Player Matchup

Sylvanus
Sylvanus
HondDoetWoef
Sylvanus
Level 29
God Stats
3W - 4L
1,733 SR
Queue Stats
45W - 67L
1,422 Elo+
Solo
Nox
Nox
NodensArc
Nox
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Supddyl
Ah Muzen Cab
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,717 Elo+
Party 3
Shiva
Shiva
vich200
Shiva
Level 125
God Stats
2W - 1L
1,351 SR
Queue Stats
35W - 18L
1,644 Elo+
Solo
Nemesis
Nemesis
yuriyprocenko
Nemesis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 47
1,517 SR
1,557 Elo+

VS

Team Averages
Level 73
1,513 SR
1,513 Elo+
Susano
Susano
FlyinGorilla713
Susano
Level 46
God Stats
3W - 8L
1,408 SR
Queue Stats
42W - 67L
1,440 Elo+
Party 1
Neith
Neith
GFofDet
Neith
Level 41
God Stats
461W - 563L
1,517 SR
Queue Stats
473W - 584L
1,500 Elo+
Party 2
Tiamat
Tiamat
SuPeRReP4ik
Tiamat
Level 27
God Stats
1W - 4L
1,438 SR
Queue Stats
14W - 25L
1,566 Elo+
Party 1
Erlang Shen
Erlang Shen
det11212
Erlang Shen
Level 104
God Stats
8W - 14L
1,583 SR
Queue Stats
580W - 650L
1,555 Elo+
Party 2
Eset
Eset
xXmomosxX74800xX
Eset
Level 149
God Stats
4W - 5L
1,619 SR
Queue Stats
232W - 246L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
HondDoetWoef
Sylvanus
20
3 / 1 / 17
13,071
769
8,108
18,379
25,397
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
9 / 3 / 15
14,185
834
16,873
17,210
7,878
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
Supddyl
Ah Muzen Cab
20
18 / 2 / 10
15,120
889
29,060
17,290
7,572
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
vich200
Shiva
20
3 / 3 / 16
13,658
803
15,392
18,778
19,905
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
20
7 / 0 / 12
13,604
800
10,396
15,076
12,094
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 9 / 4
10,559
621
7,569
17,754
5,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
GFofDet
Neith
18
2 / 9 / 5
11,303
665
12,521
18,680
5,722
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
18
0 / 9 / 3
10,658
627
9,260
14,726
7,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
det11212
Erlang Shen
19
3 / 11 / 0
12,070
710
9,193
29,280
23,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
3 / 2 / 2
12,577
740
15,697
11,303
4,121
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
23
40
Kills
9
9
Deaths
40
70
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
9
4
0.33
L
Neith
GFofDet
Neith
2
9
5
0.5
W
Sylvanus
HondDoetWoef
Sylvanus
3
1
17
11.5
W
9
3
15
5.5
L
Tiamat
0
9
3
0.17
W
Ah Muzen Cab
Supddyl
Ah Muzen Cab
18
2
10
11.5
L
Erlang Shen
det11212
Erlang Shen
3
11
0
0.27
W
Shiva
vich200
Shiva
3
3
16
3.67
L
3
2
2
2
W
Nemesis
7
0
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,829
Damage
54,240
86,733
Taken
91,743
72,846
Mitigated
46,078
30,620
Healing
11,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,569
1,405
0
1,723
17,754
5,230
0
6,695
11,059
0
25,831
L
Neith
GFofDet
Neith
12,521
4,875
0
2,230
18,680
5,722
105
5,809
12,832
0
41,016
W
Sylvanus
HondDoetWoef
Sylvanus
8,108
2,557
4,137
5,008
18,379
25,397
1,246
2,348
15,845
36,126
0
W
16,873
784
375
3,101
17,210
7,878
1,400
5,776
11,140
51,370
0
L
Tiamat
9,260
138
205
1,423
14,726
7,371
28
3,335
11,391
34,498
0
W
Ah Muzen Cab
Supddyl
Ah Muzen Cab
29,060
8,528
415
4,978
17,290
7,572
3,291
5,644
11,272
0
72,247
L
Erlang Shen
det11212
Erlang Shen
9,193
3,123
0
4,675
29,280
23,634
0
6,686
22,214
0
33,202
W
Shiva
vich200
Shiva
15,392
2,636
450
7,779
18,778
19,905
962
4,659
14,012
128
62,173
L
15,697
789
115
1,547
11,303
4,121
0
2,480
8,755
56,464
0
W
Nemesis
10,396
4,500
332
4,045
15,076
12,094
2,410
5,555
9,507
0
47,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,638
Gold Earned
57,167
372
Minions Killed
316
0
Camps Cleared
0
1,793,532
Distance Traveled
1,414,062
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
10,559
621
34
2
0
284,270
0
L
Neith
11,303
665
64
4
0
264,283
0
W
Sylvanus
13,071
769
43
3
0
321,468
4
W
Nox
14,185
834
77
5
0
374,802
0
L
Tiamat
10,658
627
62
4
0
280,007
0
W
Ah Muzen Cab
15,120
889
100
6
0
351,005
0
L
Erlang Shen
12,070
710
56
3
0
288,172
1
W
Shiva
13,658
803
100
6
0
390,711
2
L
Eset
12,577
740
100
6
0
297,330
2
W
Nemesis
13,604
800
52
3
0
355,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role