Player Matchup

Ganesha
Ganesha
Selvain3311
Ganesha
Level 149
God Stats
3W - 0L
1,500 SR
Queue Stats
187W - 215L
1,648 Elo+
Solo
Tyr
Tyr
SnorlaxFarted
Tyr
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 30L
1,514 Elo+
Solo
Freya
Freya
SultryKitten
Freya
Level 137
God Stats
3W - 4L
1,314 SR
Queue Stats
412W - 420L
1,576 Elo+
Solo
Janus
Janus
noeldabeast
Janus
Level 160
God Stats
6W - 2L
1,715 SR
Queue Stats
590W - 599L
1,479 Elo+
Solo
Hel
Hel
vamp2020
Hel
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 48L
1,429 Elo+
Solo
Team Averages
Level 148
1,506 SR
1,529 Elo+

VS

Team Averages
Level 139
1,523 SR
1,541 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
R3TROxGOD
Yemoja
Level 140
God Stats
1W - 3L
1,500 SR
Queue Stats
300W - 314L
1,536 Elo+
Solo
Rama
Rama
masterr888
Rama
Level 123
God Stats
2W - 1L
1,617 SR
Queue Stats
31W - 32L
1,501 Elo+
Solo
Anhur
Anhur
moonlightslayer
Anhur
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
69W - 87L
1,518 Elo+
Solo
Sobek
Sobek
voidangeldragon
Sobek
Level 114
God Stats
1W - 2L
1,500 SR
Queue Stats
141W - 138L
1,650 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Selvain3311
Ganesha
11
0 / 0 / 12
6,322
1,264
4,378
8,428
8,437
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

11
2 / 0 / 9
6,075
1,215
6,053
8,827
6,392
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

11
1 / 0 / 11
6,012
1,202
6,026
5,774
2,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

10
6 / 3 / 4
6,484
1,297
7,423
6,082
2,640
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
3 / 1 / 8
6,326
1,265
4,270
4,765
2,222
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
11
2 / 3 / 2
5,545
1,109
7,322
6,440
2,843
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
R3TROxGOD
Yemoja
11
1 / 1 / 2
5,489
1,098
3,925
4,883
2,856
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
0 / 2 / 2
4,705
941
1,555
3,573
1,587
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

10
1 / 2 / 1
5,137
1,027
6,235
6,118
2,420
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 4 / 4
5,046
1,009
4,343
9,955
10,992
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
15
12
Kills
4
4
Deaths
12
44
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
2
3
2
1
L
Yemoja
R3TROxGOD
Yemoja
1
1
2
2
W
Ganesha
Selvain3311
Ganesha
0
0
12
6
W
2
0
9
6.5
W
1
0
11
6.5
L
0
2
2
0.5
L
1
2
1
0.75
W
6
3
4
2.67
W
3
1
8
7
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,150
Damage
23,380
33,876
Taken
30,969
22,536
Mitigated
20,698
17,553
Healing
6,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
7,322
2,577
130
147
6,440
2,843
0
4,743
1,697
0
10,539
L
Yemoja
R3TROxGOD
Yemoja
3,925
1,281
2,213
190
4,883
2,856
0
3,960
923
5,551
450
W
Ganesha
Selvain3311
Ganesha
4,378
257
1,477
1,575
8,428
8,437
0
2,241
6,187
8,939
0
W
6,053
241
1,158
2,318
8,827
6,392
61
1,662
7,165
0
7,483
W
6,026
2,131
1,052
958
5,774
2,845
637
1,383
4,391
14,171
0
L
1,555
1,034
211
865
3,573
1,587
93
2,237
1,336
0
5,347
L
6,235
2,000
479
465
6,118
2,420
0
4,590
1,528
0
12,438
W
7,423
246
148
148
6,082
2,640
623
1,389
4,693
13,320
0
W
4,270
120
6,711
2,008
4,765
2,222
0
1,248
3,517
7,228
0
L
4,343
310
77
1,962
9,955
10,992
0
6,567
3,388
6,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,219
Gold Earned
25,922
48
Minions Killed
33
0
Camps Cleared
0
602,576
Distance Traveled
405,813
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
5,545
1,109
4
1
0
92,519
0
L
Yemoja
5,489
1,098
9
2
0
74,518
0
W
Ganesha
6,322
1,264
0
0
0
121,279
1
W
Tyr
6,075
1,215
8
2
0
133,789
0
W
Freya
6,012
1,202
17
3
0
119,981
2
L
Rama
4,705
941
7
1
0
51,162
1
L
Anhur
5,137
1,027
12
2
0
91,988
3
W
Janus
6,484
1,297
14
3
0
109,110
1
W
Hel
6,326
1,265
9
2
0
118,417
0
L
Sobek
5,046
1,009
1
0
0
95,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role