Player Matchup

Bacchus
Bacchus
HyDrolik
Bacchus
Level 128
God Stats
3W - 2L
1,726 SR
Queue Stats
97W - 81L
1,514 Elo+
Solo
Heimdallr
Heimdallr
IIblankIl
Heimdallr
Level 97
God Stats
1W - 1L
1,702 SR
Queue Stats
20W - 15L
1,555 Elo+
Party 1
King Arthur
King Arthur
TNoob38
King Arthur
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,453 Elo+
Party 1
Scylla
Scylla
litus26
Scylla
Level 106
God Stats
2W - 2L
1,775 SR
Queue Stats
33W - 17L
1,704 Elo+
Party 2
Susano
Susano
serjii007
Susano
Level 85
God Stats
0W - 2L
1,282 SR
Queue Stats
19W - 17L
1,500 Elo+
Party 2
Team Averages
Level 104
1,597 SR
1,545 Elo+

VS

Team Averages
Level 93
1,592 SR
1,512 Elo+
Ganesha
Ganesha
ArcticFox2K20
Ganesha
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 101L
1,527 Elo+
Solo
Thanatos
Thanatos
DamnOwis
Thanatos
Level 64
God Stats
14W - 19L
1,699 SR
Queue Stats
67W - 74L
1,522 Elo+
Solo
Medusa
Medusa
MRTH00d
Medusa
Level 71
God Stats
7W - 4L
1,500 SR
Queue Stats
163W - 175L
1,438 Elo+
Solo
Raijin
Raijin
NeGoDie
Raijin
Level 136
God Stats
6W - 8L
1,500 SR
Queue Stats
402W - 391L
1,575 Elo+
Solo
Hercules
Hercules
xQc23
Hercules
Level 84
God Stats
3W - 1L
1,761 SR
Queue Stats
160W - 173L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
HyDrolik
Bacchus
20
2 / 2 / 20
16,730
478
19,286
32,595
66,740
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heimdallr
IIblankIl
Heimdallr
20
3 / 11 / 5
15,649
447
12,738
29,890
13,662
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
TNoob38
King Arthur
20
13 / 7 / 15
18,911
540
39,346
45,151
48,742
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
litus26
Scylla
20
10 / 10 / 10
17,057
487
26,643
29,858
9,808
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Susano
serjii007
Susano
20
10 / 11 / 9
17,824
509
21,820
34,380
14,074
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
20
0 / 7 / 27
15,722
449
20,929
40,684
70,689
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
DamnOwis
Thanatos
20
21 / 14 / 7
18,775
536
40,393
38,154
18,390
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
MRTH00d
Medusa
10
0 / 1 / 3
10,320
295
2,983
4,912
1,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Raijin
NeGoDie
Raijin
20
12 / 6 / 10
18,276
522
35,147
29,282
26,379
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
xQc23
Hercules
20
8 / 10 / 6
15,578
445
24,284
52,567
77,097
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
94
38
Kills
41
41
Deaths
38
59
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Ganesha
0
7
27
1.93
W
Thanatos
DamnOwis
Thanatos
21
14
7
1.75
L
Bacchus
HyDrolik
Bacchus
2
2
20
6
L
Heimdallr
IIblankIl
Heimdallr
3
11
5
0.5
W
Medusa
MRTH00d
Medusa
0
1
3
1.5
W
Raijin
NeGoDie
Raijin
12
6
10
2.83
L
King Arthur
TNoob38
King Arthur
13
7
15
2.93
L
Scylla
litus26
Scylla
10
10
10
1.5
L
Susano
serjii007
Susano
10
11
9
1.32
W
Hercules
xQc23
Hercules
8
10
6
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,833
Damage
123,736
171,874
Taken
165,599
153,026
Mitigated
193,640
40,244
Healing
56,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
20,929
2,005
1,127
4,508
40,684
70,689
369
16,987
23,697
54,718
0
W
Thanatos
DamnOwis
Thanatos
40,393
6,918
0
28,780
38,154
18,390
1,536
12,833
25,034
0
128,644
L
Bacchus
HyDrolik
Bacchus
19,286
3,183
814
6,622
32,595
66,740
1,225
14,705
17,459
54,159
0
L
Heimdallr
IIblankIl
Heimdallr
12,738
7,159
0
4,007
29,890
13,662
1,210
7,397
22,316
0
123,251
W
Medusa
MRTH00d
Medusa
2,983
1,620
0
1,796
4,912
1,085
0
354
4,558
0
30,734
W
Raijin
NeGoDie
Raijin
35,147
2,696
865
5,203
29,282
26,379
2,429
7,995
21,287
162,910
0
L
King Arthur
TNoob38
King Arthur
39,346
7,725
0
14,263
45,151
48,742
784
15,660
29,220
546
110,514
L
Scylla
litus26
Scylla
26,643
1,751
132
5,840
29,858
9,808
558
8,423
21,231
143,785
0
L
Susano
serjii007
Susano
21,820
5,878
0
8,566
34,380
14,074
4,119
16,451
17,727
0
132,199
W
Hercules
xQc23
Hercules
24,284
7,384
0
14,140
52,567
77,097
2,187
12,366
39,604
17,372
67,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,171
Gold Earned
78,671
683
Minions Killed
596
0
Camps Cleared
0
3,166,896
Distance Traveled
2,666,077
27
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
15,722
449
22
1
0
653,901
8
W
Thanatos
18,775
536
123
4
0
636,535
0
L
Bacchus
16,730
478
77
2
0
718,734
9
L
Heimdallr
15,649
447
158
5
0
582,821
4
W
Medusa
10,320
295
64
2
0
190,434
3
W
Raijin
18,276
522
255
7
0
594,864
9
L
King Arthur
18,911
540
153
4
0
635,220
3
L
Scylla
17,057
487
147
4
0
560,349
7
L
Susano
17,824
509
148
4
0
669,772
4
W
Hercules
15,578
445
132
4
0
590,343
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role