Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
GrubbiestBowl81
Bastet
Level 61
God Stats
1W - 0L
1,285 SR
Queue Stats
53W - 34L
1,763 Elo+
Solo
Ares
Ares
TheBeezNeez407
Ares
Level 144
God Stats
18W - 13L
1,622 SR
Queue Stats
201W - 188L
1,472 Elo+
Solo
Hades
Hades
allidaseuQ
Hades
Level 65
God Stats
10W - 4L
1,642 SR
Queue Stats
196W - 208L
1,485 Elo+
Solo
Zeus
Zeus
xXxlMariolxXx
Zeus
Level 109
God Stats
17W - 17L
1,578 SR
Queue Stats
216W - 190L
1,483 Elo+
Solo
Team Averages
Level 108
1,525 SR
1,541 Elo+

VS

Team Averages
Level 119
1,612 SR
1,565 Elo+
Shiva
Shiva
CamOrCameron
Shiva
Level 117
God Stats
3W - 5L
1,905 SR
Queue Stats
82W - 76L
1,602 Elo+
Party 1
Fenrir
Fenrir
EddieUsedYawn
Fenrir
Level 160
God Stats
0W - 1L
1,726 SR
Queue Stats
75W - 88L
1,482 Elo+
Party 2
Cerberus
Cerberus
IzMexicutioner
Cerberus
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Hou Yi
Hou Yi
NapoleonSupreme
Hou Yi
Level 108
God Stats
3W - 2L
1,401 SR
Queue Stats
18W - 17L
1,717 Elo+
Party 1
Ra
Ra
dumbTrees
Ra
Level 153
God Stats
1W - 3L
1,527 SR
Queue Stats
82W - 91L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
14
4 / 0 / 9
8,712
1,245
7,470
1,206
579
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

14
3 / 1 / 13
8,901
1,272
8,574
5,735
2,136
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
5 / 0 / 13
9,812
1,402
6,183
5,739
6,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hades
14
3 / 1 / 11
8,533
1,219
8,596
7,515
4,697
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 0 / 12
8,566
1,224
5,865
578
182
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

367

VS

Team 2 Tickets

228

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 2
6,934
991
2,061
2,307
944
12
0 / 4 / 2
7,124
1,018
2,908
7,900
2,842
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
12
0 / 5 / 1
7,155
1,022
2,392
12,391
9,783
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

12
2 / 4 / 0
7,793
1,113
3,545
8,256
2,671
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 5 / 2
7,716
1,102
5,010
8,286
2,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
9
19
Kills
2
2
Deaths
19
58
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
4
0
9
8.5
L
0
1
2
1
L
0
4
2
0.25
W
3
1
13
9.5
L
Cerberus
0
5
1
0.1
L
2
4
0
0.5
W
5
0
13
11.5
W
Hades
3
1
11
8.5
L
0
5
2
0.2
W
4
0
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,688
Damage
15,916
20,773
Taken
39,140
14,079
Mitigated
18,972
3,712
Healing
3,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
7,470
216
0
47
1,206
579
0
357
849
26,798
0
L
2,061
471
83
208
2,307
944
0
935
1,372
0
5,460
L
2,908
860
0
0
7,900
2,842
0
5,933
1,967
0
5,743
W
8,574
2,626
0
481
5,735
2,136
0
2,193
3,542
0
23,389
L
Cerberus
2,392
177
0
1,460
12,391
9,783
0
8,758
3,633
11,227
0
L
3,545
1,723
0
343
8,256
2,671
0
5,796
2,460
0
14,165
W
6,183
50
0
553
5,739
6,485
0
2,452
3,287
9,260
0
W
Hades
8,596
270
55
2,409
7,515
4,697
0
2,062
5,453
22,133
0
L
5,010
805
882
689
8,286
2,732
0
6,692
1,594
33,680
0
W
5,865
391
0
167
578
182
0
338
240
13,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,524
Gold Earned
36,722
144
Minions Killed
152
7
Camps Cleared
5
699,113
Distance Traveled
520,621
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,712
1,245
52
7
0
139,390
1
L
Shiva
6,934
991
7
1
0
50,779
0
L
Fenrir
7,124
1,018
8
1
1
120,463
0
W
Bastet
8,901
1,272
35
5
5
158,318
1
L
Cerberus
7,155
1,022
45
6
0
115,539
0
L
Hou Yi
7,793
1,113
19
3
1
110,918
0
W
Ares
9,812
1,402
3
0
0
150,462
1
W
Hades
8,533
1,219
31
4
2
121,907
0
L
Ra
7,716
1,102
73
10
3
122,922
0
W
Zeus
8,566
1,224
23
3
0
129,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role