Player Matchup

Thanatos
Thanatos
Ankrish
Thanatos
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 25L
1,480 Elo+
Solo
Apollo
Apollo
ChowKing4000
Apollo
Level 134
God Stats
14W - 28L
1,230 SR
Queue Stats
71W - 84L
1,422 Elo+
Solo
Shiva
Shiva
Czen
Shiva
Level 156
God Stats
2W - 6L
1,439 SR
Queue Stats
70W - 65L
1,541 Elo+
Party 1
Khepri
Khepri
Lexelius
Khepri
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
608W - 616L
1,501 Elo+
Party 1
Merlin
Merlin
Sephhiroth
Merlin
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 29L
1,508 Elo+
Solo
Team Averages
Level 118
1,434 SR
1,490 Elo+

VS

Team Averages
Level 102
1,549 SR
1,541 Elo+
Nox
Nox
 
Nox
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Jaju12
Cliodhna
Level 69
God Stats
1W - 4L
1,762 SR
Queue Stats
22W - 17L
1,652 Elo+
Party 2
Sylvanus
Sylvanus
Jajuszkowaty
Sylvanus
Level 126
God Stats
16W - 17L
1,381 SR
Queue Stats
235W - 212L
1,500 Elo+
Party 2
Shiva
Shiva
MeguminPL
Shiva
Level 104
God Stats
9W - 9L
1,335 SR
Queue Stats
189W - 179L
1,510 Elo+
Party 2
Medusa
Medusa
Salmiakki01
Medusa
Level 63
God Stats
5W - 3L
1,768 SR
Queue Stats
290W - 322L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Ankrish
Thanatos
14
6 / 2 / 2
8,585
572
6,707
10,224
4,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
16
2 / 0 / 2
9,716
648
7,909
7,845
2,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shiva
Czen
Shiva
13
2 / 3 / 4
7,892
526
8,081
10,820
9,563
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Khepri
Lexelius
Khepri
11
0 / 2 / 7
7,486
499
2,321
9,659
9,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
Sephhiroth
Merlin
14
4 / 0 / 4
8,686
579
8,411
5,166
1,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
13
0 / 2 / 0
7,332
489
467
7,096
2,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cliodhna
Jaju12
Cliodhna
12
3 / 0 / 1
7,518
501
5,401
7,954
2,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Jajuszkowaty
Sylvanus
12
3 / 5 / 1
7,752
517
9,633
13,749
13,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shiva
MeguminPL
Shiva
9
1 / 4 / 1
6,346
423
2,809
13,117
7,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
13
0 / 3 / 1
7,693
513
4,194
7,388
1,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
14
Kills
7
7
Deaths
14
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
2
0
0
W
Thanatos
Ankrish
Thanatos
6
2
2
3.5
W
Apollo
2
0
2
3
W
Shiva
Czen
Shiva
2
3
4
1.33
L
Cliodhna
Jaju12
Cliodhna
3
0
1
3.5
L
Sylvanus
Jajuszkowaty
Sylvanus
3
5
1
0.7
W
Khepri
Lexelius
Khepri
0
2
7
1.75
L
Shiva
MeguminPL
Shiva
1
4
1
0.38
L
Medusa
0
3
1
0.17
W
Merlin
Sephhiroth
Merlin
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,429
Damage
22,504
43,714
Taken
49,304
28,339
Mitigated
26,520
18,253
Healing
11,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
467
0
0
900
7,096
2,525
0
1,090
6,006
53,994
0
W
Thanatos
Ankrish
Thanatos
6,707
1,505
0
8,732
10,224
4,372
0
1,020
8,903
0
43,352
W
Apollo
7,909
4,635
0
4,534
7,845
2,933
629
120
7,725
0
86,981
W
Shiva
Czen
Shiva
8,081
1,203
0
2,469
10,820
9,563
111
6,097
4,723
0
41,284
L
Cliodhna
Jaju12
Cliodhna
5,401
529
0
2,897
7,954
2,107
0
2,557
5,397
0
40,955
L
Sylvanus
Jajuszkowaty
Sylvanus
9,633
2,382
255
4,075
13,749
13,384
834
2,697
11,052
38,905
8,559
W
Khepri
Lexelius
Khepri
2,321
202
111
1,657
9,659
9,686
329
1,379
8,280
15,028
0
L
Shiva
MeguminPL
Shiva
2,809
250
196
1,704
13,117
7,126
0
4,129
8,988
265
12,980
L
Medusa
4,194
2,328
0
1,684
7,388
1,378
144
259
7,129
0
57,827
W
Merlin
Sephhiroth
Merlin
8,411
362
0
750
5,166
1,785
764
629
4,358
57,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,365
Gold Earned
36,641
445
Minions Killed
387
0
Camps Cleared
0
1,565,201
Distance Traveled
1,434,595
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,332
489
90
6
0
296,900
5
W
Thanatos
8,585
572
70
5
0
344,962
2
W
Apollo
9,716
648
156
10
0
295,387
6
W
Shiva
7,892
526
84
6
0
322,585
0
L
Cliodhna
7,518
501
81
5
0
338,761
2
L
Sylvanus
7,752
517
91
6
0
214,057
5
W
Khepri
7,486
499
22
1
0
305,193
2
L
Shiva
6,346
423
17
1
0
300,216
2
L
Medusa
7,693
513
108
7
0
284,661
3
W
Merlin
8,686
579
113
8
0
297,074
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role