Player Matchup

Atlas
Atlas
Platinum II
 
Atlas
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Diamond V
LonelyPercival
Ne Zha
Diamond V
Level 152
God Stats
2W - 2L
1,843 SR
Queue Stats
65W - 65L
2,077 MMR
Solo
Thoth
Thoth
Platinum I
Mike27R
Thoth
Platinum I
Level 158
God Stats
14W - 11L
1,694 SR
Queue Stats
447W - 433L
1,994 MMR
Party 1
Rama
Rama
Diamond V
Thomasflop
Rama
Diamond V
Level 153
God Stats
5W - 3L
1,584 SR
Queue Stats
436W - 423L
1,997 MMR
Party 1
Bellona
Bellona
Platinum III
TunаGod
Bellona
Platinum III
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 42L
1,845 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 138
1,624 SR
1,882 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 142
1,617 SR
1,790 MMR
Jormungandr
Jormungandr
Platinum II
 
Jormungandr
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Diamond IV
 
Bacchus
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Diamond V
CptCrashWolf
Sol
Diamond V
Level 160
God Stats
1W - 2L
1,715 SR
Queue Stats
380W - 362L
1,943 MMR
Solo
Anhur
Anhur
Platinum I
Gomezka
Anhur
Platinum I
Level 114
God Stats
8W - 5L
1,692 SR
Queue Stats
188W - 171L
1,997 MMR
Solo
Bakasura
Bakasura
Platinum III
Koqh
Bakasura
Platinum III
Level 117
God Stats
20W - 21L
1,675 SR
Queue Stats
139W - 130L
2,011 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
10
0 / 3 / 3
6,781
424
6,366
12,718
9,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 8 / 3
6,719
420
4,496
14,520
4,071
Thoth
Mike27R
Thoth
15
3 / 4 / 1
8,777
549
6,936
8,284
2,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 2 / 0
8,162
510
7,938
10,526
2,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
TunаGod
Bellona
14
0 / 5 / 1
8,294
518
5,742
15,577
12,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
AphroditeGebAthenaFenrir

VS

Bans
Morgan Le FayBastetCliodhnaAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
16
2 / 2 / 7
10,890
681
9,693
15,818
12,442
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bacchus
 
Bacchus
13
1 / 1 / 9
9,264
579
6,967
12,390
11,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
3 / 0 / 3
11,113
695
6,372
7,161
2,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Anhur
Gomezka
Anhur
17
1 / 2 / 5
10,735
671
7,075
12,149
3,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
Koqh
Bakasura
18
15 / 0 / 3
12,175
761
14,129
11,658
6,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
49
5
Kills
22
22
Deaths
5
8
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
3
3
0.5
W
Jormungandr
 
Jormungandr
2
2
7
2.75
W
Bacchus
 
Bacchus
1
1
9
5.5
W
3
0
3
4.5
W
Anhur
Gomezka
Anhur
1
2
5
1.75
W
Bakasura
Koqh
Bakasura
15
0
3
16.5
L
0
8
3
0.19
L
Thoth
Mike27R
Thoth
3
4
1
0.88
L
2
2
0
1
L
Bellona
TunаGod
Bellona
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,478
Damage
44,236
61,625
Taken
59,176
30,665
Mitigated
35,394
16,193
Healing
23,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
6,366
2,064
0
2,169
12,718
9,445
0
4,906
6,781
24,311
0
W
Jormungandr
 
Jormungandr
9,693
2,755
0
5,661
15,818
12,442
414
4,236
11,582
71,889
0
W
Bacchus
 
Bacchus
6,967
579
0
3,519
12,390
11,158
254
2,869
8,885
25,041
7,992
W
6,372
2,663
0
4,525
7,161
2,176
5,991
2,536
4,625
93,496
0
W
Anhur
Gomezka
Anhur
7,075
4,338
0
4,729
12,149
3,496
3,125
2,797
9,352
0
75,896
W
Bakasura
Koqh
Bakasura
14,129
9,239
0
4,584
11,658
6,122
1,797
2,905
8,753
0
65,235
L
4,496
1,729
0
4,021
14,520
4,071
0
4,600
9,393
0
42,010
L
Thoth
Mike27R
Thoth
6,936
76
0
1,170
8,284
2,119
0
3,310
4,759
72,921
0
L
7,938
5,648
0
3,173
10,526
2,538
0
1,804
8,420
0
66,313
L
Bellona
TunаGod
Bellona
5,742
1,945
40
5,620
15,577
12,492
0
7,334
6,937
0
56,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,733
Gold Earned
54,177
519
Minions Killed
624
0
Camps Cleared
0
1,512,981
Distance Traveled
1,709,628
21
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,781
424
28
2
0
329,747
5
W
Jormungandr
10,890
681
154
10
0
311,620
4
W
Bacchus
9,264
579
32
2
0
363,531
11
W
Sol
11,113
695
182
11
0
340,133
4
W
Anhur
10,735
671
138
9
0
276,636
0
W
Bakasura
12,175
761
118
7
0
417,708
4
L
Ne Zha
6,719
420
76
5
0
292,243
2
L
Thoth
8,777
549
137
9
0
305,920
4
L
Rama
8,162
510
131
8
0
276,703
5
L
Bellona
8,294
518
147
9
0
308,368
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role