Player Matchup

Odin
Odin
BrawlerMeatstick
Odin
Level 100
God Stats
15W - 12L
1,663 SR
Queue Stats
161W - 151L
1,539 Elo+
Solo
Xing Tian
Xing Tian
Epic_shadow72
Xing Tian
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
229W - 206L
1,474 Elo+
Party 2
Shiva
Shiva
NUK3ST3P_PR
Shiva
Level 97
God Stats
17W - 14L
1,192 SR
Queue Stats
73W - 68L
1,588 Elo+
Party 2
Hera
Hera
iTz_TheXsharkX
Hera
Level 122
God Stats
21W - 12L
1,535 SR
Queue Stats
203W - 190L
1,518 Elo+
Party 2
Danzaburou
Danzaburou
laughingset
Danzaburou
Level 115
God Stats
13W - 3L
1,924 SR
Queue Stats
561W - 560L
1,509 Elo+
Solo
Team Averages
Level 111
1,563 SR
1,525 Elo+

VS

Team Averages
Level 72
1,643 SR
1,545 Elo+
Kali
Kali
BIGG BOSSINN
Kali
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 19L
1,561 Elo+
Solo
Izanami
Izanami
FatherDrip6
Izanami
Level 26
God Stats
36W - 28L
1,534 SR
Queue Stats
92W - 97L
1,487 Elo+
Party 1
Olorun
Olorun
ItsCramos
Olorun
Level 66
God Stats
3W - 2L
1,929 SR
Queue Stats
221W - 204L
1,590 Elo+
Party 1
Shiva
Shiva
Lunaticombat
Shiva
Level 106
God Stats
3W - 3L
1,753 SR
Queue Stats
298W - 298L
1,546 Elo+
Solo
Terra
Terra
faze_toxic_cokk
Terra
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 108L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 1 / 3
10,998
647
10,045
13,474
12,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Xing Tian
Epic_shadow72
Xing Tian
15
3 / 1 / 11
9,340
549
6,787
21,177
12,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
11 / 1 / 8
11,193
658
15,548
14,219
7,771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
6 / 0 / 6
10,680
628
9,325
7,074
2,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
laughingset
Danzaburou
16
4 / 0 / 9
10,001
588
15,065
11,559
4,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 9 / 0
8,140
479
6,346
17,274
5,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
FatherDrip6
Izanami
11
1 / 6 / 0
7,143
420
7,972
12,170
2,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Olorun
ItsCramos
Olorun
13
0 / 6 / 2
7,727
455
5,569
11,311
4,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
1 / 4 / 0
8,157
480
8,604
17,114
10,650
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 3 / 2
6,831
402
5,375
14,888
11,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
7
28
Kills
3
3
Deaths
28
37
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
9
0
0.11
W
4
1
3
5.5
W
Xing Tian
Epic_shadow72
Xing Tian
3
1
11
8.5
L
Izanami
FatherDrip6
Izanami
1
6
0
0.17
L
Olorun
ItsCramos
Olorun
0
6
2
0.17
L
1
4
0
0.25
W
11
1
8
15
L
0
3
2
0.33
W
6
0
6
9
W
Danzaburou
laughingset
Danzaburou
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,770
Damage
33,866
67,503
Taken
72,757
39,321
Mitigated
34,962
25,389
Healing
22,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,346
3,467
0
5,028
17,274
5,984
0
3,386
13,639
0
49,877
W
10,045
2,031
0
5,338
13,474
12,429
0
1,681
11,793
0
73,341
W
Xing Tian
Epic_shadow72
Xing Tian
6,787
1,009
310
9,979
21,177
12,605
351
3,533
17,644
24,368
0
L
Izanami
FatherDrip6
Izanami
7,972
6,064
0
2,072
12,170
2,834
0
3,639
8,531
0
52,212
L
Olorun
ItsCramos
Olorun
5,569
1,995
88
3,412
11,311
4,129
0
3,311
7,959
47,312
4,469
L
8,604
890
0
2,440
17,114
10,650
0
415
15,947
9,002
45,305
W
15,548
4,124
0
1,021
14,219
7,771
1,488
1,748
12,471
0
80,241
L
5,375
1,549
2,263
7,027
14,888
11,365
0
5,361
9,527
15,062
0
W
9,325
1,989
0
2,239
7,074
2,498
1,151
1,286
5,788
77,186
0
W
Danzaburou
laughingset
Danzaburou
15,065
7,672
0
6,502
11,559
4,018
2,592
4,347
7,212
0
76,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,212
Gold Earned
37,998
571
Minions Killed
437
0
Camps Cleared
0
1,738,259
Distance Traveled
1,589,621
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
8,140
479
96
6
0
321,822
1
W
Odin
10,998
647
165
10
0
337,204
4
W
Xing Tian
9,340
549
31
2
0
349,654
1
L
Izanami
7,143
420
116
7
0
292,340
3
L
Olorun
7,727
455
112
7
0
306,851
2
L
Shiva
8,157
480
100
6
0
343,992
1
W
Shiva
11,193
658
117
7
0
398,486
1
L
Terra
6,831
402
13
1
0
324,616
3
W
Hera
10,680
628
119
7
0
349,377
6
W
Danzaburou
10,001
588
139
8
0
303,538
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role