Player Matchup

Agni
Agni
Silver II
DeSTroYer BaT66
Agni
Silver II
Level 117
God Stats
16W - 7L
1,740 SR
Queue Stats
115W - 106L
1,341 MMR
Solo
Chaac
Chaac
Silver I
KodeEz
Chaac
Silver I
Level 138
God Stats
15W - 10L
1,060 SR
Queue Stats
212W - 223L
1,304 MMR
Solo
Thanatos
Thanatos
Silver I
NosyRogue
Thanatos
Silver I
Level 77
God Stats
5W - 8L
1,537 SR
Queue Stats
169W - 162L
1,359 MMR
Solo
Skadi
Skadi
Silver IV
Shnoob23
Skadi
Silver IV
Level 86
God Stats
11W - 16L
1,496 SR
Queue Stats
21W - 38L
1,211 MMR
Solo
Hercules
Hercules
Silver II
Yaboi_Leroy
Hercules
Silver II
Level 127
God Stats
6W - 10L
1,503 SR
Queue Stats
116W - 120L
1,296 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 109
1,467 SR
1,302 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 107
1,603 SR
1,303 MMR
Gilgamesh
Gilgamesh
Gold V
BiopticRecord6
Gilgamesh
Gold V
Level 67
God Stats
5W - 7L
1,500 SR
Queue Stats
106W - 138L
1,191 MMR
Solo
Nemesis
Nemesis
Gold IV
BriSxBoggins
Nemesis
Gold IV
Level 109
God Stats
7W - 10L
1,757 SR
Queue Stats
313W - 320L
1,347 MMR
Solo
Hades
Hades
Gold V
CLIKCLIKBOOM_
Hades
Gold V
Level 126
God Stats
0W - 1L
1,316 SR
Queue Stats
36W - 44L
1,266 MMR
Solo
Charybdis
Charybdis
Silver II
Triibal Wave
Charybdis
Silver II
Level 125
God Stats
4W - 10L
1,588 SR
Queue Stats
17W - 22L
1,370 MMR
Solo
Athena
Athena
Gold V
Vacerys
Athena
Gold V
Level 108
God Stats
6W - 4L
1,855 SR
Queue Stats
51W - 50L
1,339 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 3
6,266
627
3,298
3,044
802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
KodeEz
Chaac
11
4 / 0 / 4
6,659
666
4,397
5,855
2,974
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thanatos
NosyRogue
Thanatos
9
1 / 0 / 2
5,198
520
1,174
6,182
1,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Skadi
Shnoob23
Skadi
9
2 / 1 / 1
5,345
535
2,937
4,045
756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
Yaboi_Leroy
Hercules
8
0 / 0 / 5
5,530
553
3,315
7,177
2,905
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bans
IzanamiMulanLoki

VS

Bans
GebArtioAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BiopticRecord6
Gilgamesh
4
0 / 2 / 0
3,880
388
1,198
3,049
1,112
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
BriSxBoggins
Nemesis
10
2 / 2 / 0
5,829
583
3,550
6,061
1,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 3 / 1
4,885
489
1,123
6,267
2,272
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
Triibal Wave
Charybdis
9
0 / 3 / 0
5,207
521
2,853
5,155
1,243
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
Vacerys
Athena
8
0 / 0 / 0
4,994
499
2,775
5,335
2,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
10
Kills
2
2
Deaths
10
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BiopticRecord6
Gilgamesh
0
2
0
0
L
Nemesis
BriSxBoggins
Nemesis
2
2
0
1
L
0
3
1
0.17
W
3
1
3
4.5
W
Chaac
KodeEz
Chaac
4
0
4
6
W
Thanatos
NosyRogue
Thanatos
1
0
2
2
W
Skadi
Shnoob23
Skadi
2
1
1
2.5
L
Charybdis
Triibal Wave
Charybdis
0
3
0
0
L
Athena
Vacerys
Athena
0
0
0
0
W
Hercules
Yaboi_Leroy
Hercules
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,121
Damage
11,499
26,303
Taken
25,867
9,072
Mitigated
9,129
15,695
Healing
7,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BiopticRecord6
Gilgamesh
1,198
707
0
1,254
3,049
1,112
0
0
3,049
0
6,507
L
Nemesis
BriSxBoggins
Nemesis
3,550
1,354
0
693
6,061
1,908
0
526
5,489
0
33,749
L
1,123
160
200
2,471
6,267
2,272
0
1,699
4,406
21,929
0
W
3,298
504
0
333
3,044
802
46
693
2,351
37,249
0
W
Chaac
KodeEz
Chaac
4,397
1,397
0
3,791
5,855
2,974
0
125
5,730
0
32,790
W
Thanatos
NosyRogue
Thanatos
1,174
271
0
6,110
6,182
1,635
0
450
5,732
0
21,869
W
Skadi
Shnoob23
Skadi
2,937
1,307
0
1,194
4,045
756
0
775
3,106
0
22,269
L
Charybdis
Triibal Wave
Charybdis
2,853
1,406
0
575
5,155
1,243
0
612
4,521
0
29,944
L
Athena
Vacerys
Athena
2,775
707
84
1,779
5,335
2,594
0
189
5,104
11,843
0
W
Hercules
Yaboi_Leroy
Hercules
3,315
1,392
1,532
2,735
7,177
2,905
21
1,855
5,322
0
12,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,998
Gold Earned
24,795
279
Minions Killed
231
0
Camps Cleared
0
1,008,511
Distance Traveled
828,171
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
3,880
388
14
1
0
53,663
0
L
Nemesis
5,829
583
71
7
0
207,147
0
L
Hades
4,885
489
60
6
0
180,685
1
W
Agni
6,266
627
86
9
0
222,690
3
W
Chaac
6,659
666
76
8
0
192,831
0
W
Thanatos
5,198
520
52
5
0
205,882
2
W
Skadi
5,345
535
48
5
0
202,557
3
L
Charybdis
5,207
521
67
7
0
177,854
2
L
Athena
4,994
499
19
2
0
208,822
4
W
Hercules
5,530
553
17
2
0
184,551
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role