Player Matchup

Loki
Loki
BuBuBustaBayne
Loki
Level 25
God Stats
2W - 4L
1,386 SR
Queue Stats
64W - 48L
1,548 Elo+
Party 2
Hou Yi
Hou Yi
JulienGaming
Hou Yi
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
174W - 160L
1,557 Elo+
Party 2
Sol
Sol
Rbo542
Sol
Level 28
God Stats
0W - 2L
1,267 SR
Queue Stats
22W - 19L
1,509 Elo+
Solo
Horus
Horus
TouchItGood
Horus
Level 78
God Stats
0W - 2L
1,500 SR
Queue Stats
183W - 183L
1,497 Elo+
Solo
Bastet
Bastet
the-jojo-123
Bastet
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,440 Elo+
Solo
Team Averages
Level 36
1,431 SR
1,510 Elo+

VS

Team Averages
Level 122
1,440 SR
1,552 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Jenny-Jinna
Artemis
Level 158
God Stats
5W - 3L
1,172 SR
Queue Stats
221W - 222L
1,553 Elo+
Party 1
Ares
Ares
NexusRouge
Ares
Level 92
God Stats
3W - 1L
1,500 SR
Queue Stats
104W - 96L
1,609 Elo+
Solo
Horus
Horus
elSheune
Horus
Level 154
God Stats
3W - 8L
1,500 SR
Queue Stats
741W - 743L
1,544 Elo+
Solo
Nu Wa
Nu Wa
ladouille_alors
Nu Wa
Level 77
God Stats
12W - 9L
1,530 SR
Queue Stats
526W - 529L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 5 / 8
10,410
946
13,045
12,996
6,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
13
1 / 6 / 6
8,243
749
6,046
9,446
3,761
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sol
Rbo542
Sol
16
4 / 6 / 12
9,916
901
14,229
15,057
5,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
2 / 5 / 10
8,696
791
4,790
15,690
17,649
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bastet
13
2 / 6 / 6
8,391
763
7,516
11,445
4,035
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
16
5 / 3 / 17
9,699
882
13,687
9,651
4,883
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Jenny-Jinna
Artemis
18
12 / 4 / 11
11,011
1,001
15,973
11,488
6,129
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 4 / 13
8,824
802
5,350
14,357
18,760
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Horus
elSheune
Horus
16
4 / 3 / 19
9,769
888
9,143
14,458
18,804
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
4 / 3 / 12
9,479
862
12,059
7,710
2,857
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
100
17
Kills
28
28
Deaths
17
42
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
5
3
17
4.5
L
8
5
8
2.4
W
Artemis
Jenny-Jinna
Artemis
12
4
11
4.38
L
Hou Yi
1
6
6
0.67
W
3
4
13
2.38
L
Sol
Rbo542
Sol
4
6
12
1.67
L
2
5
10
1.4
W
Horus
elSheune
Horus
4
3
19
4.5
W
4
3
12
3.33
L
Bastet
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,626
Damage
56,212
64,634
Taken
57,664
37,326
Mitigated
51,433
18,617
Healing
22,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
13,687
821
0
1,865
9,651
4,883
469
2,806
6,781
25,584
0
L
13,045
2,513
452
1,636
12,996
6,091
240
8,179
4,817
0
28,696
W
Artemis
Jenny-Jinna
Artemis
15,973
7,602
368
2,925
11,488
6,129
3,472
3,881
7,534
0
29,837
L
Hou Yi
6,046
1,363
937
592
9,446
3,761
1,185
3,705
5,741
0
17,454
W
5,350
322
929
1,361
14,357
18,760
229
3,811
10,268
8,516
0
L
Sol
Rbo542
Sol
14,229
4,179
0
6,056
15,057
5,790
1,555
6,588
8,469
38,221
0
L
4,790
2,505
3,118
3,710
15,690
17,649
198
7,161
8,529
177
12,199
W
Horus
elSheune
Horus
9,143
3,615
5,160
6,829
14,458
18,804
259
3,509
10,743
0
16,112
W
12,059
4,509
1,140
1,944
7,710
2,857
1,644
399
7,143
29,588
0
L
Bastet
7,516
1,011
0
2,116
11,445
4,035
434
5,463
5,982
0
16,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,656
Gold Earned
48,782
125
Minions Killed
119
0
Camps Cleared
0
935,423
Distance Traveled
941,653
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,699
882
27
2
0
187,522
0
L
Loki
10,410
946
34
3
0
182,411
2
W
Artemis
11,011
1,001
28
3
0
194,598
2
L
Hou Yi
8,243
749
24
2
0
178,808
1
W
Ares
8,824
802
3
0
0
185,334
0
L
Sol
9,916
901
42
4
0
169,153
1
L
Horus
8,696
791
9
1
0
188,903
4
W
Horus
9,769
888
13
1
0
192,729
0
W
Nu Wa
9,479
862
48
4
0
181,470
2
L
Bastet
8,391
763
16
1
0
216,148
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role