Player Matchup

Thor
Thor
Silver II
 
Thor
Silver II
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Gold V
MADKILLER LUKE
Hou Yi
Gold V
Level 156
God Stats
43W - 37L
1,613 SR
Queue Stats
428W - 433L
1,298 MMR
Solo
Persephone
Persephone
Silver I
Pitatek
Persephone
Silver I
Level 121
God Stats
22W - 16L
1,595 SR
Queue Stats
128W - 131L
1,368 MMR
Solo
Tyr
Tyr
Gold V
pipe_amaya2210
Tyr
Gold V
Level 127
God Stats
6W - 7L
1,482 SR
Queue Stats
75W - 83L
1,340 MMR
Solo
Ares
Ares
Gold V
steliosk38
Ares
Gold V
Level 157
God Stats
17W - 7L
1,265 SR
Queue Stats
389W - 406L
1,286 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 134
1,491 SR
1,358 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 127
1,423 SR
1,374 MMR
Apollo
Apollo
Gold V
 
Apollo
Gold V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Silver I
EspDom_D4N1
King Arthur
Silver I
Level 142
God Stats
6W - 7L
1,504 SR
Queue Stats
183W - 178L
1,328 MMR
Party 1
Discordia
Discordia
Silver II
EspDom_Tony
Discordia
Silver II
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 40L
1,328 MMR
Party 1
Sobek
Sobek
Bronze IV
NextLevelWolf
Sobek
Bronze IV
Level 108
God Stats
0W - 3L
1,144 SR
Queue Stats
184W - 187L
1,276 MMR
Solo
Cliodhna
Cliodhna
Gold V
Poisonrabbit666
Cliodhna
Gold V
Level 146
God Stats
3W - 5L
1,466 SR
Queue Stats
45W - 50L
1,439 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
3 / 4 / 6
8,643
540
4,946
12,481
4,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
5 / 1 / 4
9,706
607
7,650
10,668
3,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Persephone
Pitatek
Persephone
16
3 / 1 / 2
9,821
614
8,185
8,479
2,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 6 / 3
8,607
538
5,755
14,905
15,668
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
6 / 2 / 5
9,199
575
5,634
12,180
11,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
MulanLokiGilgameshThoth

VS

Bans
JanusGebAthenaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
1 / 4 / 1
7,592
475
4,712
8,752
1,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
EspDom_D4N1
King Arthur
15
7 / 4 / 1
9,400
588
15,019
14,485
12,980
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
EspDom_Tony
Discordia
13
0 / 3 / 2
7,616
476
4,226
7,123
2,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 3 / 2
6,620
414
3,839
9,064
8,185
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Cliodhna
14
5 / 5 / 2
8,541
534
7,639
11,142
3,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
22
19
Kills
14
14
Deaths
19
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
3
4
6
1.5
L
Apollo
 
Apollo
1
4
1
0.38
L
King Arthur
EspDom_D4N1
King Arthur
7
4
1
1.88
L
Discordia
EspDom_Tony
Discordia
0
3
2
0.33
W
5
1
4
7
L
1
3
2
0.67
W
Persephone
Pitatek
Persephone
3
1
2
4
L
Cliodhna
5
5
2
1.2
W
2
6
3
0.58
W
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,170
Damage
35,435
58,713
Taken
50,566
37,962
Mitigated
29,075
21,877
Healing
9,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
4,946
1,400
0
5,268
12,481
4,247
641
1,360
11,121
0
55,391
L
Apollo
 
Apollo
4,712
2,397
0
2,780
8,752
1,518
0
773
7,979
0
56,222
L
King Arthur
EspDom_D4N1
King Arthur
15,019
3,674
0
750
14,485
12,980
8
2,614
11,871
0
63,188
L
Discordia
EspDom_Tony
Discordia
4,226
581
0
0
7,123
2,456
54
3,890
3,233
55,833
0
W
7,650
3,243
0
5,380
10,668
3,666
2,448
786
9,882
0
75,038
L
3,839
265
0
2,001
9,064
8,185
0
3,293
5,771
15,458
0
W
Persephone
Pitatek
Persephone
8,185
416
0
2,725
8,479
2,841
251
4,358
4,120
76,630
0
L
Cliodhna
7,639
865
0
4,076
11,142
3,936
0
3,249
7,893
0
51,355
W
5,755
578
0
5,161
14,905
15,668
0
179
14,726
0
44,250
W
5,634
217
0
3,343
12,180
11,540
312
1,382
10,798
19,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,976
Gold Earned
39,769
512
Minions Killed
471
0
Camps Cleared
0
1,585,278
Distance Traveled
1,531,421
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,643
540
101
6
0
337,225
7
L
Apollo
7,592
475
106
7
0
272,388
3
L
King Arthur
9,400
588
123
8
0
328,762
2
L
Discordia
7,616
476
118
7
0
294,477
1
W
Hou Yi
9,706
607
134
8
0
284,183
2
L
Sobek
6,620
414
22
1
0
319,753
2
W
Persephone
9,821
614
154
10
0
340,700
6
L
Cliodhna
8,541
534
102
6
0
316,041
3
W
Tyr
8,607
538
99
6
0
310,473
1
W
Ares
9,199
575
24
2
0
312,697
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role