Player Matchup

Sobek
Sobek
Silver I
SickSamuray
Sobek
Silver I
Level 69
God Stats
20W - 15L
1,350 SR
Queue Stats
63W - 67L
1,498 MMR
Solo
Da Ji
Da Ji
Gold II
SmittyWerbenJJn1
Da Ji
Gold II
Level 138
God Stats
6W - 4L
1,973 SR
Queue Stats
140W - 144L
1,708 MMR
Party 2
Baron Samedi
Baron Samedi
Gold V
ZZ385i
Baron Samedi
Gold V
Level 158
God Stats
3W - 3L
1,500 SR
Queue Stats
185W - 199L
1,381 MMR
Party 2
Jing Wei
Jing Wei
Bronze IV
dannaris
Jing Wei
Bronze IV
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 MMR
Solo
Discordia
Discordia
Gold III
xBeavah
Discordia
Gold III
Level 154
God Stats
3W - 2L
1,500 SR
Queue Stats
272W - 277L
1,509 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 121
1,565 SR
1,519 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 129
1,723 SR
1,523 MMR
Fenrir
Fenrir
Gold V
Dead-Night-86
Fenrir
Gold V
Level 125
God Stats
6W - 5L
1,786 SR
Queue Stats
86W - 87L
1,379 MMR
Party 1
Cupid
Cupid
Gold IV
ItZKimz98
Cupid
Gold IV
Level 127
God Stats
3W - 0L
1,787 SR
Queue Stats
215W - 208L
1,532 MMR
Party 3
Hel
Hel
Gold II
LammyKingx
Hel
Gold II
Level 143
God Stats
1W - 1L
1,906 SR
Queue Stats
254W - 251L
1,555 MMR
Party 3
Athena
Athena
Silver I
X_HugHziE_X
Athena
Silver I
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 20L
1,546 MMR
Solo
Cerberus
Cerberus
Gold III
slober86
Cerberus
Gold III
Level 128
God Stats
98W - 99L
1,636 SR
Queue Stats
108W - 105L
1,601 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 4
4,882
488
2,723
9,490
4,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
2 / 3 / 1
5,457
546
2,606
7,183
2,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
ZZ385i
Baron Samedi
10
1 / 3 / 0
5,313
531
2,995
6,502
2,190
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Jing Wei
dannaris
Jing Wei
9
2 / 4 / 1
5,324
532
6,758
7,324
1,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
xBeavah
Discordia
9
0 / 4 / 0
4,945
495
1,372
5,693
1,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
SetJanusGebAtlas

VS

Bans
CliodhnaBastetGilgameshBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
9 / 2 / 4
6,945
695
6,787
6,941
2,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cupid
ItZKimz98
Cupid
10
0 / 2 / 6
5,696
570
4,016
6,210
1,518
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
7 / 0 / 1
7,154
715
4,694
3,415
1,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
8
0 / 1 / 6
5,334
533
3,618
8,316
4,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
slober86
Cerberus
12
0 / 0 / 4
6,716
672
4,162
6,066
2,586
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
5
Kills
16
16
Deaths
5
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
9
2
4
5.5
W
Cupid
ItZKimz98
Cupid
0
2
6
1.5
W
7
0
1
7.5
L
0
2
4
1
L
2
3
1
0.83
W
Athena
0
1
6
3
L
Baron Samedi
ZZ385i
Baron Samedi
1
3
0
0.33
L
Jing Wei
dannaris
Jing Wei
2
4
1
0.63
W
Cerberus
slober86
Cerberus
0
0
4
2
L
Discordia
xBeavah
Discordia
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,454
Damage
23,277
36,192
Taken
30,948
12,249
Mitigated
12,514
12,362
Healing
15,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,787
2,566
0
2,742
6,941
2,607
0
1,922
5,019
0
24,700
W
Cupid
ItZKimz98
Cupid
4,016
2,469
256
2,382
6,210
1,518
0
671
5,539
0
36,426
W
4,694
337
1,266
2,050
3,415
1,066
376
665
2,486
39,145
0
L
2,723
323
92
3,951
9,490
4,921
0
3,185
6,305
10,311
0
L
2,606
487
0
2,674
7,183
2,215
0
1,680
5,503
0
23,370
W
Athena
3,618
1,234
0
1,744
8,316
4,737
0
1,516
6,800
12,243
0
L
Baron Samedi
ZZ385i
Baron Samedi
2,995
377
0
2,023
6,502
2,190
0
4,268
2,234
29,417
0
L
Jing Wei
dannaris
Jing Wei
6,758
3,727
0
2,613
7,324
1,624
0
1,332
5,992
0
37,017
W
Cerberus
slober86
Cerberus
4,162
71
0
4,683
6,066
2,586
0
2,316
3,750
46,515
0
L
Discordia
xBeavah
Discordia
1,372
180
0
1,009
5,693
1,299
0
2,009
3,684
26,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,921
Gold Earned
31,845
242
Minions Killed
356
0
Camps Cleared
0
916,499
Distance Traveled
967,628
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,945
695
38
4
0
206,203
2
W
Cupid
5,696
570
70
7
0
173,036
2
W
Hel
7,154
715
88
9
0
212,011
3
L
Sobek
4,882
488
7
1
0
194,820
4
L
Da Ji
5,457
546
56
6
0
203,269
1
W
Athena
5,334
533
14
1
0
202,969
1
L
Baron Samedi
5,313
531
55
6
0
159,790
3
L
Jing Wei
5,324
532
66
7
0
184,719
5
W
Cerberus
6,716
672
146
15
0
173,409
4
L
Discordia
4,945
495
58
6
0
173,901
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role