Player Matchup

Hel
Hel
Avocad0 jo3
Hel
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,391 Elo+
Party 1
Bakasura
Bakasura
DangThatDangus
Bakasura
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
DatGuyKyle9816
Ratatoskr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,391 Elo+
Party 1
Hades
Hades
Fongod
Hades
Level 103
God Stats
1W - 2L
1,451 SR
Queue Stats
41W - 42L
1,448 Elo+
Solo
Cliodhna
Cliodhna
mY naME JeFF75
Cliodhna
Level 29
God Stats
1W - 1L
1,697 SR
Queue Stats
14W - 12L
1,507 Elo+
Solo
Team Averages
Level 46
1,530 SR
1,448 Elo+

VS

Team Averages
Level 107
1,503 SR
1,589 Elo+
Thor
Thor
Im PuniisheR
Thor
Level 160
God Stats
9W - 7L
1,298 SR
Queue Stats
267W - 232L
1,651 Elo+
Party 2
Cerberus
Cerberus
Jordan123459575
Cerberus
Level 28
God Stats
4W - 1L
1,500 SR
Queue Stats
125W - 117L
1,658 Elo+
Party 2
Chiron
Chiron
Mullinz oh
Chiron
Level 155
God Stats
3W - 0L
1,715 SR
Queue Stats
53W - 39L
1,633 Elo+
Party 2
Hel
Hel
ReinersPersona
Hel
Level 104
God Stats
2W - 2L
1,500 SR
Queue Stats
89W - 91L
1,387 Elo+
Solo
Tiamat
Tiamat
eu0715
Tiamat
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 52L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 11
7,675
698
5,248
10,434
3,748
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bakasura
13
0 / 8 / 7
7,460
678
4,386
15,519
5,527
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ratatoskr
DatGuyKyle9816
Ratatoskr
12
4 / 7 / 6
7,979
725
8,342
12,304
8,331
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hades
Fongod
Hades
16
6 / 6 / 8
8,775
798
14,449
13,981
11,163
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cliodhna
17
6 / 5 / 5
9,446
859
20,476
15,675
5,671

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 4 / 12
9,452
859
10,209
10,914
5,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cerberus
18
5 / 2 / 21
11,045
1,004
8,867
18,364
23,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chiron
Mullinz oh
Chiron
18
6 / 2 / 20
10,911
992
27,089
13,551
6,593
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
11 / 4 / 13
11,015
1,001
7,631
16,726
7,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tiamat
eu0715
Tiamat
13
0 / 4 / 13
8,226
748
7,268
12,444
7,911
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
109
16
Kills
30
31
Deaths
16
37
Assists
79
Player
Kills
Deaths
Assists
KDA
L
0
5
11
1.1
L
Bakasura
0
8
7
0.44
L
Ratatoskr
DatGuyKyle9816
Ratatoskr
4
7
6
1
L
Hades
Fongod
Hades
6
6
8
1.67
W
8
4
12
3.5
W
Cerberus
5
2
21
7.75
W
Chiron
Mullinz oh
Chiron
6
2
20
8
W
11
4
13
4.38
W
Tiamat
eu0715
Tiamat
0
4
13
1.63
L
Cliodhna
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,901
Damage
61,064
67,913
Taken
71,999
34,440
Mitigated
50,891
19,896
Healing
39,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,248
762
4,383
3,391
10,434
3,748
0
3,612
6,735
11,593
0
L
Bakasura
4,386
2,872
1,176
2,938
15,519
5,527
162
4,761
10,659
0
6,687
L
Ratatoskr
DatGuyKyle9816
Ratatoskr
8,342
3,397
127
1,340
12,304
8,331
0
5,446
6,661
0
9,497
L
Hades
Fongod
Hades
14,449
510
880
2,455
13,981
11,163
228
3,815
10,023
26,606
0
W
10,209
2,775
1,261
1,849
10,914
5,096
1,052
3,025
7,289
0
15,024
W
Cerberus
8,867
399
1,360
5,645
18,364
23,318
117
6,232
11,889
23,743
0
W
Chiron
Mullinz oh
Chiron
27,089
11,570
2,579
5,209
13,551
6,593
3,142
1,712
11,553
0
50,348
W
7,631
933
9,631
7,732
16,726
7,973
572
5,648
10,733
16,197
0
W
Tiamat
eu0715
Tiamat
7,268
942
1,338
2,912
12,444
7,911
437
3,080
9,072
16,004
0
L
Cliodhna
20,476
1,403
333
2,873
15,675
5,671
0
6,132
9,467
0
35,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,335
Gold Earned
50,649
90
Minions Killed
155
0
Camps Cleared
0
939,406
Distance Traveled
1,085,777
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,675
698
19
2
0
200,751
0
L
Bakasura
7,460
678
6
1
0
208,560
2
L
Ratatoskr
7,979
725
9
1
0
147,548
0
L
Hades
8,775
798
21
2
0
161,443
0
W
Thor
9,452
859
8
1
0
166,910
0
W
Cerberus
11,045
1,004
64
6
0
249,727
0
W
Chiron
10,911
992
47
4
0
224,470
0
W
Hel
11,015
1,001
17
2
0
235,551
0
W
Tiamat
8,226
748
19
2
0
209,119
0
L
Cliodhna
9,446
859
35
3
0
221,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role