Player Matchup

Chaac
Chaac
TheThodiacSH
Chaac
Level 58
God Stats
4W - 3L
1,500 SR
Queue Stats
183W - 236L
1,307 Elo+
Solo
Skadi
Skadi
moorlane murder
Skadi
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 20L
1,371 Elo+
Solo
Baron Samedi
Baron Samedi
x1LLxT4KExUx0UT
Baron Samedi
Level 109
God Stats
74W - 71L
1,250 SR
Queue Stats
341W - 401L
1,350 Elo+
Solo
Team Averages
Level 81
1,417 SR
1,343 Elo+

VS

Team Averages
Level 52
1,543 SR
1,406 Elo+
Discordia
Discordia
BipolarRabbit44
Discordia
Level 66
God Stats
0W - 3L
1,311 SR
Queue Stats
243W - 304L
1,385 Elo+
Solo
Nemesis
Nemesis
DemonKingMal
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
iTraeBolt
Gilgamesh
Level 87
God Stats
1W - 4L
1,819 SR
Queue Stats
2W - 11L
1,332 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 15
13,439
747
16,291
23,542
18,906
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
15 / 6 / 5
14,308
795
23,071
16,559
3,655
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
x1LLxT4KExUx0UT
Baron Samedi
17
5 / 5 / 12
12,837
713
16,716
16,222
6,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BipolarRabbit44
Discordia
19
12 / 4 / 2
14,719
818
24,045
17,014
6,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
DemonKingMal
Nemesis
14
0 / 13 / 9
10,343
575
8,308
21,282
11,167
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
iTraeBolt
Gilgamesh
14
2 / 8 / 8
10,868
604
9,448
31,270
16,706
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
33
25
Kills
14
14
Deaths
25
32
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Discordia
BipolarRabbit44
Discordia
12
4
2
3.25
L
Nemesis
DemonKingMal
Nemesis
0
13
9
0.35
W
5
3
15
4.17
L
Gilgamesh
iTraeBolt
Gilgamesh
2
8
8
0.75
W
15
6
5
2.92
W
Baron Samedi
x1LLxT4KExUx0UT
Baron Samedi
5
5
12
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,078
Damage
41,801
56,323
Taken
69,566
28,826
Mitigated
34,428
21,409
Healing
6,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
BipolarRabbit44
Discordia
24,045
2,632
103
1,597
17,014
6,555
180
2,868
14,146
59,928
0
L
Nemesis
DemonKingMal
Nemesis
8,308
2,631
0
1,240
21,282
11,167
0
3,199
18,083
0
13,454
W
16,291
3,235
0
7,756
23,542
18,906
197
10,713
11,517
1,153
25,448
L
Gilgamesh
iTraeBolt
Gilgamesh
9,448
2,784
0
3,783
31,270
16,706
0
11,996
19,274
0
24,889
W
23,071
12,267
406
3,177
16,559
3,655
1,816
7,238
8,987
0
65,326
W
Baron Samedi
x1LLxT4KExUx0UT
Baron Samedi
16,716
1,406
2,684
7,386
16,222
6,265
1,157
6,679
9,318
59,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,584
Gold Earned
35,930
165
Minions Killed
105
10
Camps Cleared
3
852,486
Distance Traveled
815,370
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
14,719
818
62
3
1
282,711
1
L
Nemesis
10,343
575
8
0
0
269,393
1
W
Chaac
13,439
747
24
1
2
352,185
0
L
Gilgamesh
10,868
604
35
2
2
263,266
2
W
Skadi
14,308
795
69
4
5
244,781
3
W
Baron Samedi
12,837
713
72
4
3
255,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role