Player Matchup

Fenrir
Fenrir
Hidenni
Fenrir
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 18L
1,589 Elo+
Party 2
Nu Wa
Nu Wa
LokoDeCogumelo
Nu Wa
Level 34
God Stats
9W - 11L
1,516 SR
Queue Stats
18W - 28L
1,320 Elo+
Solo
Bacchus
Bacchus
Raclos
Bacchus
Level 90
God Stats
3W - 1L
1,659 SR
Queue Stats
14W - 9L
1,317 Elo+
Party 2
Team Averages
Level 64
1,558 SR
1,409 Elo+

VS

Team Averages
Level 50
1,421 SR
1,393 Elo+
Agni
Agni
Kingfear30
Agni
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,204 Elo+
Party 1
Sun Wukong
Sun Wukong
MorphisCool
Sun Wukong
Level 85
God Stats
4W - 5L
1,645 SR
Queue Stats
141W - 84L
1,771 Elo+
Solo
Amaterasu
Amaterasu
Snakethepoets
Amaterasu
Level 62
God Stats
1W - 2L
1,116 SR
Queue Stats
3W - 5L
1,204 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Hidenni
Fenrir
13
9 / 2 / 7
9,135
914
15,076
12,214
9,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
5 / 2 / 8
8,660
866
8,957
4,973
1,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
Raclos
Bacchus
12
3 / 3 / 12
8,761
876
5,925
9,603
9,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 4
6,470
647
3,315
7,004
2,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
MorphisCool
Sun Wukong
11
5 / 5 / 2
8,140
814
9,896
11,172
7,192
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Amaterasu
Snakethepoets
Amaterasu
11
2 / 6 / 4
7,686
769
5,700
16,662
13,518
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
17
17
Kills
7
7
Deaths
17
27
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Hidenni
Fenrir
9
2
7
6.25
L
0
6
4
0.33
W
5
2
8
4.5
L
Sun Wukong
MorphisCool
Sun Wukong
5
5
2
1.2
W
Bacchus
Raclos
Bacchus
3
3
12
3
L
Amaterasu
Snakethepoets
Amaterasu
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,958
Damage
18,911
26,790
Taken
34,838
20,738
Mitigated
23,433
5,991
Healing
4,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Hidenni
Fenrir
15,076
5,850
0
2,092
12,214
9,206
0
2,167
10,047
386
26,846
L
3,315
226
0
0
7,004
2,723
60
2,872
3,824
10,026
0
W
8,957
2,504
38
1,295
4,973
1,777
1,004
323
4,650
35,899
0
L
Sun Wukong
MorphisCool
Sun Wukong
9,896
2,777
0
1,338
11,172
7,192
0
5,244
5,169
0
32,905
W
Bacchus
Raclos
Bacchus
5,925
937
655
1,911
9,603
9,755
0
1,372
8,231
17,206
0
L
Amaterasu
Snakethepoets
Amaterasu
5,700
2,059
0
3,224
16,662
13,518
0
6,062
10,020
0
11,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,556
Gold Earned
22,296
127
Minions Killed
72
9
Camps Cleared
0
546,082
Distance Traveled
515,061
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,135
914
32
3
2
198,283
2
L
Agni
6,470
647
13
1
0
135,863
0
W
Nu Wa
8,660
866
71
7
6
163,887
3
L
Sun Wukong
8,140
814
49
5
0
190,996
4
W
Bacchus
8,761
876
24
2
1
183,912
1
L
Amaterasu
7,686
769
10
1
0
188,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role