set
Set
XShadao
Set
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 25L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Jay_3004
Guan Yu
20
7 / 4 / 9
13,869
578
14,205
27,723
44,643
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
4 / 3 / 22
12,694
529
13,062
24,266
30,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
1 / 7 / 11
11,315
471
8,631
15,873
5,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shiva
cinquay
Shiva
20
19 / 1 / 5
14,765
615
24,205
24,820
13,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
dippitydabs
Zhong Kui
20
8 / 1 / 9
14,537
606
17,025
15,697
9,828
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
15
0 / 10 / 4
10,112
421
9,643
21,904
12,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
J12Atom
Artemis
17
2 / 6 / 6
10,950
456
16,813
15,262
5,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
15
5 / 11 / 3
10,022
418
9,816
21,627
24,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
3 / 8 / 0
10,217
426
9,352
16,970
6,189
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Set
17
5 / 4 / 3
11,029
460
16,910
25,515
14,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
31
39
Kills
15
16
Deaths
39
56
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nike
0
10
4
0.2
L
Artemis
J12Atom
Artemis
2
6
6
0.83
L
Bellona
5
11
3
0.59
W
Guan Yu
Jay_3004
Guan Yu
7
4
9
2.88
L
3
8
0
0.38
W
4
3
22
5
W
1
7
11
0.93
L
Set
5
4
3
1.63
W
Shiva
cinquay
Shiva
19
1
5
21.5
W
Zhong Kui
dippitydabs
Zhong Kui
8
1
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,128
Damage
62,534
108,379
Taken
101,278
104,661
Mitigated
63,573
38,445
Healing
25,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
9,643
2,144
0
2,614
21,904
12,308
273
7,450
14,414
0
57,997
L
Artemis
J12Atom
Artemis
16,813
7,499
0
4,336
15,262
5,878
598
6,234
8,806
0
79,385
L
Bellona
9,816
3,487
149
1,673
21,627
24,612
1,205
10,403
10,832
0
43,006
W
Guan Yu
Jay_3004
Guan Yu
14,205
1,036
4,009
11,579
27,723
44,643
1,288
4,262
23,461
5,784
84,526
L
9,352
1,211
226
4,897
16,970
6,189
264
6,251
10,713
49,097
0
W
13,062
2,771
0
3,595
24,266
30,640
688
4,698
19,568
29,102
0
W
8,631
1,115
882
3,450
15,873
5,799
1,163
1,268
14,605
65,406
3,450
L
Set
16,910
6,187
0
11,204
25,515
14,586
362
8,626
16,749
0
87,209
W
Shiva
cinquay
Shiva
24,205
7,401
751
5,634
24,820
13,751
1,932
3,423
21,397
0
114,611
W
Zhong Kui
dippitydabs
Zhong Kui
17,025
152
95
8,450
15,697
9,828
3,982
3,663
12,034
101,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,180
Gold Earned
52,330
572
Minions Killed
519
0
Camps Cleared
0
2,367,283
Distance Traveled
2,057,659
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
10,112
421
104
4
0
408,658
3
L
Artemis
10,950
456
131
5
0
413,285
3
L
Bellona
10,022
418
92
4
0
409,680
3
W
Guan Yu
13,869
578
141
6
0
449,400
5
L
Hel
10,217
426
63
3
0
353,264
2
W
Athena
12,694
529
25
1
0
466,873
7
W
Ah Puch
11,315
471
93
4
0
426,632
3
L
Set
11,029
460
129
5
0
472,772
2
W
Shiva
14,765
615
132
6
0
552,105
4
W
Zhong Kui
14,537
606
181
8
0
472,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role