Player Matchup

Kukulkan
Kukulkan
BORIS345
Kukulkan
Level 106
God Stats
2W - 0L
1,445 SR
Queue Stats
62W - 43L
1,556 Elo+
Party 1
Hou Yi
Hou Yi
Bloody_Vic
Hou Yi
Level 124
God Stats
1W - 2L
1,190 SR
Queue Stats
33W - 42L
1,434 Elo+
Solo
Hercules
Hercules
BlueKnight345
Hercules
Level 108
God Stats
2W - 0L
1,268 SR
Queue Stats
171W - 175L
1,619 Elo+
Party 1
Rama
Rama
Clappin-_-Cheeks
Rama
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 18L
1,733 Elo+
Party 2
Hades
Hades
Dr_Dabbin710
Hades
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
104W - 97L
1,733 Elo+
Party 2
Team Averages
Level 99
1,380 SR
1,615 Elo+

VS

Team Averages
Level 92
1,529 SR
1,435 Elo+
Charybdis
Charybdis
 
Charybdis
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
GungaGinga69444
Heimdallr
Level 84
God Stats
3W - 10L
1,477 SR
Queue Stats
539W - 536L
1,464 Elo+
Solo
Arachne
Arachne
JAG7368
Arachne
Level 142
God Stats
42W - 63L
1,539 SR
Queue Stats
1,728W - 1,820L
1,393 Elo+
Solo
King Arthur
King Arthur
Tarokichi-69
King Arthur
Level 56
God Stats
10W - 10L
1,451 SR
Queue Stats
186W - 213L
1,411 Elo+
Solo
Mulan
Mulan
varikas_loki
Mulan
Level 87
God Stats
2W - 3L
1,680 SR
Queue Stats
1,278W - 1,372L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BORIS345
Kukulkan
20
9 / 2 / 17
13,671
760
22,219
9,699
4,175
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
Bloody_Vic
Hou Yi
18
5 / 4 / 17
11,901
661
13,539
13,456
4,629
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
BlueKnight345
Hercules
20
11 / 4 / 21
13,381
743
11,388
23,214
42,318
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

20
6 / 2 / 22
13,091
727
16,027
13,597
4,466
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
7 / 3 / 19
13,313
740
18,630
18,133
15,561
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
17
2 / 6 / 9
10,586
588
17,027
15,342
6,978
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
GungaGinga69444
Heimdallr
20
6 / 5 / 8
12,491
694
23,150
13,428
6,683
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
JAG7368
Arachne
18
4 / 8 / 4
11,107
617
9,844
16,163
8,449
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
Tarokichi-69
King Arthur
19
3 / 7 / 11
11,183
621
11,209
27,029
39,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
0 / 12 / 9
9,889
549
7,629
19,273
16,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
56
38
Kills
15
15
Deaths
38
96
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
2
6
9
1.08
W
Kukulkan
BORIS345
Kukulkan
9
2
17
8.75
W
Hou Yi
Bloody_Vic
Hou Yi
5
4
17
3.38
W
Hercules
BlueKnight345
Hercules
11
4
21
5.38
W
6
2
22
8.5
W
7
3
19
5.5
L
Heimdallr
GungaGinga69444
Heimdallr
6
5
8
2
L
Arachne
JAG7368
Arachne
4
8
4
0.75
L
King Arthur
Tarokichi-69
King Arthur
3
7
11
1.21
L
0
12
9
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,803
Damage
68,859
78,099
Taken
91,235
71,149
Mitigated
78,085
40,588
Healing
19,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
17,027
8,116
999
4,506
15,342
6,978
0
8,423
6,919
0
38,316
W
Kukulkan
BORIS345
Kukulkan
22,219
2,073
3,433
2,844
9,699
4,175
886
0
9,612
46,106
0
W
Hou Yi
Bloody_Vic
Hou Yi
13,539
5,831
1,617
3,467
13,456
4,629
2,144
0
13,101
0
30,985
W
Hercules
BlueKnight345
Hercules
11,388
1,882
2,045
8,823
23,214
42,318
420
0
22,908
7,874
20,097
W
16,027
12,667
1,350
5,816
13,597
4,466
1,754
0
13,432
0
39,244
W
18,630
1,404
2,852
8,341
18,133
15,561
507
0
17,929
49,998
0
L
Heimdallr
GungaGinga69444
Heimdallr
23,150
8,356
898
1,533
13,428
6,683
0
7,011
6,417
0
46,878
L
Arachne
JAG7368
Arachne
9,844
6,728
453
1,257
16,163
8,449
201
9,721
6,442
0
17,732
L
King Arthur
Tarokichi-69
King Arthur
11,209
820
1,161
5,866
27,029
39,183
0
8,929
18,100
0
26,914
L
7,629
761
1,268
1,625
19,273
16,792
0
9,748
9,525
0
16,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,357
Gold Earned
55,256
259
Minions Killed
155
0
Camps Cleared
0
1,605,862
Distance Traveled
1,397,654
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,586
588
53
3
0
234,867
0
W
Kukulkan
13,671
760
55
3
0
347,705
3
W
Hou Yi
11,901
661
37
2
0
261,366
0
W
Hercules
13,381
743
30
2
0
398,444
0
W
Rama
13,091
727
56
3
0
286,753
0
W
Hades
13,313
740
81
5
0
311,594
0
L
Heimdallr
12,491
694
54
3
0
288,743
0
L
Arachne
11,107
617
15
1
0
309,731
0
L
King Arthur
11,183
621
17
1
0
310,938
0
L
Mulan
9,889
549
16
1
0
253,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role