Player Matchup

Kali
Kali
Centmord
Kali
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 11L
1,423 Elo+
Solo
Sol
Sol
ImActuallyUrDad
Sol
Level 145
God Stats
1W - 1L
1,709 SR
Queue Stats
67W - 68L
1,542 Elo+
Party 2
Charybdis
Charybdis
MartyMelts
Charybdis
Level 74
God Stats
3W - 5L
1,529 SR
Queue Stats
27W - 46L
1,379 Elo+
Solo
Shiva
Shiva
chunkerboii
Shiva
Level 149
God Stats
3W - 3L
1,294 SR
Queue Stats
94W - 86L
1,509 Elo+
Party 2
Ganesha
Ganesha
saucycrayon
Ganesha
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
253W - 238L
1,450 Elo+
Solo
Team Averages
Level 111
1,506 SR
1,461 Elo+

VS

Team Averages
Level 107
1,541 SR
1,554 Elo+
Shiva
Shiva
BoodaMan0414
Shiva
Level 158
God Stats
12W - 11L
1,598 SR
Queue Stats
474W - 542L
1,541 Elo+
Solo
Fenrir
Fenrir
Guidoti_
Fenrir
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 28L
1,423 Elo+
Solo
Odin
Odin
HareTheMedic
Odin
Level 112
God Stats
0W - 1L
1,674 SR
Queue Stats
9W - 6L
1,715 Elo+
Party 1
Guan Yu
Guan Yu
KvngSully
Guan Yu
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 25L
1,518 Elo+
Party 1
Zhong Kui
Zhong Kui
SH0RTsquid
Zhong Kui
Level 107
God Stats
8W - 8L
1,434 SR
Queue Stats
130W - 118L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
19
10 / 5 / 6
12,174
936
14,957
19,151
12,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
2 / 1 / 8
10,200
785
7,183
7,125
2,546
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
MartyMelts
Charybdis
18
6 / 1 / 11
11,014
847
11,802
12,956
4,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

16
3 / 3 / 9
9,938
764
12,281
13,442
15,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ganesha
saucycrayon
Ganesha
17
0 / 2 / 16
9,999
769
6,787
15,560
12,104
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 6
10,019
771
15,763
12,450
12,581
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
Guidoti_
Fenrir
16
1 / 5 / 6
9,461
728
8,123
17,203
6,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 2 / 5
7,884
606
2,267
4,082
2,805
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Guan Yu
KvngSully
Guan Yu
18
3 / 3 / 7
9,955
766
7,135
14,838
15,175
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
SH0RTsquid
Zhong Kui
16
4 / 6 / 6
9,670
744
16,653
16,621
7,563
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
42
21
Kills
12
12
Deaths
21
50
Assists
30
Player
Kills
Deaths
Assists
KDA
L
4
5
6
1.4
W
Kali
10
5
6
2.6
L
Fenrir
Guidoti_
Fenrir
1
5
6
0.8
L
0
2
5
1.25
W
2
1
8
6
L
Guan Yu
KvngSully
Guan Yu
3
3
7
2.17
W
Charybdis
MartyMelts
Charybdis
6
1
11
11.5
L
Zhong Kui
SH0RTsquid
Zhong Kui
4
6
6
1.17
W
3
3
9
2.5
W
Ganesha
saucycrayon
Ganesha
0
2
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,010
Damage
49,941
68,234
Taken
65,194
47,620
Mitigated
44,348
21,579
Healing
13,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,763
2,716
0
1,156
12,450
12,581
467
4,317
8,004
0
31,766
W
Kali
14,957
9,033
0
8,725
19,151
12,099
2,746
4,672
14,479
0
43,573
L
Fenrir
Guidoti_
Fenrir
8,123
924
0
2,812
17,203
6,224
826
3,510
13,593
0
37,432
L
2,267
582
0
750
4,082
2,805
0
1,793
2,226
0
5,967
W
7,183
2,520
0
3,361
7,125
2,546
2,883
1,178
5,947
44,543
0
L
Guan Yu
KvngSully
Guan Yu
7,135
1,105
1,182
4,516
14,838
15,175
137
2,765
11,659
0
29,405
W
Charybdis
MartyMelts
Charybdis
11,802
7,002
0
3,950
12,956
4,952
5,379
3,894
9,062
0
37,785
L
Zhong Kui
SH0RTsquid
Zhong Kui
16,653
1,131
96
3,314
16,621
7,563
112
4,265
12,176
43,627
0
W
12,281
515
241
1,854
13,442
15,919
25
3,898
9,544
6,240
24,254
W
Ganesha
saucycrayon
Ganesha
6,787
583
1,650
1,798
15,560
12,104
803
3,011
12,549
15,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,325
Gold Earned
46,989
237
Minions Killed
206
0
Camps Cleared
0
1,380,197
Distance Traveled
1,110,722
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
10,019
771
35
3
0
239,362
3
W
Kali
12,174
936
70
5
0
247,388
0
L
Fenrir
9,461
728
65
5
0
263,186
3
L
Odin
7,884
606
9
1
0
103,728
2
W
Sol
10,200
785
76
6
0
272,587
1
L
Guan Yu
9,955
766
46
4
0
277,225
0
W
Charybdis
11,014
847
60
5
0
275,347
2
L
Zhong Kui
9,670
744
51
4
0
227,221
2
W
Shiva
9,938
764
29
2
0
281,948
2
W
Ganesha
9,999
769
2
0
0
302,927
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role