Player Matchup

Bastet
Bastet
DaBlinkertown
Bastet
Level 41
God Stats
3W - 2L
1,500 SR
Queue Stats
134W - 146L
1,392 Elo+
Party 1
Ares
Ares
JtActual
Ares
Level 27
God Stats
3W - 2L
1,599 SR
Queue Stats
15W - 10L
1,538 Elo+
Party 1
Ra
Ra
Real Tobo Cop
Ra
Level 65
God Stats
24W - 16L
1,687 SR
Queue Stats
141W - 146L
1,422 Elo+
Party 1
Team Averages
Level 44
1,595 SR
1,451 Elo+

VS

Team Averages
Level 39
1,484 SR
1,416 Elo+
Shiva
Shiva
DestoryerReaper
Shiva
Level 50
God Stats
11W - 8L
1,651 SR
Queue Stats
42W - 49L
1,416 Elo+
Party 2
Olorun
Olorun
Faded_Flash_YT
Olorun
Level 22
God Stats
0W - 3L
1,291 SR
Queue Stats
51W - 46L
1,192 Elo+
Party 2
Heimdallr
Heimdallr
colt1trev
Heimdallr
Level 45
God Stats
2W - 1L
1,510 SR
Queue Stats
57W - 92L
1,642 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 4 / 9
10,471
873
14,489
10,195
5,165
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
15
4 / 0 / 14
10,311
859
4,041
13,706
14,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
6 / 0 / 11
9,850
821
11,505
7,055
3,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 1
8,421
702
9,029
11,861
7,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

10
0 / 10 / 2
6,905
575
4,252
12,191
2,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Heimdallr
colt1trev
Heimdallr
12
1 / 6 / 3
8,087
674
4,596
10,749
2,801
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
10
21
Kills
4
4
Deaths
21
34
Assists
6
Player
Kills
Deaths
Assists
KDA
W
11
4
9
3.88
L
3
5
1
0.7
L
0
10
2
0.1
W
Ares
4
0
14
11
W
6
0
11
11.5
L
Heimdallr
colt1trev
Heimdallr
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,035
Damage
17,877
30,956
Taken
34,801
22,936
Mitigated
13,020
11,866
Healing
3,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,489
2,651
287
1,703
10,195
5,165
348
884
9,115
0
31,790
L
9,029
1,052
432
1,600
11,861
7,854
0
5,973
5,888
0
19,225
L
4,252
1,512
0
698
12,191
2,365
0
5,106
7,085
16,080
0
W
Ares
4,041
114
0
3,913
13,706
14,008
141
2,172
11,318
10,324
0
W
11,505
1,139
2,585
3,378
7,055
3,763
538
1,717
5,216
58,728
0
L
Heimdallr
colt1trev
Heimdallr
4,596
1,972
0
373
10,749
2,801
0
4,815
5,934
0
19,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,632
Gold Earned
23,413
143
Minions Killed
63
10
Camps Cleared
2
799,906
Distance Traveled
580,414
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,471
873
39
3
5
282,023
4
L
Shiva
8,421
702
28
2
1
215,192
2
L
Olorun
6,905
575
11
1
1
176,290
1
W
Ares
10,311
859
8
1
0
280,035
4
W
Ra
9,850
821
96
8
5
237,848
4
L
Heimdallr
8,087
674
24
2
0
188,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role