Player Matchup

Rama
Rama
Inaros2
Rama
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 50L
1,477 Elo+
Solo
Osiris
Osiris
SupremeAINZ
Osiris
Level 58
God Stats
8W - 6L
1,491 SR
Queue Stats
144W - 156L
1,440 Elo+
Party 2
Horus
Horus
TheKhorne
Horus
Level 65
God Stats
3W - 4L
1,324 SR
Queue Stats
427W - 426L
1,430 Elo+
Party 2
Hun Batz
Hun Batz
skillerdeva
Hun Batz
Level 65
God Stats
12W - 6L
1,605 SR
Queue Stats
129W - 118L
1,454 Elo+
Solo
Kukulkan
Kukulkan
wardus
Kukulkan
Level 47
God Stats
21W - 18L
1,595 SR
Queue Stats
271W - 275L
1,440 Elo+
Party 2
Team Averages
Level 59
1,503 SR
1,448 Elo+

VS

Team Averages
Level 49
1,515 SR
1,333 Elo+
Charybdis
Charybdis
CloudyStrobe
Charybdis
Level 33
God Stats
12W - 6L
1,465 SR
Queue Stats
16W - 27L
1,300 Elo+
Party 1
Achilles
Achilles
Fearnuttin
Achilles
Level 67
God Stats
16W - 6L
1,607 SR
Queue Stats
331W - 348L
1,404 Elo+
Solo
Fafnir
Fafnir
JokerWTT
Fafnir
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 27L
1,300 Elo+
Party 1
Discordia
Discordia
Niablo15
Discordia
Level 66
God Stats
1W - 2L
1,254 SR
Queue Stats
74W - 67L
1,403 Elo+
Solo
Cu Chulainn
Cu Chulainn
Pocoyopyn12
Cu Chulainn
Level 36
God Stats
2W - 0L
1,748 SR
Queue Stats
22W - 31L
1,262 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Inaros2
Rama
9
1 / 7 / 0
6,492
342
3,463
10,074
1,559
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Osiris
16
4 / 1 / 5
9,468
498
12,450
13,467
12,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Talisman

Talisman

+75
Health
+15
Magical Protection

Horus
TheKhorne
Horus
11
2 / 7 / 4
8,266
435
3,128
22,685
19,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hun Batz
skillerdeva
Hun Batz
17
2 / 1 / 4
9,644
508
9,729
14,329
5,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
wardus
Kukulkan
14
5 / 8 / 1
9,319
490
8,643
13,529
4,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CloudyStrobe
Charybdis
16
12 / 2 / 5
10,289
542
20,334
8,508
2,887
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
Fearnuttin
Achilles
14
0 / 2 / 5
8,548
450
5,621
17,338
6,595
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fafnir
JokerWTT
Fafnir
15
4 / 2 / 12
9,992
526
6,727
16,440
23,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
Niablo15
Discordia
16
7 / 4 / 6
10,064
530
16,603
10,648
3,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cu Chulainn
Pocoyopyn12
Cu Chulainn
14
1 / 5 / 3
9,020
475
8,129
17,122
11,513
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
55
14
Kills
24
24
Deaths
15
14
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Charybdis
CloudyStrobe
Charybdis
12
2
5
7.25
W
Achilles
Fearnuttin
Achilles
0
2
5
1.25
L
Rama
Inaros2
Rama
1
7
0
0.14
W
Fafnir
JokerWTT
Fafnir
4
2
12
5
W
Discordia
Niablo15
Discordia
7
4
6
2.5
W
Cu Chulainn
Pocoyopyn12
Cu Chulainn
1
5
3
0.5
L
Osiris
4
1
5
6.5
L
Horus
TheKhorne
Horus
2
7
4
0.57
L
Hun Batz
skillerdeva
Hun Batz
2
1
4
4
L
Kukulkan
wardus
Kukulkan
5
8
1
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,413
Damage
57,414
74,084
Taken
70,056
43,846
Mitigated
47,439
20,681
Healing
15,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
CloudyStrobe
Charybdis
20,334
10,438
0
2,071
8,508
2,887
1,337
753
7,755
0
70,900
W
Achilles
Fearnuttin
Achilles
5,621
575
1
4,690
17,338
6,595
773
2,555
14,783
0
57,099
L
Rama
Inaros2
Rama
3,463
3,153
0
1,528
10,074
1,559
495
1,984
8,074
0
19,747
W
Fafnir
JokerWTT
Fafnir
6,727
2,647
0
2,751
16,440
23,016
268
1,417
14,523
20,839
0
W
Discordia
Niablo15
Discordia
16,603
1,159
106
3,537
10,648
3,428
1,397
3,114
7,534
64,976
0
W
Cu Chulainn
Pocoyopyn12
Cu Chulainn
8,129
1,258
0
2,137
17,122
11,513
246
1,036
16,086
8,394
41,852
L
Osiris
12,450
5,822
0
5,499
13,467
12,313
584
4,137
9,194
532
57,248
L
Horus
TheKhorne
Horus
3,128
1,805
584
6,811
22,685
19,575
0
8,746
13,686
0
15,519
L
Hun Batz
skillerdeva
Hun Batz
9,729
1,789
0
4,495
14,329
5,556
105
2,319
11,824
0
74,426
L
Kukulkan
wardus
Kukulkan
8,643
783
0
1,764
13,529
4,843
0
7,068
5,968
57,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,189
Gold Earned
47,913
380
Minions Killed
431
0
Camps Cleared
0
1,608,563
Distance Traveled
1,737,648
8
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,289
542
101
5
0
364,403
4
W
Achilles
8,548
450
90
5
0
369,777
5
L
Rama
6,492
342
39
2
0
231,247
1
W
Fafnir
9,992
526
23
1
0
325,643
2
W
Discordia
10,064
530
104
5
0
358,848
9
W
Cu Chulainn
9,020
475
113
6
0
318,977
6
L
Osiris
9,468
498
87
5
0
364,052
2
L
Horus
8,266
435
20
1
0
288,530
2
L
Hun Batz
9,644
508
128
7
0
404,912
1
L
Kukulkan
9,319
490
106
6
0
319,822
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role