Player Matchup

Kukulkan
Kukulkan
CaptainPolarbear
Kukulkan
Level 152
God Stats
1W - 2L
1,193 SR
Queue Stats
95W - 72L
1,573 Elo+
Party 1
Olorun
Olorun
Hohovem
Olorun
Level 159
God Stats
2W - 3L
1,233 SR
Queue Stats
40W - 51L
1,473 Elo+
Solo
Sylvanus
Sylvanus
Jorgoboy
Sylvanus
Level 146
God Stats
3W - 1L
1,719 SR
Queue Stats
90W - 77L
1,710 Elo+
Party 1
Cernunnos
Cernunnos
Sugarbones
Cernunnos
Level 148
God Stats
1W - 1L
1,316 SR
Queue Stats
59W - 56L
1,599 Elo+
Party 1
Mulan
Mulan
orbbR
Mulan
Level 27
God Stats
2W - 0L
1,611 SR
Queue Stats
21W - 7L
1,676 Elo+
Party 1
Team Averages
Level 126
1,414 SR
1,606 Elo+

VS

Team Averages
Level 80
1,443 SR
1,493 Elo+
Merlin
Merlin
 
Merlin
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Airazel
Kumbhakarna
Level 81
God Stats
1W - 3L
1,129 SR
Queue Stats
61W - 65L
1,420 Elo+
Solo
Charybdis
Charybdis
Fonsek0rz
Charybdis
Level 46
God Stats
0W - 1L
1,565 SR
Queue Stats
6W - 5L
1,601 Elo+
Solo
Neith
Neith
kotttteika
Neith
Level 25
God Stats
50W - 68L
1,520 SR
Queue Stats
87W - 129L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 8
11,789
786
10,239
7,844
2,761
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Olorun
Hohovem
Olorun
19
4 / 2 / 10
11,633
776
9,089
10,554
4,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
Jorgoboy
Sylvanus
19
4 / 2 / 16
12,237
816
13,068
15,685
8,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cernunnos
Sugarbones
Cernunnos
20
8 / 0 / 14
12,864
858
17,441
12,334
4,816
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mulan
orbbR
Mulan
18
7 / 4 / 13
11,915
794
12,339
14,599
13,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shillelagh

Shillelagh

+15
Physical Power
+200
Health
+100
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
19
3 / 2 / 3
10,967
731
12,795
10,100
3,943
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Mercury
 
Mercury
16
1 / 7 / 3
9,775
652
5,193
15,038
6,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kumbhakarna
Airazel
Kumbhakarna
16
1 / 3 / 6
10,170
678
7,571
17,068
19,216
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
Fonsek0rz
Charybdis
17
3 / 6 / 4
10,194
680
7,741
12,411
4,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
18
2 / 10 / 2
10,622
708
8,748
18,360
6,089
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
28
28
Kills
10
10
Deaths
28
61
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
3
2
3
2.25
L
Mercury
 
Mercury
1
7
3
0.36
L
Kumbhakarna
Airazel
Kumbhakarna
1
3
6
1.33
W
5
2
8
4.5
L
Charybdis
Fonsek0rz
Charybdis
3
6
4
0.83
W
Olorun
Hohovem
Olorun
4
2
10
4.5
W
Sylvanus
Jorgoboy
Sylvanus
4
2
16
6
W
Cernunnos
Sugarbones
Cernunnos
8
0
14
15
L
Neith
2
10
2
0.3
W
Mulan
orbbR
Mulan
7
4
13
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,176
Damage
42,048
61,016
Taken
72,977
34,085
Mitigated
39,794
21,290
Healing
10,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
12,795
638
0
1,595
10,100
3,943
315
4,565
5,400
55,464
0
L
Mercury
 
Mercury
5,193
763
0
1,585
15,038
6,458
0
5,522
9,316
0
33,494
L
Kumbhakarna
Airazel
Kumbhakarna
7,571
599
449
2,828
17,068
19,216
0
7,691
8,774
16,940
0
W
10,239
467
0
869
7,844
2,761
1,992
1,341
6,503
55,142
0
L
Charybdis
Fonsek0rz
Charybdis
7,741
3,745
0
1,400
12,411
4,088
376
5,786
6,454
0
31,312
W
Olorun
Hohovem
Olorun
9,089
3,486
874
3,081
10,554
4,356
6,112
4,546
6,008
31,999
0
W
Sylvanus
Jorgoboy
Sylvanus
13,068
3,506
4,974
6,152
15,685
8,418
2,330
5,657
10,028
44,790
6,553
W
Cernunnos
Sugarbones
Cernunnos
17,441
8,849
0
3,774
12,334
4,816
2,422
3,641
8,693
0
60,630
L
Neith
8,748
2,049
363
2,504
18,360
6,089
804
7,387
10,649
0
33,337
W
Mulan
orbbR
Mulan
12,339
1,833
0
1,566
14,599
13,734
0
5,181
9,418
0
26,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,438
Gold Earned
51,728
308
Minions Killed
270
0
Camps Cleared
0
1,471,667
Distance Traveled
1,403,941
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,967
731
93
6
0
289,883
4
L
Mercury
9,775
652
41
3
0
312,026
4
L
Kumbhakarna
10,170
678
22
1
0
280,082
3
W
Kukulkan
11,789
786
82
5
0
267,006
0
L
Charybdis
10,194
680
48
3
0
269,399
2
W
Olorun
11,633
776
64
4
0
302,727
0
W
Sylvanus
12,237
816
74
5
0
281,109
0
W
Cernunnos
12,864
858
60
4
0
315,388
3
L
Neith
10,622
708
66
4
0
252,551
2
W
Mulan
11,915
794
28
2
0
305,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role