Player Matchup

Atlas
Atlas
Jok3y99
Atlas
Level 152
God Stats
0W - 1L
1,273 SR
Queue Stats
66W - 77L
1,506 Elo+
Party 2
Shiva
Shiva
KinkyKinKi
Shiva
Level 126
God Stats
51W - 35L
1,575 SR
Queue Stats
607W - 604L
1,615 Elo+
Solo
Baron Samedi
Baron Samedi
TennesseeATC
Baron Samedi
Level 68
God Stats
5W - 2L
1,941 SR
Queue Stats
48W - 43L
1,567 Elo+
Solo
Zeus
Zeus
TheDarkened
Zeus
Level 156
God Stats
18W - 15L
1,469 SR
Queue Stats
173W - 180L
1,463 Elo+
Party 2
Artemis
Artemis
lISerenityII
Artemis
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
117W - 110L
1,519 Elo+
Solo
Team Averages
Level 130
1,552 SR
1,534 Elo+

VS

Team Averages
Level 102
1,561 SR
1,555 Elo+
Shiva
Shiva
 
Shiva
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
ILVAPPLE
Discordia
Level 141
God Stats
5W - 2L
1,383 SR
Queue Stats
34W - 31L
1,547 Elo+
Solo
Xbalanque
Xbalanque
ImLegion7
Xbalanque
Level 27
God Stats
12W - 7L
1,806 SR
Queue Stats
147W - 132L
1,551 Elo+
Party 1
Guan Yu
Guan Yu
l_baka_Yarou_l
Guan Yu
Level 45
God Stats
20W - 9L
1,617 SR
Queue Stats
133W - 119L
1,522 Elo+
Solo
Sylvanus
Sylvanus
xLaPuertaNegrax
Sylvanus
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
451W - 360L
1,654 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Jok3y99
Atlas
9
0 / 3 / 2
5,826
448
3,492
10,023
4,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shiva
12
0 / 2 / 2
6,589
507
5,844
10,197
3,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
TennesseeATC
Baron Samedi
11
0 / 4 / 0
6,577
506
5,852
7,970
2,203
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 0 / 0
6,851
527
6,720
6,076
1,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
lISerenityII
Artemis
12
0 / 2 / 0
6,635
510
2,104
6,384
1,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
13
2 / 0 / 1
7,271
559
6,337
8,044
4,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Discordia
ILVAPPLE
Discordia
14
2 / 1 / 0
7,858
604
4,732
4,768
1,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xbalanque
ImLegion7
Xbalanque
14
2 / 0 / 2
8,049
619
4,497
5,225
1,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 1 / 2
7,432
572
4,664
10,207
8,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
11
2 / 0 / 4
6,542
503
7,555
9,189
4,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
2
Kills
11
11
Deaths
2
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
2
0
1
2.5
W
Discordia
ILVAPPLE
Discordia
2
1
0
2
W
Xbalanque
ImLegion7
Xbalanque
2
0
2
3
L
Atlas
Jok3y99
Atlas
0
3
2
0.33
L
Shiva
0
2
2
0.5
L
Baron Samedi
TennesseeATC
Baron Samedi
0
4
0
0
L
2
0
0
2
L
Artemis
lISerenityII
Artemis
0
2
0
0
W
3
1
2
4
W
Sylvanus
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,012
Damage
27,785
40,650
Taken
37,433
13,329
Mitigated
20,560
10,859
Healing
16,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
6,337
1,027
359
3,822
8,044
4,460
570
833
7,207
0
49,178
W
Discordia
ILVAPPLE
Discordia
4,732
336
0
1,304
4,768
1,421
0
1,582
2,932
58,562
0
W
Xbalanque
ImLegion7
Xbalanque
4,497
1,880
0
1,738
5,225
1,766
524
680
4,545
0
55,833
L
Atlas
Jok3y99
Atlas
3,492
1,002
0
1,270
10,023
4,898
0
4,401
5,462
17,636
0
L
Shiva
5,844
1,389
415
2,197
10,197
3,152
0
329
9,670
0
49,726
L
Baron Samedi
TennesseeATC
Baron Samedi
5,852
487
118
1,929
7,970
2,203
0
826
6,813
39,609
0
L
6,720
354
0
1,050
6,076
1,490
0
4,198
1,678
36,683
0
L
Artemis
lISerenityII
Artemis
2,104
699
0
3,880
6,384
1,586
0
1,090
5,294
0
43,378
W
4,664
688
487
3,733
10,207
8,683
354
6,083
4,082
0
35,442
W
Sylvanus
7,555
2,256
705
4,663
9,189
4,230
42
6,316
2,603
26,880
6,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,478
Gold Earned
37,152
360
Minions Killed
477
0
Camps Cleared
0
1,237,477
Distance Traveled
1,314,349
21
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,271
559
100
8
0
313,031
2
W
Discordia
7,858
604
129
10
0
252,736
7
W
Xbalanque
8,049
619
116
9
0
224,212
0
L
Atlas
5,826
448
22
2
0
263,409
7
L
Shiva
6,589
507
83
6
0
287,809
4
L
Baron Samedi
6,577
506
77
6
0
220,718
1
L
Zeus
6,851
527
91
7
0
242,697
4
L
Artemis
6,635
510
87
7
0
222,844
5
W
Guan Yu
7,432
572
79
6
0
279,735
7
W
Sylvanus
6,542
503
53
4
0
244,635
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role