Player Matchup

Discordia
Discordia
Shiro_Kirai
Discordia
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 17L
1,320 Elo+
Party 2
Ganesha
Ganesha
SiM_W01
Ganesha
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,355 Elo+
Party 2
Kali
Kali
romrom04
Kali
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,321 Elo+
Party 2
Team Averages
Level 82
1,500 SR
1,332 Elo+

VS

Team Averages
Level 62
1,472 SR
1,288 Elo+
Danzaburou
Danzaburou
AKUFECTION
Danzaburou
Level 27
God Stats
0W - 3L
1,450 SR
Queue Stats
2W - 5L
1,132 Elo+
Party 1
Raijin
Raijin
JesusStoleMyGirl
Raijin
Level 95
God Stats
2W - 2L
1,466 SR
Queue Stats
304W - 504L
1,307 Elo+
Solo
Nike
Nike
TheHolySythe
Nike
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 51L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Shiro_Kirai
Discordia
15
6 / 2 / 4
9,920
763
12,043
7,588
2,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ganesha
SiM_W01
Ganesha
15
0 / 1 / 10
10,069
775
10,928
14,532
14,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kali
13
4 / 2 / 3
9,178
706
8,433
12,048
4,975
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AKUFECTION
Danzaburou
9
1 / 3 / 2
7,786
599
3,465
6,909
2,149
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 5 / 2
8,720
671
14,692
13,759
4,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 2 / 3
8,682
668
8,486
16,637
9,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
10
Kills
4
5
Deaths
10
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AKUFECTION
Danzaburou
1
3
2
0.67
L
2
5
2
0.6
W
Discordia
Shiro_Kirai
Discordia
6
2
4
4
W
Ganesha
SiM_W01
Ganesha
0
1
10
5
L
1
2
3
1.25
W
Kali
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,404
Damage
26,643
34,168
Taken
37,305
22,257
Mitigated
16,345
11,015
Healing
11,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AKUFECTION
Danzaburou
3,465
1,337
0
927
6,909
2,149
0
4,603
2,306
0
10,286
L
14,692
1,686
1,005
4,379
13,759
4,489
208
10,679
3,080
37,243
0
W
Discordia
Shiro_Kirai
Discordia
12,043
1,163
349
1,472
7,588
2,785
300
4,289
2,824
41,036
0
W
Ganesha
SiM_W01
Ganesha
10,928
1,801
220
5,349
14,532
14,497
313
5,644
7,838
29,267
0
L
8,486
1,153
0
5,072
16,637
9,707
22
8,336
8,301
3,770
22,457
W
Kali
8,433
3,212
0
3,625
12,048
4,975
831
5,480
5,761
0
26,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,167
Gold Earned
25,188
132
Minions Killed
120
9
Camps Cleared
3
771,174
Distance Traveled
613,037
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,786
599
14
1
0
142,779
0
L
Raijin
8,720
671
67
5
2
208,176
4
W
Discordia
9,920
763
83
6
6
265,132
4
W
Ganesha
10,069
775
6
0
0
253,343
0
L
Nike
8,682
668
39
3
1
262,082
3
W
Kali
9,178
706
43
3
3
252,699
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role