Player Matchup

Sol
Sol
 
Sol
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
BOLS-ghost12
Fafnir
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 112L
1,486 Elo+
Party 2
Heimdallr
Heimdallr
Jensonqw23e
Heimdallr
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 33L
1,608 Elo+
Solo
Hercules
Hercules
Mobica
Hercules
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 7L
1,730 Elo+
Solo
Kukulkan
Kukulkan
black_lampard800
Kukulkan
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 20L
1,494 Elo+
Party 2
Team Averages
Level 101
1,500 SR
1,564 Elo+

VS

Team Averages
Level 52
1,458 SR
1,422 Elo+
Anhur
Anhur
 
Anhur
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
FrvrStallone
Kumbhakarna
Level 87
God Stats
0W - 1L
1,289 SR
Queue Stats
5W - 9L
1,411 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Piimouusss
Ah Muzen Cab
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
King Arthur
King Arthur
SerFabiangel
King Arthur
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 42L
1,419 Elo+
Solo
Freya
Freya
wycecia
Freya
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,282 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
7 / 3 / 15
10,322
860
17,005
10,077
3,046
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fafnir
12
0 / 5 / 12
8,245
687
3,114
13,117
17,342
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heimdallr
Jensonqw23e
Heimdallr
19
9 / 4 / 10
11,075
923
18,556
11,035
4,839
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
Mobica
Hercules
17
7 / 2 / 12
10,105
842
11,648
22,608
16,127
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
3 / 2 / 16
9,561
797
10,315
8,801
3,447
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
4 / 6 / 6
8,763
730
12,122
11,220
4,275
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
FrvrStallone
Kumbhakarna
17
3 / 3 / 8
9,142
762
5,806
20,684
14,520
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
Piimouusss
Ah Muzen Cab
17
3 / 3 / 7
9,729
811
20,795
9,768
4,313
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
SerFabiangel
King Arthur
14
3 / 6 / 7
8,289
691
6,562
14,689
16,637
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Freya
wycecia
Freya
13
3 / 8 / 6
8,534
711
7,562
12,841
4,851
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
50
26
Kills
16
16
Deaths
26
65
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
7
3
15
4.83
L
Anhur
 
Anhur
4
6
6
1.17
W
Fafnir
0
5
12
1.2
L
Kumbhakarna
FrvrStallone
Kumbhakarna
3
3
8
2.33
W
Heimdallr
Jensonqw23e
Heimdallr
9
4
10
3.5
W
Hercules
Mobica
Hercules
7
2
12
6.5
L
Ah Muzen Cab
Piimouusss
Ah Muzen Cab
3
3
7
2.17
L
King Arthur
SerFabiangel
King Arthur
3
6
7
1.08
W
3
2
16
5.5
L
Freya
wycecia
Freya
3
8
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,638
Damage
52,847
65,638
Taken
69,202
44,801
Mitigated
44,596
29,129
Healing
22,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
17,005
3,936
554
4,127
10,077
3,046
2,632
1,170
8,907
25,933
0
L
Anhur
 
Anhur
12,122
5,956
645
2,465
11,220
4,275
225
5,732
5,488
0
21,731
W
Fafnir
3,114
1,164
373
1,773
13,117
17,342
131
2,511
10,606
5,137
0
L
Kumbhakarna
FrvrStallone
Kumbhakarna
5,806
1,005
241
8,012
20,684
14,520
0
9,542
11,142
15,692
0
W
Heimdallr
Jensonqw23e
Heimdallr
18,556
10,620
337
3,147
11,035
4,839
1,706
2,227
8,808
0
43,867
W
Hercules
Mobica
Hercules
11,648
3,345
1,883
12,358
22,608
16,127
136
5,300
17,308
3,079
17,200
L
Ah Muzen Cab
Piimouusss
Ah Muzen Cab
20,795
4,719
2,153
2,792
9,768
4,313
0
3,500
6,268
0
43,446
L
King Arthur
SerFabiangel
King Arthur
6,562
520
670
2,500
14,689
16,637
0
7,584
7,105
0
9,100
W
10,315
1,893
1,056
3,521
8,801
3,447
1,228
2,160
6,641
24,402
0
L
Freya
wycecia
Freya
7,562
2,653
0
2,544
12,841
4,851
0
5,386
7,452
11,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,308
Gold Earned
44,457
135
Minions Killed
110
0
Camps Cleared
0
995,483
Distance Traveled
1,118,580
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,322
860
28
2
0
203,460
2
L
Anhur
8,763
730
28
2
0
179,902
2
W
Fafnir
8,245
687
8
1
0
179,254
0
L
Kumbhakarna
9,142
762
11
1
0
233,693
0
W
Heimdallr
11,075
923
52
4
0
180,188
0
W
Hercules
10,105
842
20
2
0
222,519
0
L
Ah Muzen Cab
9,729
811
56
5
0
261,520
1
L
King Arthur
8,289
691
10
1
0
214,212
0
W
Kukulkan
9,561
797
27
2
0
210,062
1
L
Freya
8,534
711
5
0
0
229,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role