Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Mayuyaa
Sylvanus
Level 159
God Stats
5W - 8L
1,500 SR
Queue Stats
796W - 795L
1,483 Elo+
Solo
Agni
Agni
Th0rAxTh3Impalr
Agni
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,397 Elo+
Party 1
Vulcan
Vulcan
butternuggets34
Vulcan
Level 123
God Stats
2W - 3L
1,500 SR
Queue Stats
239W - 257L
1,530 Elo+
Solo
Osiris
Osiris
xOutlaw Envyx
Osiris
Level 156
God Stats
2W - 5L
1,527 SR
Queue Stats
203W - 213L
1,589 Elo+
Party 1
Team Averages
Level 126
1,505 SR
1,500 Elo+

VS

Team Averages
Level 127
1,455 SR
1,488 Elo+
Camazotz
Camazotz
DjonesDaGod
Camazotz
Level 139
God Stats
3W - 1L
1,500 SR
Queue Stats
362W - 373L
1,496 Elo+
Solo
Chang'e
Chang'e
JChase711
Chang'e
Level 69
God Stats
4W - 4L
1,315 SR
Queue Stats
756W - 731L
1,543 Elo+
Solo
Khepri
Khepri
JGR616
Khepri
Level 154
God Stats
3W - 2L
1,458 SR
Queue Stats
252W - 259L
1,504 Elo+
Solo
Discordia
Discordia
Pollytogus
Discordia
Level 129
God Stats
1W - 4L
1,500 SR
Queue Stats
64W - 90L
1,392 Elo+
Solo
Geb
Geb
TRIXTOR2
Geb
Level 144
God Stats
6W - 5L
1,500 SR
Queue Stats
458W - 492L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
19
4 / 4 / 9
12,066
754
14,434
18,988
26,003
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sylvanus
Mayuyaa
Sylvanus
15
0 / 2 / 10
10,063
629
5,530
13,642
19,463
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
4 / 4 / 5
10,871
679
13,219
13,510
5,988
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

18
0 / 5 / 8
10,804
675
22,430
12,769
6,244
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
5 / 6 / 8
11,397
712
22,746
23,522
36,651
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
DjonesDaGod
Camazotz
19
6 / 3 / 10
11,678
730
16,227
27,861
18,766
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Chang'e
JChase711
Chang'e
20
6 / 2 / 9
11,712
732
11,617
16,529
10,183
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Khepri
JGR616
Khepri
17
0 / 2 / 13
10,387
649
6,237
15,910
16,392
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Discordia
Pollytogus
Discordia
20
8 / 3 / 10
12,343
771
24,169
13,310
5,970
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
1 / 3 / 13
10,456
654
8,559
17,835
25,885
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
76
13
Kills
21
21
Deaths
13
40
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
4
4
9
2.13
W
Camazotz
DjonesDaGod
Camazotz
6
3
10
3.67
W
Chang'e
JChase711
Chang'e
6
2
9
5.25
W
Khepri
JGR616
Khepri
0
2
13
3.25
L
Sylvanus
Mayuyaa
Sylvanus
0
2
10
2.5
W
Discordia
Pollytogus
Discordia
8
3
10
4.33
W
1
3
13
2.5
L
4
4
5
1.63
L
0
5
8
0.8
L
5
6
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,359
Damage
66,809
82,431
Taken
91,445
94,349
Mitigated
77,196
29,304
Healing
42,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
14,434
1,132
1,760
2,336
18,988
26,003
70
10,022
8,911
31,090
0
W
Camazotz
DjonesDaGod
Camazotz
16,227
6,232
276
11,121
27,861
18,766
1,379
16,289
10,942
0
35,264
W
Chang'e
JChase711
Chang'e
11,617
1,122
11,778
8,081
16,529
10,183
1,062
9,684
6,515
30,423
0
W
Khepri
JGR616
Khepri
6,237
628
2,535
3,514
15,910
16,392
1,011
10,367
4,935
23,742
0
L
Sylvanus
Mayuyaa
Sylvanus
5,530
1,148
8,407
4,418
13,642
19,463
1,062
8,565
5,002
7,581
0
W
Discordia
Pollytogus
Discordia
24,169
1,443
1,924
1,201
13,310
5,970
1,384
8,698
4,216
47,556
0
W
8,559
1,274
391
1,283
17,835
25,885
466
10,728
6,026
14,785
0
L
13,219
899
1,592
1,619
13,510
5,988
812
8,526
4,913
28,540
0
L
22,430
10,924
1,802
1,401
12,769
6,244
1,368
9,674
2,988
48,387
0
L
22,746
5,646
3,129
2,840
23,522
36,651
282
13,415
10,035
153
30,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,201
Gold Earned
56,576
166
Minions Killed
186
0
Camps Cleared
0
1,410,590
Distance Traveled
1,546,251
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,066
754
41
3
0
300,083
0
W
Camazotz
11,678
730
25
2
0
316,147
1
W
Chang'e
11,712
732
38
2
0
326,790
0
W
Khepri
10,387
649
45
3
0
325,690
1
L
Sylvanus
10,063
629
4
0
0
208,287
1
W
Discordia
12,343
771
61
4
0
278,351
0
W
Geb
10,456
654
17
1
0
299,273
0
L
Agni
10,871
679
36
2
0
288,331
0
L
Vulcan
10,804
675
71
4
0
311,174
0
L
Osiris
11,397
712
14
1
0
302,715
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role