Player Matchup

Zeus
Zeus
 
Zeus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
ArT of FaCtz
Vamana
Level 102
God Stats
2W - 1L
1,622 SR
Queue Stats
80W - 88L
1,565 Elo+
Solo
Zhong Kui
Zhong Kui
Aroman967
Zhong Kui
Level 145
God Stats
4W - 3L
1,283 SR
Queue Stats
365W - 269L
1,573 Elo+
Solo
Xing Tian
Xing Tian
MonsterBlaze9712
Xing Tian
Level 125
God Stats
3W - 0L
1,715 SR
Queue Stats
296W - 279L
1,543 Elo+
Solo
Horus
Horus
Nattura
Horus
Level 78
God Stats
8W - 2L
1,494 SR
Queue Stats
420W - 393L
1,425 Elo+
Solo
Team Averages
Level 122
1,523 SR
1,521 Elo+

VS

Team Averages
Level 122
1,578 SR
1,556 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
ChronWicked
Nike
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 1
Terra
Terra
Kerbasaurus
Terra
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 30L
1,718 Elo+
Party 2
Cthulhu
Cthulhu
TF x RUNNERS
Cthulhu
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 64L
1,551 Elo+
Party 2
Ganesha
Ganesha
yOzzy456
Ganesha
Level 128
God Stats
5W - 1L
1,890 SR
Queue Stats
639W - 681L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
18
12 / 3 / 11
11,676
898
36,683
9,008
3,598
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vamana
17
4 / 1 / 15
11,014
847
10,641
17,147
17,845
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
Aroman967
Zhong Kui
17
7 / 4 / 11
10,689
822
21,789
15,427
10,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Xing Tian
16
1 / 4 / 18
9,767
751
11,987
17,886
16,295
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Horus
Nattura
Horus
17
2 / 2 / 14
10,624
817
6,096
17,718
18,901
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
15
2 / 8 / 8
8,766
674
12,081
15,972
8,232
15
2 / 6 / 7
8,904
685
12,115
18,859
22,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
3 / 3 / 9
8,726
671
5,494
19,902
22,664
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
TF x RUNNERS
Cthulhu
17
6 / 3 / 5
9,987
768
18,396
25,622
31,095
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ganesha
yOzzy456
Ganesha
15
0 / 6 / 12
8,054
620
5,616
19,271
13,993
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
54
26
Kills
13
14
Deaths
26
69
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
12
3
11
5.83
L
Hun Batz
 
Hun Batz
2
8
8
0.75
W
Vamana
4
1
15
11.5
W
Zhong Kui
Aroman967
Zhong Kui
7
4
11
3.13
L
2
6
7
0.92
L
3
3
9
2.5
W
Xing Tian
1
4
18
2.5
W
Horus
Nattura
Horus
2
2
14
4.5
L
Cthulhu
TF x RUNNERS
Cthulhu
6
3
5
2.83
L
Ganesha
yOzzy456
Ganesha
0
6
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,196
Damage
53,702
77,186
Taken
99,626
67,201
Mitigated
98,394
38,594
Healing
34,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
36,683
4,758
317
426
9,008
3,598
1,377
3,784
5,048
56,523
0
L
Hun Batz
 
Hun Batz
12,081
866
1,261
1,783
15,972
8,232
486
10,327
5,645
0
21,961
W
Vamana
10,641
3,560
3,300
8,404
17,147
17,845
805
5,967
10,811
0
18,020
W
Zhong Kui
Aroman967
Zhong Kui
21,789
2,266
2,893
5,077
15,427
10,562
1,409
5,965
9,322
36,766
0
L
12,115
625
545
1,593
18,859
22,410
0
12,426
6,433
0
22,468
L
5,494
918
9,496
7,474
19,902
22,664
264
15,084
4,808
10,917
0
W
Xing Tian
11,987
1,128
1,908
1,934
17,886
16,295
656
7,079
10,566
27,260
0
W
Horus
Nattura
Horus
6,096
2,803
7,420
6,915
17,718
18,901
510
6,711
10,827
0
12,065
L
Cthulhu
TF x RUNNERS
Cthulhu
18,396
1,232
3,981
5,377
25,622
31,095
230
16,379
9,243
34,674
0
L
Ganesha
yOzzy456
Ganesha
5,616
154
1,381
1,897
19,271
13,993
0
16,243
3,028
12,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,770
Gold Earned
44,437
121
Minions Killed
105
0
Camps Cleared
0
1,208,354
Distance Traveled
1,146,553
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,676
898
38
3
0
217,304
0
L
Hun Batz
8,766
674
20
2
0
218,345
0
W
Vamana
11,014
847
14
1
0
276,170
0
W
Zhong Kui
10,689
822
36
3
0
221,041
0
L
Nike
8,904
685
27
2
0
225,840
0
L
Terra
8,726
671
22
2
0
257,372
0
W
Xing Tian
9,767
751
25
2
0
246,557
1
W
Horus
10,624
817
8
1
0
247,282
0
L
Cthulhu
9,987
768
36
3
0
248,058
1
L
Ganesha
8,054
620
0
0
0
196,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role