Player Matchup

Da Ji
Da Ji
Silver III
Coady4567
Da Ji
Silver III
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,404 MMR
Solo
Agni
Agni
Silver II
DeSTroYer BaT66
Agni
Silver II
Level 118
God Stats
16W - 7L
1,803 SR
Queue Stats
115W - 106L
1,387 MMR
Solo
Khepri
Khepri
Gold II
JungleFodder
Khepri
Gold II
Level 106
God Stats
29W - 22L
1,218 SR
Queue Stats
560W - 548L
1,392 MMR
Solo
Nike
Nike
Gold IV
jtallstar1999
Nike
Gold IV
Level 65
God Stats
0W - 1L
1,553 SR
Queue Stats
154W - 159L
1,438 MMR
Solo
Skadi
Skadi
Silver II
moises brito
Skadi
Silver II
Level 160
God Stats
23W - 13L
1,686 SR
Queue Stats
75W - 79L
1,437 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 107
1,552 SR
1,412 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 116
1,578 SR
1,412 MMR
Ganesha
Ganesha
Silver III
LekyGhark
Ganesha
Silver III
Level 126
God Stats
6W - 6L
1,500 SR
Queue Stats
62W - 67L
1,454 MMR
Solo
Medusa
Medusa
Gold V
NosyRogue
Medusa
Gold V
Level 78
God Stats
1W - 2L
1,500 SR
Queue Stats
169W - 162L
1,405 MMR
Solo
Kali
Kali
Gold IV
ThaRealUllr
Kali
Gold IV
Level 123
God Stats
13W - 7L
1,666 SR
Queue Stats
66W - 58L
1,426 MMR
Solo
Achilles
Achilles
Gold V
Venompunk
Achilles
Gold V
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
162W - 159L
1,393 MMR
Solo
Nu Wa
Nu Wa
Gold V
wolfstar314
Nu Wa
Gold V
Level 143
God Stats
2W - 0L
1,725 SR
Queue Stats
173W - 163L
1,380 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Coady4567
Da Ji
17
5 / 8 / 2
10,774
490
9,952
18,370
6,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
0 / 9 / 3
8,468
385
9,529
14,497
4,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
12
2 / 2 / 5
8,743
397
5,362
10,087
11,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 5 / 1
8,492
386
3,545
11,789
7,938
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
4 / 5 / 3
9,952
452
12,028
14,807
4,581
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bans
SolGebAtlas

VS

Bans
Zhong KuiBastetChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
LekyGhark
Ganesha
17
0 / 3 / 13
10,761
489
4,799
21,973
24,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
NosyRogue
Medusa
17
3 / 4 / 4
11,480
522
4,983
11,478
3,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
13 / 1 / 6
13,977
635
13,486
16,651
7,362
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Achilles
Venompunk
Achilles
18
4 / 2 / 5
12,516
569
8,391
15,337
15,159
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
9 / 2 / 6
12,776
581
20,568
13,982
4,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
63
12
Kills
29
29
Deaths
12
14
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Coady4567
Da Ji
5
8
2
0.75
L
0
9
3
0.17
L
Khepri
2
2
5
2.25
W
Ganesha
LekyGhark
Ganesha
0
3
13
2.17
W
Medusa
NosyRogue
Medusa
3
4
4
1.25
W
13
1
6
16
W
Achilles
Venompunk
Achilles
4
2
5
3.25
L
1
5
1
0.3
L
4
5
3
1.1
W
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,416
Damage
52,227
69,550
Taken
79,421
35,889
Mitigated
55,870
11,945
Healing
22,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Coady4567
Da Ji
9,952
2,640
0
4,688
18,370
6,623
0
5,327
12,621
0
66,785
L
9,529
445
0
1,301
14,497
4,749
0
7,987
5,869
54,459
0
L
Khepri
5,362
303
0
1,817
10,087
11,998
0
3,235
6,505
13,973
720
W
Ganesha
LekyGhark
Ganesha
4,799
152
481
5,238
21,973
24,638
288
3,827
18,026
39,859
0
W
Medusa
NosyRogue
Medusa
4,983
2,672
0
3,824
11,478
3,890
3,013
1,215
10,263
0
78,829
W
13,486
6,954
0
7,240
16,651
7,362
2,006
4,159
12,308
0
112,765
W
Achilles
Venompunk
Achilles
8,391
2,742
0
2,692
15,337
15,159
765
3,281
12,008
0
68,192
L
3,545
713
0
661
11,789
7,938
0
2,245
9,361
3,472
31,623
L
12,028
4,898
0
3,478
14,807
4,581
832
4,672
9,827
0
68,129
W
20,568
1,954
52
2,576
13,982
4,821
1,095
4,719
8,875
83,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,429
Gold Earned
61,510
429
Minions Killed
551
0
Camps Cleared
0
1,586,982
Distance Traveled
2,105,257
13
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,774
490
100
5
0
411,361
2
L
Agni
8,468
385
103
5
0
344,752
1
L
Khepri
8,743
397
19
1
0
314,637
1
W
Ganesha
10,761
489
35
2
0
409,964
7
W
Medusa
11,480
522
117
5
0
380,980
2
W
Kali
13,977
635
119
5
0
484,415
9
W
Achilles
12,516
569
140
6
0
438,458
5
L
Nike
8,492
386
74
3
0
216,763
5
L
Skadi
9,952
452
133
6
0
299,469
4
W
Nu Wa
12,776
581
140
6
0
391,440
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role