Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
 
Shiva
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
BullettSkipper
Hera
Level 109
God Stats
1W - 3L
1,500 SR
Queue Stats
101W - 93L
1,539 Elo+
Party 2
Chang'e
Chang'e
Mr_Keks_05
Chang'e
Level 86
God Stats
14W - 16L
1,698 SR
Queue Stats
94W - 79L
1,562 Elo+
Party 2
Ymir
Ymir
ZikerB06
Ymir
Level 49
God Stats
1W - 2L
1,501 SR
Queue Stats
208W - 200L
1,513 Elo+
Solo
Team Averages
Level 99
1,540 SR
1,523 Elo+

VS

Team Averages
Level 83
1,659 SR
1,664 Elo+
Gilgamesh
Gilgamesh
BenjaminBeano
Gilgamesh
Level 88
God Stats
9W - 4L
1,714 SR
Queue Stats
13W - 8L
1,609 Elo+
Party 1
Danzaburou
Danzaburou
I--I2aven--I
Danzaburou
Level 79
God Stats
6W - 4L
1,699 SR
Queue Stats
26W - 17L
1,619 Elo+
Party 1
Camazotz
Camazotz
I-ManicZz-I
Camazotz
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 11L
1,658 Elo+
Party 1
Ares
Ares
Syypreme
Ares
Level 103
God Stats
5W - 2L
1,703 SR
Queue Stats
7W - 3L
1,766 Elo+
Party 1
Nu Wa
Nu Wa
ashisg1
Nu Wa
Level 29
God Stats
4W - 2L
1,681 SR
Queue Stats
21W - 10L
1,665 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
3 / 4 / 4
8,540
534
8,586
12,460
3,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shiva
 
Shiva
9
4 / 2 / 1
6,897
431
5,333
8,066
2,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
2 / 4 / 1
7,833
490
8,388
7,185
2,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chang'e
Mr_Keks_05
Chang'e
13
1 / 2 / 3
7,823
489
6,803
9,261
7,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
12
3 / 4 / 4
8,299
519
6,394
15,898
15,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BenjaminBeano
Gilgamesh
12
1 / 2 / 3
6,897
431
2,885
10,072
5,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
I--I2aven--I
Danzaburou
13
4 / 3 / 7
7,830
489
8,753
9,599
2,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Camazotz
I-ManicZz-I
Camazotz
15
5 / 2 / 4
8,555
535
8,027
15,230
4,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ares
13
2 / 3 / 9
7,961
498
8,511
10,810
7,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nu Wa
ashisg1
Nu Wa
14
4 / 3 / 7
8,241
515
9,481
7,197
2,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
46
13
Kills
16
16
Deaths
13
13
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
3
4
4
1.25
L
Shiva
 
Shiva
4
2
1
2.25
W
Gilgamesh
BenjaminBeano
Gilgamesh
1
2
3
1.25
L
2
4
1
0.63
W
Danzaburou
I--I2aven--I
Danzaburou
4
3
7
2.5
W
Camazotz
I-ManicZz-I
Camazotz
5
2
4
3.5
L
Chang'e
Mr_Keks_05
Chang'e
1
2
3
1.25
W
Ares
2
3
9
2.17
L
Ymir
3
4
4
1.25
W
Nu Wa
ashisg1
Nu Wa
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,504
Damage
37,657
52,870
Taken
52,908
32,456
Mitigated
22,877
15,233
Healing
18,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
8,586
5,176
0
3,669
12,460
3,687
848
2,987
9,368
0
56,552
L
Shiva
 
Shiva
5,333
1,704
325
2,435
8,066
2,895
0
2,573
5,248
0
29,074
W
Gilgamesh
BenjaminBeano
Gilgamesh
2,885
561
0
2,540
10,072
5,831
253
4,665
4,916
0
26,936
L
8,388
2,216
0
375
7,185
2,314
1,442
2,952
4,091
56,745
0
W
Danzaburou
I--I2aven--I
Danzaburou
8,753
2,633
0
2,909
9,599
2,980
961
4,007
5,538
0
40,060
W
Camazotz
I-ManicZz-I
Camazotz
8,027
1,934
0
8,851
15,230
4,396
51
4,628
10,438
0
55,677
L
Chang'e
Mr_Keks_05
Chang'e
6,803
581
1,320
4,399
9,261
7,890
203
792
8,395
40,402
0
W
Ares
8,511
201
0
3,930
10,810
7,457
87
3,324
7,456
32,660
0
L
Ymir
6,394
603
126
2,584
15,898
15,670
0
7,951
7,776
27,710
0
W
Nu Wa
ashisg1
Nu Wa
9,481
3,566
0
481
7,197
2,213
125
4,180
2,975
41,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,392
Gold Earned
39,484
377
Minions Killed
321
0
Camps Cleared
0
1,293,331
Distance Traveled
1,533,206
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,540
534
102
6
0
273,819
0
L
Shiva
6,897
431
45
3
0
201,875
3
W
Gilgamesh
6,897
431
52
3
0
301,591
1
L
Hera
7,833
490
102
6
0
260,051
1
W
Danzaburou
7,830
489
69
4
0
294,167
2
W
Camazotz
8,555
535
92
6
0
349,707
0
L
Chang'e
7,823
489
79
5
0
279,781
2
W
Ares
7,961
498
42
3
0
295,518
5
L
Ymir
8,299
519
49
3
0
277,805
1
W
Nu Wa
8,241
515
66
4
0
292,223
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role