Player Matchup

Ah Puch
Ah Puch
Daplugarod
Ah Puch
Level 65
God Stats
2W - 3L
1,617 SR
Queue Stats
62W - 104L
1,261 Elo+
Party 1
Shiva
Shiva
Kaptain23Kelly
Shiva
Level 14
God Stats
8W - 8L
1,539 SR
Queue Stats
10W - 16L
1,236 Elo+
Party 1
Ganesha
Ganesha
uvarjotun
Ganesha
Level 33
God Stats
3W - 2L
1,690 SR
Queue Stats
3W - 9L
1,361 Elo+
Solo
Team Averages
Level 37
1,615 SR
1,286 Elo+

VS

Team Averages
Level 84
1,641 SR
1,458 Elo+
Skadi
Skadi
CaesarTiger18
Skadi
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 10L
1,537 Elo+
Party 2
Kukulkan
Kukulkan
Richaunce3
Kukulkan
Level 21
God Stats
3W - 0L
1,768 SR
Queue Stats
12W - 6L
1,570 Elo+
Party 2
Shiva
Shiva
Undead1993Gamer
Shiva
Level 84
God Stats
10W - 7L
1,656 SR
Queue Stats
232W - 322L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Daplugarod
Ah Puch
16
5 / 5 / 4
10,793
771
10,162
13,737
9,271
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
7 / 3 / 3
10,594
757
8,888
17,737
16,501
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
uvarjotun
Ganesha
13
0 / 9 / 10
9,562
683
4,117
23,025
14,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
14 / 5 / 3
12,559
897
23,231
10,944
5,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Richaunce3
Kukulkan
14
1 / 3 / 14
10,408
743
15,734
9,018
3,442
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 4 / 14
10,934
781
8,064
13,683
14,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
48
12
Kills
17
17
Deaths
12
17
Assists
31
Player
Kills
Deaths
Assists
KDA
W
14
5
3
3.1
L
Ah Puch
Daplugarod
Ah Puch
5
5
4
1.4
L
7
3
3
2.83
W
Kukulkan
Richaunce3
Kukulkan
1
3
14
2.67
W
2
4
14
2.25
L
Ganesha
uvarjotun
Ganesha
0
9
10
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,167
Damage
47,029
54,499
Taken
33,645
40,449
Mitigated
22,864
6,709
Healing
8,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,231
11,820
438
2,081
10,944
5,086
2,169
3,874
7,070
0
62,327
L
Ah Puch
Daplugarod
Ah Puch
10,162
772
0
4,021
13,737
9,271
0
6,068
7,669
41,738
0
L
8,888
2,469
80
408
17,737
16,501
0
6,878
10,859
0
20,286
W
Kukulkan
Richaunce3
Kukulkan
15,734
1,680
144
951
9,018
3,442
238
5,379
3,639
41,004
0
W
8,064
1,556
1,090
3,465
13,683
14,336
415
5,396
8,287
0
24,706
L
Ganesha
uvarjotun
Ganesha
4,117
543
60
2,140
23,025
14,677
0
3,211
19,814
17,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,949
Gold Earned
33,901
107
Minions Killed
180
3
Camps Cleared
9
643,404
Distance Traveled
704,173
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
12,559
897
73
5
4
216,640
2
L
Ah Puch
10,793
771
74
5
3
216,572
1
L
Shiva
10,594
757
31
2
0
227,625
0
W
Kukulkan
10,408
743
69
5
1
240,497
4
W
Shiva
10,934
781
38
3
4
247,036
4
L
Ganesha
9,562
683
2
0
0
199,207
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role