Player Matchup

Shiva
Shiva
 
Shiva
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
DubDSack
Thor
Level 89
God Stats
15W - 12L
1,775 SR
Queue Stats
190W - 174L
1,579 Elo+
Party 1
Zeus
Zeus
Kathmandu
Zeus
Level 123
God Stats
5W - 3L
1,843 SR
Queue Stats
168W - 173L
1,534 Elo+
Solo
Ares
Ares
Kuroiz
Ares
Level 126
God Stats
4W - 3L
1,658 SR
Queue Stats
169W - 161L
1,545 Elo+
Solo
Hachiman
Hachiman
Zachattack668
Hachiman
Level 125
God Stats
6W - 12L
1,417 SR
Queue Stats
131W - 126L
1,503 Elo+
Solo
Team Averages
Level 124
1,639 SR
1,532 Elo+

VS

Team Averages
Level 136
1,709 SR
1,646 Elo+
Agni
Agni
Absrakt
Agni
Level 99
God Stats
11W - 2L
1,821 SR
Queue Stats
127W - 138L
1,424 Elo+
Solo
Skadi
Skadi
Catalinawolf
Skadi
Level 158
God Stats
5W - 0L
1,552 SR
Queue Stats
151W - 146L
1,678 Elo+
Party 2
Janus
Janus
CrystalReaper
Janus
Level 108
God Stats
2W - 1L
1,756 SR
Queue Stats
15W - 11L
1,635 Elo+
Party 2
Shiva
Shiva
Ishlovek
Shiva
Level 157
God Stats
3W - 3L
1,500 SR
Queue Stats
84W - 64L
1,724 Elo+
Party 2
Gilgamesh
Gilgamesh
largeandincharge
Gilgamesh
Level 157
God Stats
3W - 1L
1,918 SR
Queue Stats
76W - 51L
1,769 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
8
1 / 3 / 0
4,895
544
6,307
7,738
5,679
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Thor
8
0 / 3 / 2
4,813
535
1,762
7,166
2,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Zeus
1
0 / 0 / 0
3,276
364
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Ares
Kuroiz
Ares
2
0 / 1 / 1
3,418
380
60
1,104
404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
Zachattack668
Hachiman
11
4 / 1 / 0
6,011
668
2,893
6,907
1,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Absrakt
Agni
9
1 / 0 / 2
5,202
578
2,827
2,333
617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 3 / 0
5,494
610
1,964
5,080
1,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 1 / 2
5,245
583
1,958
4,560
783
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
Ishlovek
Shiva
9
2 / 0 / 1
5,729
637
2,317
3,167
1,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
11
4 / 1 / 0
6,412
712
4,468
7,094
4,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
13
5
Kills
8
8
Deaths
5
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
1
3
0
0.33
W
Agni
Absrakt
Agni
1
0
2
2
W
0
3
0
0
W
1
1
2
2
L
Thor
0
3
2
0.33
W
Shiva
Ishlovek
Shiva
2
0
1
2.5
L
Zeus
0
0
0
0
L
Ares
Kuroiz
Ares
0
1
1
0.5
L
Hachiman
Zachattack668
Hachiman
4
1
0
4
W
Gilgamesh
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,022
Damage
13,534
22,915
Taken
22,234
9,808
Mitigated
8,190
7,938
Healing
6,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
6,307
2,009
0
1,789
7,738
5,679
0
685
6,973
0
24,266
W
Agni
Absrakt
Agni
2,827
319
0
1,029
2,333
617
0
0
2,333
23,381
0
W
1,964
1,140
0
1,031
5,080
1,192
0
0
5,080
0
37,089
W
1,958
0
0
272
4,560
783
0
60
4,500
28,170
0
L
Thor
1,762
461
0
2,462
7,166
2,006
0
1,322
5,766
0
20,974
W
Shiva
Ishlovek
Shiva
2,317
1,081
37
724
3,167
1,392
0
0
3,011
0
15,254
L
Zeus
0
0
0
0
0
0
0
0
0
0
0
L
Ares
Kuroiz
Ares
60
0
0
0
1,104
404
0
1,022
0
60
0
L
Hachiman
Zachattack668
Hachiman
2,893
1,011
0
3,687
6,907
1,719
0
1,468
5,391
0
36,285
W
Gilgamesh
4,468
1,847
0
2,916
7,094
4,206
632
0
7,094
0
30,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,413
Gold Earned
28,082
179
Minions Killed
278
0
Camps Cleared
0
552,394
Distance Traveled
959,752
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
4,895
544
45
5
0
186,112
1
W
Agni
5,202
578
38
4
0
196,755
2
W
Skadi
5,494
610
81
9
0
165,482
4
W
Janus
5,245
583
58
6
0
195,603
1
L
Thor
4,813
535
56
6
0
179,225
4
W
Shiva
5,729
637
30
3
0
214,325
1
L
Zeus
3,276
364
0
0
0
5,198
0
L
Ares
3,418
380
0
0
0
24,725
0
L
Hachiman
6,011
668
78
9
0
157,134
2
W
Gilgamesh
6,412
712
71
8
0
187,587
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role