Player Matchup

Awilix
Awilix
Gold V
 
Awilix
Gold V
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bacchus
Bacchus
Gold V
Arcanister57
Bacchus
Gold V
Level 119
God Stats
2W - 3L
1,519 SR
Queue Stats
61W - 64L
1,424 MMR
Party 1
Bellona
Bellona
Silver II
DeSTroYer BaT66
Bellona
Silver II
Level 118
God Stats
1W - 2L
1,500 SR
Queue Stats
115W - 106L
1,341 MMR
Solo
Neith
Neith
Silver V
adiv_vardhan
Neith
Silver V
Level 155
God Stats
1W - 1L
1,705 SR
Queue Stats
6W - 12L
1,308 MMR
Party 2
Scylla
Scylla
Silver IV
theknownperson
Scylla
Silver IV
Level 155
God Stats
4W - 2L
1,522 SR
Queue Stats
58W - 61L
1,341 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 135
1,549 SR
1,383 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 93
1,474 SR
1,332 MMR
Medusa
Medusa
Gold IV
BriSxBoggins
Medusa
Gold IV
Level 109
God Stats
21W - 20L
1,517 SR
Queue Stats
313W - 320L
1,346 MMR
Solo
Thanatos
Thanatos
Silver III
Dreem Karma
Thanatos
Silver III
Level 60
God Stats
7W - 4L
1,647 SR
Queue Stats
70W - 70L
1,340 MMR
Solo
Horus
Horus
Gold V
PichipapMX
Horus
Gold V
Level 143
God Stats
27W - 20L
1,565 SR
Queue Stats
300W - 299L
1,315 MMR
Solo
Janus
Janus
Silver I
XplodingShroom
Janus
Silver I
Level 104
God Stats
5W - 6L
1,360 SR
Queue Stats
55W - 59L
1,316 MMR
Solo
Osiris
Osiris
Gold V
xMr_Boox
Osiris
Gold V
Level 50
God Stats
4W - 4L
1,279 SR
Queue Stats
68W - 84L
1,344 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
4
1 / 1 / 0
3,292
549
1,164
2,215
386
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Arcanister57
Bacchus
5
0 / 1 / 1
3,446
574
1,375
3,853
1,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
1 / 1 / 0
3,990
665
2,391
2,783
1,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

6
1 / 0 / 0
3,849
642
1,799
2,044
552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
1 / 0 / 1
4,014
669
868
1,668
388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AtlasSolMulanGeb

VS

Bans
ArachneCliodhnaKaliZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
7
1 / 0 / 0
4,209
702
2,005
1,685
430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thanatos
Dreem Karma
Thanatos
6
1 / 1 / 0
3,728
621
2,005
4,072
1,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Horus
6
0 / 0 / 1
3,659
610
1,139
3,202
1,075
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
0 / 2 / 0
3,736
623
301
2,056
480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
xMr_Boox
Osiris
6
1 / 1 / 0
3,861
644
893
4,021
1,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
4
4
Kills
3
3
Deaths
4
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
1
1
0
1
L
Bacchus
Arcanister57
Bacchus
0
1
1
0.5
W
Medusa
1
0
0
1
L
1
1
0
1
W
Thanatos
Dreem Karma
Thanatos
1
1
0
1
W
Horus
0
0
1
0.5
W
0
2
0
0
L
1
0
0
1
L
1
0
1
1.5
W
Osiris
xMr_Boox
Osiris
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,597
Damage
6,343
12,563
Taken
15,036
4,471
Mitigated
4,558
3,065
Healing
8,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
1,164
473
0
390
2,215
386
0
0
2,215
0
7,719
L
Bacchus
Arcanister57
Bacchus
1,375
137
0
1,123
3,853
1,525
0
0
3,853
6,498
0
W
Medusa
2,005
1,058
0
958
1,685
430
0
420
1,265
0
19,940
L
2,391
813
0
516
2,783
1,620
0
0
2,783
0
17,504
W
Thanatos
Dreem Karma
Thanatos
2,005
1,056
0
3,848
4,072
1,040
0
533
3,508
0
12,188
W
Horus
1,139
643
175
1,557
3,202
1,075
0
399
2,803
0
6,508
W
301
0
0
494
2,056
480
0
800
1,196
19,037
0
L
1,799
987
0
841
2,044
552
0
0
2,044
0
16,116
L
868
0
0
195
1,668
388
0
301
1,367
16,752
0
W
Osiris
xMr_Boox
Osiris
893
195
0
1,678
4,021
1,533
0
0
4,021
0
14,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,591
Gold Earned
19,193
138
Minions Killed
170
0
Camps Cleared
0
582,246
Distance Traveled
601,219
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
3,292
549
13
2
0
108,919
1
L
Bacchus
3,446
574
9
2
0
113,990
0
W
Medusa
4,209
702
45
8
0
114,581
1
L
Bellona
3,990
665
37
6
0
131,485
3
W
Thanatos
3,728
621
34
6
0
130,256
0
W
Horus
3,659
610
13
2
0
126,039
6
W
Janus
3,736
623
37
6
0
113,389
1
L
Neith
3,849
642
35
6
0
106,962
2
L
Scylla
4,014
669
44
7
0
120,890
2
W
Osiris
3,861
644
41
7
0
116,954
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role