Player Matchup

Agni
Agni
Adam ThieIen
Agni
Level 77
God Stats
5W - 0L
1,316 SR
Queue Stats
134W - 101L
1,607 Elo+
Party 1
Amaterasu
Amaterasu
InfamousZephon
Amaterasu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 1
Loki
Loki
Its Yatti
Loki
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 15L
1,623 Elo+
Party 1
Terra
Terra
LegitCubano
Terra
Level 135
God Stats
1W - 1L
1,227 SR
Queue Stats
301W - 236L
1,607 Elo+
Party 1
Hun Batz
Hun Batz
OGpuffymuffin
Hun Batz
Level 104
God Stats
3W - 0L
1,500 SR
Queue Stats
78W - 44L
1,709 Elo+
Party 1
Team Averages
Level 95
1,408 SR
1,609 Elo+

VS

Team Averages
Level 94
1,434 SR
1,453 Elo+
Chang'e
Chang'e
 
Chang'e
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
CelinieKakes
Tiamat
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 40L
1,515 Elo+
Solo
Fenrir
Fenrir
Dhargore
Fenrir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,373 Elo+
Solo
Amaterasu
Amaterasu
Enuf_Matter
Amaterasu
Level 114
God Stats
1W - 3L
1,169 SR
Queue Stats
210W - 199L
1,536 Elo+
Solo
Eset
Eset
zombie_king_679
Eset
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 4 / 16
12,014
924
23,573
10,071
5,109
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Amaterasu
InfamousZephon
Amaterasu
15
1 / 5 / 22
9,785
753
9,356
16,827
15,507
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Loki
18
10 / 5 / 19
11,664
897
14,912
14,608
7,417
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
1 / 1 / 28
10,202
785
8,150
13,295
17,434
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hun Batz
OGpuffymuffin
Hun Batz
18
10 / 4 / 18
11,521
886
18,781
12,946
11,192
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
2 / 6 / 10
9,523
733
15,675
17,381
6,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
16
6 / 5 / 8
10,366
797
11,600
14,177
10,089
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fenrir
Dhargore
Fenrir
17
3 / 7 / 11
9,940
765
8,220
18,719
24,140
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Amaterasu
Enuf_Matter
Amaterasu
17
4 / 7 / 10
10,889
838
9,251
23,421
18,897
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
4 / 7 / 8
9,579
737
10,228
12,550
4,349
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
66
32
Kills
19
19
Deaths
32
103
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
6
10
1.17
W
10
4
16
4.5
L
Tiamat
6
5
8
2
L
Fenrir
Dhargore
Fenrir
3
7
11
1.21
L
Amaterasu
Enuf_Matter
Amaterasu
4
7
10
1.29
W
Amaterasu
InfamousZephon
Amaterasu
1
5
22
2.4
W
Loki
10
5
19
3.9
W
1
1
28
15
W
Hun Batz
OGpuffymuffin
Hun Batz
10
4
18
4.75
L
4
7
8
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,772
Damage
54,974
67,747
Taken
86,248
56,659
Mitigated
63,776
28,839
Healing
24,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
15,675
279
4,500
5,035
17,381
6,301
92
7,021
10,304
35,247
0
W
23,573
3,077
1,576
1,570
10,071
5,109
1,576
4,631
5,440
49,009
0
L
Tiamat
11,600
1,234
1,310
2,834
14,177
10,089
1,329
4,308
9,864
20,622
0
L
Fenrir
Dhargore
Fenrir
8,220
1,653
277
1,142
18,719
24,140
16
6,425
12,231
0
13,660
L
Amaterasu
Enuf_Matter
Amaterasu
9,251
2,840
2,111
4,687
23,421
18,897
591
8,835
14,546
0
23,368
W
Amaterasu
InfamousZephon
Amaterasu
9,356
3,464
363
3,296
16,827
15,507
1,037
9,171
7,656
0
16,646
W
Loki
14,912
4,411
2,127
1,306
14,608
7,417
1,858
8,621
5,987
0
28,790
W
8,150
1,439
10,148
6,766
13,295
17,434
834
7,689
5,606
13,071
0
W
Hun Batz
OGpuffymuffin
Hun Batz
18,781
5,466
697
990
12,946
11,192
567
7,391
5,555
0
39,781
L
10,228
1,954
2,190
545
12,550
4,349
398
4,920
7,580
20,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,186
Gold Earned
50,297
140
Minions Killed
129
0
Camps Cleared
0
1,204,237
Distance Traveled
1,126,012
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,523
733
45
3
0
234,758
1
W
Agni
12,014
924
68
5
0
226,787
4
L
Tiamat
10,366
797
20
2
0
219,846
1
L
Fenrir
9,940
765
11
1
0
211,985
1
L
Amaterasu
10,889
838
35
3
0
239,559
1
W
Amaterasu
9,785
753
12
1
0
249,277
1
W
Loki
11,664
897
20
2
0
246,564
0
W
Terra
10,202
785
7
1
0
238,191
0
W
Hun Batz
11,521
886
33
3
0
243,418
3
L
Eset
9,579
737
18
1
0
219,864
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role