Player Matchup

Ra
Ra
OverQuill179
Ra
Level 67
God Stats
4W - 3L
1,420 SR
Queue Stats
26W - 29L
1,506 Elo+
Party 1
Bastet
Bastet
PinguChan69
Bastet
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 64L
1,438 Elo+
Party 1
Shiva
Shiva
mmcgrath419
Shiva
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 26L
1,309 Elo+
Party 1
Team Averages
Level 71
1,473 SR
1,418 Elo+

VS

Team Averages
Level 96
1,519 SR
1,466 Elo+
Terra
Terra
 
Terra
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Punched0Lasagna
Sol
Level 96
God Stats
3W - 14L
1,556 SR
Queue Stats
137W - 179L
1,497 Elo+
Solo
Achilles
Achilles
x2Kaneki
Achilles
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 68L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 3 / 5
8,099
810
8,013
6,215
2,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
12
7 / 1 / 5
8,385
839
11,332
7,994
2,539
11
0 / 2 / 9
6,811
681
2,951
6,995
2,901

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
9
0 / 4 / 3
6,182
618
4,168
8,499
5,665
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

11
2 / 4 / 3
7,287
729
7,677
8,028
2,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
x2Kaneki
Achilles
11
4 / 5 / 1
7,850
785
4,841
10,239
8,932
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
13
Kills
6
6
Deaths
13
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
4
3
0.38
W
6
3
5
2.83
W
Bastet
7
1
5
9.5
L
2
4
3
0.88
W
0
2
9
2.25
L
Achilles
x2Kaneki
Achilles
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,296
Damage
16,686
21,204
Taken
26,766
7,484
Mitigated
17,276
4,774
Healing
6,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
4,168
254
1,268
870
8,499
5,665
0
2,166
6,333
14,331
0
W
8,013
654
919
1,660
6,215
2,044
564
3,923
2,292
30,082
0
W
Bastet
11,332
3,140
0
1,193
7,994
2,539
0
4,200
3,794
0
20,910
L
7,677
1,747
178
2,180
8,028
2,679
0
2,047
5,981
17,486
2,062
W
2,951
483
558
444
6,995
2,901
589
3,646
3,349
0
9,513
L
Achilles
x2Kaneki
Achilles
4,841
1,411
0
2,060
10,239
8,932
0
3,953
6,286
0
15,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,295
Gold Earned
21,319
93
Minions Killed
82
4
Camps Cleared
5
570,836
Distance Traveled
509,574
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
6,182
618
26
3
1
181,058
8
W
Ra
8,099
810
61
6
1
174,573
1
W
Bastet
8,385
839
18
2
2
213,973
2
L
Sol
7,287
729
24
2
4
167,298
3
W
Shiva
6,811
681
14
1
1
182,290
0
L
Achilles
7,850
785
32
3
0
161,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role