Player Matchup

Chaac
Chaac
CarBombMechanic
Chaac
Level 120
God Stats
8W - 5L
1,557 SR
Queue Stats
38W - 31L
1,542 Elo+
Solo
Medusa
Medusa
GristlyDrop1154
Medusa
Level 48
God Stats
2W - 0L
1,533 SR
Queue Stats
25W - 33L
1,440 Elo+
Solo
Athena
Athena
MiaFlame
Athena
Level 106
God Stats
6W - 3L
1,788 SR
Queue Stats
57W - 50L
1,481 Elo+
Solo
Shiva
Shiva
TNE Godly
Shiva
Level 88
God Stats
11W - 7L
1,597 SR
Queue Stats
247W - 252L
1,456 Elo+
Solo
Hel
Hel
firestone504
Hel
Level 73
God Stats
2W - 3L
1,500 SR
Queue Stats
66W - 69L
1,455 Elo+
Solo
Team Averages
Level 87
1,595 SR
1,475 Elo+

VS

Team Averages
Level 79
1,475 SR
1,408 Elo+
Nox
Nox
LOBOALFA_LCSS
Nox
Level 75
God Stats
38W - 48L
1,453 SR
Queue Stats
791W - 769L
1,440 Elo+
Solo
Ullr
Ullr
Oh Rut Roh
Ullr
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 24L
1,475 Elo+
Solo
Sylvanus
Sylvanus
TayRichForever
Sylvanus
Level 84
God Stats
28W - 38L
1,491 SR
Queue Stats
95W - 122L
1,442 Elo+
Solo
Shiva
Shiva
Wrath_of_Gengar
Shiva
Level 106
God Stats
16W - 7L
1,430 SR
Queue Stats
166W - 165L
1,521 Elo+
Solo
Bellona
Bellona
mich8bebe
Bellona
Level 74
God Stats
2W - 1L
1,500 SR
Queue Stats
118W - 126L
1,161 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 2
9,212
512
6,937
15,688
16,207
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
5 / 1 / 1
9,195
511
9,934
9,481
3,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
MiaFlame
Athena
14
0 / 1 / 10
8,830
491
7,023
14,893
13,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shiva
TNE Godly
Shiva
16
5 / 6 / 4
9,957
553
14,142
14,164
6,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
10 / 3 / 3
11,123
618
11,777
11,347
5,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 2
10,362
576
6,761
11,785
3,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 4 / 2
7,516
418
4,672
10,563
2,809
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sylvanus
14
3 / 4 / 1
8,458
470
8,500
13,129
5,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 5 / 3
8,728
485
8,455
18,023
6,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
mich8bebe
Bellona
14
5 / 3 / 2
9,064
504
11,561
13,572
11,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
25
21
Kills
15
15
Deaths
21
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
4
2
0.5
W
5
1
1
5.5
L
4
5
2
1
W
Athena
MiaFlame
Athena
0
1
10
5
L
0
4
2
0.25
W
Shiva
TNE Godly
Shiva
5
6
4
1.17
L
Sylvanus
3
4
1
0.88
L
3
5
3
0.9
W
10
3
3
3.83
L
Bellona
mich8bebe
Bellona
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,813
Damage
39,949
65,573
Taken
67,072
45,603
Mitigated
30,756
21,886
Healing
19,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,937
883
0
4,969
15,688
16,207
487
484
15,204
0
54,379
W
9,934
3,810
0
3,136
9,481
3,397
3,131
2,608
6,873
0
60,148
L
6,761
233
0
2,238
11,785
3,661
0
3,819
7,966
53,518
0
W
Athena
MiaFlame
Athena
7,023
1,682
303
3,777
14,893
13,671
819
4,333
10,178
23,460
0
L
4,672
1,559
0
8
10,563
2,809
136
4,088
6,475
0
37,295
W
Shiva
TNE Godly
Shiva
14,142
3,488
334
566
14,164
6,603
0
4,796
9,368
0
66,921
L
Sylvanus
8,500
1,943
1,170
4,019
13,129
5,713
0
2,263
10,866
36,213
10,729
L
8,455
1,551
1,316
5,961
18,023
6,930
0
4,869
13,154
0
49,671
W
11,777
949
3,348
5,453
11,347
5,725
1,014
2,073
9,170
66,200
0
L
Bellona
mich8bebe
Bellona
11,561
4,507
283
4,997
13,572
11,643
0
3,761
9,811
0
49,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,317
Gold Earned
44,128
464
Minions Killed
477
0
Camps Cleared
0
1,713,997
Distance Traveled
1,627,422
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,212
512
110
6
0
322,377
1
W
Medusa
9,195
511
91
5
0
346,108
0
L
Nox
10,362
576
117
7
0
332,163
5
W
Athena
8,830
491
40
2
0
379,556
3
L
Ullr
7,516
418
82
5
0
321,749
1
W
Shiva
9,957
553
105
6
0
362,931
0
L
Sylvanus
8,458
470
80
4
0
296,147
0
L
Shiva
8,728
485
80
4
0
346,678
5
W
Hel
11,123
618
118
7
0
303,025
1
L
Bellona
9,064
504
118
7
0
330,685
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role