Player Matchup

Janus
Janus
FlipRoll
Janus
Level 158
God Stats
13W - 11L
1,667 SR
Queue Stats
688W - 385L
1,453 Elo+
Party 1
Olorun
Olorun
HoBoGaMiN1
Olorun
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 39L
1,537 Elo+
Party 1
Cernunnos
Cernunnos
KxbaI
Cernunnos
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,514 Elo+
Party 1
Chaac
Chaac
Spam Iaugh
Chaac
Level 160
God Stats
2W - 2L
1,148 SR
Queue Stats
108W - 83L
1,524 Elo+
Party 1
Bastet
Bastet
delittlee
Bastet
Level 124
God Stats
1W - 0L
1,211 SR
Queue Stats
3W - 3L
1,474 Elo+
Party 1
Team Averages
Level 122
1,405 SR
1,500 Elo+

VS

Team Averages
Level 131
1,581 SR
1,480 Elo+
King Arthur
King Arthur
 
King Arthur
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Coobie_
Apollo
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
90W - 74L
1,455 Elo+
Solo
Ares
Ares
CrazyDavid701
Ares
Level 104
God Stats
7W - 7L
1,702 SR
Queue Stats
831W - 870L
1,447 Elo+
Solo
Fenrir
Fenrir
JustFabez
Fenrir
Level 140
God Stats
2W - 3L
1,702 SR
Queue Stats
132W - 125L
1,511 Elo+
Solo
Shiva
Shiva
hoogachaka
Shiva
Level 129
God Stats
3W - 2L
1,500 SR
Queue Stats
247W - 269L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
FlipRoll
Janus
17
3 / 3 / 17
11,240
749
28,282
8,931
3,955
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Olorun
HoBoGaMiN1
Olorun
20
13 / 2 / 15
12,622
841
33,314
16,204
10,446
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cernunnos
KxbaI
Cernunnos
19
2 / 2 / 22
10,853
724
12,422
15,432
17,036
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chaac
19
8 / 3 / 19
11,969
798
17,188
19,128
17,503
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
delittlee
Bastet
17
5 / 3 / 14
10,899
727
14,660
12,327
5,789
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
1 / 9 / 4
8,787
586
8,653
23,490
18,996
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Apollo
Coobie_
Apollo
17
2 / 4 / 9
9,771
651
10,487
16,508
7,319
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
2 / 5 / 9
9,613
641
11,004
26,865
23,336
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fenrir
JustFabez
Fenrir
17
6 / 6 / 7
10,396
693
14,709
30,461
23,220
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shiva
16
2 / 7 / 6
9,629
642
12,113
24,136
23,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
48
31
Kills
13
13
Deaths
31
87
Assists
35
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
9
4
0.33
L
Apollo
Coobie_
Apollo
2
4
9
1.63
L
2
5
9
1.3
W
Janus
FlipRoll
Janus
3
3
17
3.83
W
Olorun
HoBoGaMiN1
Olorun
13
2
15
10.25
L
Fenrir
JustFabez
Fenrir
6
6
7
1.58
W
Cernunnos
KxbaI
Cernunnos
2
2
22
6.5
W
Chaac
8
3
19
5.83
W
Bastet
delittlee
Bastet
5
3
14
4
L
Shiva
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,866
Damage
56,966
72,022
Taken
121,460
54,729
Mitigated
95,954
33,260
Healing
32,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
8,653
1,182
1,127
711
23,490
18,996
0
12,644
10,846
7,034
15,253
L
Apollo
Coobie_
Apollo
10,487
7,357
2,202
3,920
16,508
7,319
232
7,773
8,735
0
37,454
L
11,004
100
1,277
5,746
26,865
23,336
0
12,440
14,425
15,131
0
W
Janus
FlipRoll
Janus
28,282
542
1,205
2,017
8,931
3,955
750
2,510
6,311
53,830
0
W
Olorun
HoBoGaMiN1
Olorun
33,314
20,806
4,348
9,650
16,204
10,446
1,863
2,778
13,285
55,656
0
L
Fenrir
JustFabez
Fenrir
14,709
1,493
1,110
7,025
30,461
23,220
20
14,835
15,626
757
20,670
W
Cernunnos
KxbaI
Cernunnos
12,422
3,965
1,115
849
15,432
17,036
447
3,112
11,995
0
25,492
W
Chaac
17,188
3,610
1,204
8,651
19,128
17,503
1,607
3,592
15,371
0
27,367
W
Bastet
delittlee
Bastet
14,660
2,934
1,614
2,607
12,327
5,789
539
2,016
10,070
0
18,361
L
Shiva
12,113
1,542
4,593
4,504
24,136
23,083
0
13,904
10,232
0
23,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,583
Gold Earned
48,196
160
Minions Killed
135
0
Camps Cleared
0
1,495,180
Distance Traveled
1,305,483
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,787
586
18
1
0
231,846
1
L
Apollo
9,771
651
66
4
0
256,000
0
L
Ares
9,613
641
8
1
0
275,488
0
W
Janus
11,240
749
53
4
0
309,186
0
W
Olorun
12,622
841
49
3
0
268,720
3
L
Fenrir
10,396
693
14
1
0
271,564
3
W
Cernunnos
10,853
724
22
1
0
281,348
0
W
Chaac
11,969
798
25
2
0
286,807
0
W
Bastet
10,899
727
11
1
0
349,119
0
L
Shiva
9,629
642
29
2
0
270,585
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role