Player Matchup

Hera
Hera
Ninjamos
Hera
Level 120
God Stats
0W - 3L
1,167 SR
Queue Stats
4W - 8L
1,468 Elo+
Solo
Shiva
Shiva
RequitedFob620
Shiva
Level 107
God Stats
1W - 3L
1,470 SR
Queue Stats
108W - 120L
1,447 Elo+
Solo
Awilix
Awilix
SmaugTheDread666
Awilix
Level 157
God Stats
1W - 2L
1,352 SR
Queue Stats
42W - 41L
1,602 Elo+
Solo
Kuzenbo
Kuzenbo
d4rkm4dness
Kuzenbo
Level 149
God Stats
3W - 5L
1,494 SR
Queue Stats
25W - 43L
1,411 Elo+
Solo
Medusa
Medusa
gabrieljucy
Medusa
Level 62
God Stats
3W - 3L
1,721 SR
Queue Stats
19W - 35L
1,343 Elo+
Solo
Team Averages
Level 119
1,440 SR
1,454 Elo+

VS

Team Averages
Level 113
1,454 SR
1,459 Elo+
Shiva
Shiva
Henry_Ranger
Shiva
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 54L
1,581 Elo+
Solo
Zeus
Zeus
JuicyJ9212
Zeus
Level 58
God Stats
5W - 4L
1,606 SR
Queue Stats
119W - 126L
1,397 Elo+
Solo
Kuzenbo
Kuzenbo
LikeToySoldiers
Kuzenbo
Level 108
God Stats
14W - 25L
1,425 SR
Queue Stats
224W - 237L
1,376 Elo+
Solo
Heimdallr
Heimdallr
StJudas
Heimdallr
Level 127
God Stats
19W - 20L
1,239 SR
Queue Stats
571W - 595L
1,450 Elo+
Solo
He Bo
He Bo
ZenHunter21
He Bo
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 26L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
15
7 / 1 / 4
8,169
817
10,885
6,390
2,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
1 / 4 / 5
6,424
642
2,145
5,413
2,952
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

14
3 / 2 / 4
7,330
733
6,167
6,455
2,186
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kuzenbo
d4rkm4dness
Kuzenbo
12
1 / 6 / 4
7,080
708
5,079
13,885
11,826
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
12
2 / 2 / 5
6,792
679
4,462
8,135
2,717
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 8
8,269
827
6,871
6,477
5,567
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
2 / 6 / 5
7,465
747
4,595
7,851
2,444
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 0 / 6
7,875
788
5,635
9,105
10,135
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
StJudas
Heimdallr
12
2 / 0 / 7
7,140
714
8,781
5,859
2,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
3 / 8 / 4
7,831
783
7,508
9,347
3,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
45
14
Kills
15
15
Deaths
14
22
Assists
30
Player
Kills
Deaths
Assists
KDA
W
4
0
8
8
W
2
6
5
0.75
W
4
0
6
7
L
Hera
7
1
4
9
L
1
4
5
0.88
L
3
2
4
2.5
W
Heimdallr
StJudas
Heimdallr
2
0
7
5.5
W
3
8
4
0.63
L
Kuzenbo
d4rkm4dness
Kuzenbo
1
6
4
0.5
L
Medusa
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,738
Damage
33,390
40,278
Taken
38,639
21,713
Mitigated
23,545
6,687
Healing
5,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,871
538
41
676
6,477
5,567
1,034
1,728
4,749
0
20,948
W
4,595
431
0
795
7,851
2,444
212
3,960
3,891
21,519
0
W
5,635
1,670
486
377
9,105
10,135
421
2,934
6,171
18,495
0
L
Hera
10,885
1,961
0
1,421
6,390
2,032
141
3,886
2,402
28,009
0
L
2,145
150
176
645
5,413
2,952
0
1,795
3,504
0
4,995
L
6,167
1,863
0
1,211
6,455
2,186
378
3,076
3,343
0
19,550
W
Heimdallr
StJudas
Heimdallr
8,781
4,394
0
1,829
5,859
2,138
2,060
2,774
3,085
0
16,521
W
7,508
227
0
1,295
9,347
3,261
414
4,568
4,779
23,067
0
L
Kuzenbo
d4rkm4dness
Kuzenbo
5,079
773
1,169
942
13,885
11,826
13
5,136
8,642
12,741
0
L
Medusa
4,462
1,730
190
933
8,135
2,717
0
3,415
4,646
0
12,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,795
Gold Earned
38,580
116
Minions Killed
175
0
Camps Cleared
0
981,985
Distance Traveled
942,097
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,269
827
36
4
0
206,448
0
W
Zeus
7,465
747
41
4
0
174,775
0
W
Kuzenbo
7,875
788
25
3
0
198,570
2
L
Hera
8,169
817
40
4
0
194,840
2
L
Shiva
6,424
642
5
1
0
129,706
1
L
Awilix
7,330
733
34
3
0
202,747
5
W
Heimdallr
7,140
714
21
2
0
177,114
3
W
He Bo
7,831
783
52
5
0
185,190
1
L
Kuzenbo
7,080
708
11
1
0
242,443
0
L
Medusa
6,792
679
26
3
0
212,249
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role