Player Matchup

Hades
Hades
Arkantosxx
Hades
Level 96
God Stats
17W - 9L
1,620 SR
Queue Stats
31W - 25L
1,534 Elo+
Solo
Fenrir
Fenrir
SizzleyNA
Fenrir
Level 123
God Stats
2W - 7L
1,756 SR
Queue Stats
500W - 465L
1,572 Elo+
Solo
Hercules
Hercules
YorichiTsugikuni
Hercules
Level 160
God Stats
6W - 13L
1,320 SR
Queue Stats
375W - 415L
1,496 Elo+
Solo
Shiva
Shiva
Zypher_Rik
Shiva
Level 147
God Stats
12W - 6L
1,625 SR
Queue Stats
66W - 62L
1,629 Elo+
Solo
Hera
Hera
turrance
Hera
Level 157
God Stats
23W - 12L
1,665 SR
Queue Stats
146W - 158L
1,501 Elo+
Solo
Team Averages
Level 137
1,597 SR
1,546 Elo+

VS

Team Averages
Level 120
1,668 SR
1,587 Elo+
Shiva
Shiva
Fuyon22
Shiva
Level 89
God Stats
10W - 3L
1,670 SR
Queue Stats
151W - 168L
1,562 Elo+
Solo
Vulcan
Vulcan
JI3ON3Sz
Vulcan
Level 108
God Stats
3W - 0L
1,725 SR
Queue Stats
46W - 55L
1,439 Elo+
Solo
Cerberus
Cerberus
Sangre-Antrax-
Cerberus
Level 159
God Stats
2W - 2L
1,500 SR
Queue Stats
407W - 411L
1,648 Elo+
Solo
Charybdis
Charybdis
VirusxSenpai
Charybdis
Level 137
God Stats
3W - 2L
1,663 SR
Queue Stats
136W - 103L
1,628 Elo+
Solo
Atlas
Atlas
yeehaw69
Atlas
Level 107
God Stats
20W - 9L
1,782 SR
Queue Stats
66W - 46L
1,657 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
15
0 / 6 / 1
8,417
647
5,903
12,276
5,868
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
SizzleyNA
Fenrir
15
2 / 5 / 2
8,933
687
10,677
19,746
10,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
1 / 2 / 3
8,764
674
6,458
23,893
20,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shiva
16
4 / 5 / 2
9,311
716
14,571
20,782
19,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
12
0 / 1 / 0
7,582
583
972
1,584
774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Fuyon22
Shiva
16
3 / 2 / 8
9,840
757
9,942
11,758
13,794
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
JI3ON3Sz
Vulcan
16
5 / 4 / 8
10,144
780
14,777
8,812
3,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
17
4 / 0 / 14
10,664
820
11,366
17,317
13,840
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Charybdis
VirusxSenpai
Charybdis
18
4 / 0 / 13
10,755
827
21,476
10,386
4,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
yeehaw69
Atlas
16
3 / 1 / 15
10,678
821
11,578
16,223
23,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
77
7
Kills
19
19
Deaths
7
8
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Hades
0
6
1
0.08
W
Shiva
Fuyon22
Shiva
3
2
8
3.5
W
Vulcan
JI3ON3Sz
Vulcan
5
4
8
2.25
W
Cerberus
4
0
14
11
L
Fenrir
SizzleyNA
Fenrir
2
5
2
0.6
W
Charybdis
VirusxSenpai
Charybdis
4
0
13
10.5
L
1
2
3
1.25
L
Shiva
4
5
2
1
L
Hera
0
1
0
0
W
Atlas
yeehaw69
Atlas
3
1
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,581
Damage
69,139
78,281
Taken
64,496
56,955
Mitigated
59,744
13,475
Healing
25,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
5,903
203
172
524
12,276
5,868
0
7,730
4,264
39,109
0
W
Shiva
Fuyon22
Shiva
9,942
894
778
1,856
11,758
13,794
1,260
863
10,748
0
28,533
W
Vulcan
JI3ON3Sz
Vulcan
14,777
5,202
0
2,503
8,812
3,988
1,408
798
7,795
32,145
0
W
Cerberus
11,366
1,118
0
9,527
17,317
13,840
1,893
1,962
15,119
44,690
0
L
Fenrir
SizzleyNA
Fenrir
10,677
2,254
0
1,236
19,746
10,301
0
7,620
11,780
0
33,383
W
Charybdis
VirusxSenpai
Charybdis
21,476
13,101
0
4,771
10,386
4,682
3,709
1,091
9,231
0
69,642
L
6,458
968
226
7,885
23,893
20,453
0
11,270
11,797
0
13,037
L
Shiva
14,571
1,865
1,259
1,947
20,782
19,559
0
8,707
11,170
0
34,821
L
Hera
972
115
0
226
1,584
774
0
320
1,200
9,141
0
W
Atlas
yeehaw69
Atlas
11,578
2,972
986
5,233
16,223
23,440
1,023
2,161
12,655
19,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,007
Gold Earned
52,081
189
Minions Killed
266
0
Camps Cleared
0
1,277,544
Distance Traveled
1,472,663
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,417
647
60
5
0
244,340
3
W
Shiva
9,840
757
38
3
0
318,422
3
W
Vulcan
10,144
780
42
3
0
274,656
2
W
Cerberus
10,664
820
88
7
0
283,301
3
L
Fenrir
8,933
687
56
4
0
262,919
1
W
Charybdis
10,755
827
87
7
0
279,101
3
L
Hercules
8,764
674
10
1
0
263,877
0
L
Shiva
9,311
716
47
4
0
279,799
0
L
Hera
7,582
583
16
1
0
226,609
1
W
Atlas
10,678
821
11
1
0
317,183
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role