Player Matchup

Bacchus
Bacchus
AND 2468
Bacchus
Level 49
God Stats
10W - 3L
1,481 SR
Queue Stats
38W - 24L
1,614 Elo+
Party 1
Kukulkan
Kukulkan
Cappy_Saving_Hos
Kukulkan
Level 28
God Stats
8W - 8L
1,501 SR
Queue Stats
12W - 12L
1,420 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
IodizedNaCl
Ah Muzen Cab
Level 107
God Stats
3W - 3L
1,520 SR
Queue Stats
63W - 48L
1,601 Elo+
Party 1
Shiva
Shiva
Its Tunicc
Shiva
Level 86
God Stats
2W - 1L
1,736 SR
Queue Stats
18W - 11L
1,690 Elo+
Party 1
Sol
Sol
l Shyco I
Sol
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 29L
1,690 Elo+
Party 1
Team Averages
Level 77
1,548 SR
1,603 Elo+

VS

Team Averages
Level 91
1,596 SR
1,613 Elo+
King Arthur
King Arthur
 
King Arthur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Dylan93
Ymir
Level 12
God Stats
65W - 50L
1,663 SR
Queue Stats
300W - 193L
1,693 Elo+
Solo
Bastet
Bastet
JCharo
Bastet
Level 145
God Stats
26W - 17L
1,504 SR
Queue Stats
160W - 157L
1,502 Elo+
Solo
Neith
Neith
Saga-siuk
Neith
Level 126
God Stats
3W - 2L
1,814 SR
Queue Stats
10W - 14L
1,575 Elo+
Solo
Tiamat
Tiamat
Z4T4R4
Tiamat
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,796 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AND 2468
Bacchus
18
2 / 2 / 13
12,143
714
8,014
14,304
14,628
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
2 / 5 / 7
12,125
713
13,999
13,686
5,794
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
IodizedNaCl
Ah Muzen Cab
20
7 / 2 / 6
13,809
812
21,988
15,919
7,129
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shiva
20
8 / 0 / 12
14,591
858
17,547
14,532
15,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
8 / 5 / 14
14,422
848
23,980
18,957
8,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
18
2 / 6 / 7
11,898
700
13,103
24,219
20,464
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
Dylan93
Ymir
17
2 / 6 / 7
11,182
658
12,135
27,246
36,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
JCharo
Bastet
18
3 / 4 / 8
11,527
678
11,493
16,131
8,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
Saga-siuk
Neith
20
7 / 6 / 3
12,704
747
11,884
18,336
8,543
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
Z4T4R4
Tiamat
17
0 / 5 / 10
10,998
647
8,209
13,923
6,921
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
49
27
Kills
14
14
Deaths
27
52
Assists
35
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
6
7
0.92
W
Bacchus
AND 2468
Bacchus
2
2
13
4.25
W
2
5
7
1.1
L
Ymir
Dylan93
Ymir
2
6
7
0.92
W
Ah Muzen Cab
IodizedNaCl
Ah Muzen Cab
7
2
6
5
W
Shiva
8
0
12
14
L
Bastet
JCharo
Bastet
3
4
8
1.75
L
Neith
Saga-siuk
Neith
7
6
3
1.42
L
Tiamat
Z4T4R4
Tiamat
0
5
10
1
W
8
5
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,528
Damage
56,824
77,398
Taken
99,855
51,623
Mitigated
80,728
25,036
Healing
14,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
13,103
1,241
410
4,950
24,219
20,464
0
8,515
14,776
0
47,760
W
Bacchus
AND 2468
Bacchus
8,014
173
280
2,548
14,304
14,628
0
4,384
9,761
17,359
0
W
13,999
1,623
1,071
2,805
13,686
5,794
815
3,822
9,789
52,539
0
L
Ymir
Dylan93
Ymir
12,135
1,446
0
2,931
27,246
36,573
0
10,683
15,525
26,839
0
W
Ah Muzen Cab
IodizedNaCl
Ah Muzen Cab
21,988
10,062
0
6,966
15,919
7,129
1,858
5,209
10,589
0
70,587
W
Shiva
17,547
3,327
165
4,181
14,532
15,805
660
3,631
10,700
0
58,160
L
Bastet
JCharo
Bastet
11,493
2,958
0
2,605
16,131
8,227
0
7,754
7,990
0
29,875
L
Neith
Saga-siuk
Neith
11,884
5,973
0
2,089
18,336
8,543
3,164
7,516
10,314
0
44,291
L
Tiamat
Z4T4R4
Tiamat
8,209
1,273
0
1,043
13,923
6,921
0
8,439
5,360
27,058
0
W
23,980
9,732
0
7,020
18,957
8,267
4,129
3,298
15,574
77,090
5,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,090
Gold Earned
58,309
384
Minions Killed
251
0
Camps Cleared
0
1,859,083
Distance Traveled
1,659,406
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,898
700
55
3
0
343,452
0
W
Bacchus
12,143
714
18
1
0
389,506
0
W
Kukulkan
12,125
713
58
3
0
339,992
3
L
Ymir
11,182
658
26
2
0
294,011
4
W
Ah Muzen Cab
13,809
812
117
7
0
378,759
4
W
Shiva
14,591
858
91
5
0
378,703
2
L
Bastet
11,527
678
40
2
0
402,834
13
L
Neith
12,704
747
88
5
0
303,557
1
L
Tiamat
10,998
647
42
2
0
315,552
0
W
Sol
14,422
848
100
6
0
372,123
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role