Player Matchup

Osiris
Osiris
CrowyBangBang
Osiris
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 22L
1,587 Elo+
Party 1
Scylla
Scylla
Dill9
Scylla
Level 23
God Stats
1W - 1L
1,549 SR
Queue Stats
10W - 8L
1,646 Elo+
Party 1
Izanami
Izanami
HandsForSale
Izanami
Level 37
God Stats
5W - 6L
1,525 SR
Queue Stats
75W - 90L
1,377 Elo+
Solo
Shiva
Shiva
Ninja_Uchiha507
Shiva
Level 82
God Stats
2W - 4L
1,500 SR
Queue Stats
25W - 33L
1,442 Elo+
Solo
Kali
Kali
gmoney22595
Kali
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 189L
1,424 Elo+
Solo
Team Averages
Level 73
1,515 SR
1,495 Elo+

VS

Team Averages
Level 51
1,583 SR
1,428 Elo+
Fenrir
Fenrir
GristlyDrop1154
Fenrir
Level 48
God Stats
4W - 1L
1,879 SR
Queue Stats
25W - 33L
1,462 Elo+
Solo
Charybdis
Charybdis
LeYeND StReeT
Charybdis
Level 100
God Stats
4W - 5L
1,446 SR
Queue Stats
756W - 826L
1,413 Elo+
Solo
Cerberus
Cerberus
MASTERCHIEF109c
Cerberus
Level 30
God Stats
1W - 0L
1,537 SR
Queue Stats
97W - 137L
1,415 Elo+
Solo
Tsukuyomi
Tsukuyomi
Tiny_Yuu
Tsukuyomi
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,466 Elo+
Solo
Hera
Hera
xHersir
Hera
Level 44
God Stats
5W - 2L
1,554 SR
Queue Stats
68W - 82L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 6 / 6
12,465
519
14,904
23,235
25,868
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
Dill9
Scylla
16
2 / 4 / 4
10,509
438
5,027
10,969
2,398
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
HandsForSale
Izanami
17
0 / 11 / 4
10,660
444
9,975
17,717
4,253
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 10 / 5
11,596
483
9,409
32,422
28,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
7 / 4 / 7
13,203
550
17,868
30,244
11,029
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 6 / 14
14,054
586
15,206
21,589
11,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
LeYeND StReeT
Charybdis
20
14 / 2 / 6
14,792
616
26,597
14,922
5,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
18
4 / 2 / 20
13,209
550
14,268
27,071
39,763
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
Tiny_Yuu
Tsukuyomi
18
2 / 5 / 2
12,078
503
10,836
16,798
6,420
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hera
xHersir
Hera
20
7 / 5 / 5
14,066
586
21,276
13,595
5,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
82
20
Kills
35
35
Deaths
20
26
Assists
47
Player
Kills
Deaths
Assists
KDA
L
8
6
6
1.83
L
Scylla
Dill9
Scylla
2
4
4
1
W
8
6
14
2.5
L
Izanami
HandsForSale
Izanami
0
11
4
0.18
W
Charybdis
LeYeND StReeT
Charybdis
14
2
6
8.5
W
Cerberus
4
2
20
7
L
3
10
5
0.55
W
Tsukuyomi
Tiny_Yuu
Tsukuyomi
2
5
2
0.6
L
7
4
7
2.63
W
Hera
xHersir
Hera
7
5
5
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,183
Damage
88,183
114,587
Taken
93,975
71,954
Mitigated
68,694
31,151
Healing
34,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,904
6,901
0
5,755
23,235
25,868
0
4,419
18,725
230
66,351
L
Scylla
Dill9
Scylla
5,027
114
0
1,019
10,969
2,398
1,362
4,707
5,974
52,651
0
W
15,206
2,331
160
5,459
21,589
11,248
3,129
2,399
19,190
0
72,110
L
Izanami
HandsForSale
Izanami
9,975
6,599
0
2,802
17,717
4,253
1,967
4,211
13,450
0
91,043
W
Charybdis
LeYeND StReeT
Charybdis
26,597
16,426
900
8,878
14,922
5,340
11,447
712
13,902
0
114,253
W
Cerberus
14,268
1,531
504
11,698
27,071
39,763
1,407
2,115
24,956
50,938
8,064
L
9,409
1,310
1,291
7,659
32,422
28,406
265
10,661
21,641
10,979
45,892
W
Tsukuyomi
Tiny_Yuu
Tsukuyomi
10,836
1,892
0
1,861
16,798
6,420
334
84
16,459
0
66,972
L
17,868
8,174
0
12,625
30,244
11,029
25
9,493
20,587
0
90,958
W
Hera
xHersir
Hera
21,276
5,823
1,080
3,518
13,595
5,923
3,574
1,631
11,681
104,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,433
Gold Earned
68,199
583
Minions Killed
651
0
Camps Cleared
0
1,986,092
Distance Traveled
2,217,306
31
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
12,465
519
113
5
0
376,417
4
L
Scylla
10,509
438
94
4
0
372,153
0
W
Fenrir
14,054
586
96
4
0
462,258
0
L
Izanami
10,660
444
133
6
0
352,076
3
W
Charybdis
14,792
616
166
7
0
419,398
2
W
Cerberus
13,209
550
116
5
0
439,788
1
L
Shiva
11,596
483
85
4
0
417,319
1
W
Tsukuyomi
12,078
503
111
5
0
455,481
0
L
Kali
13,203
550
158
7
0
468,127
23
W
Hera
14,066
586
162
7
0
440,381
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role