Player Matchup

Bellona
Bellona
DARKSHADOW9032
Bellona
Level 46
God Stats
0W - 3L
1,730 SR
Queue Stats
61W - 84L
1,318 Elo+
Party 2
Kukulkan
Kukulkan
Liimpen
Kukulkan
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
187W - 127L
1,504 Elo+
Solo
Thoth
Thoth
M-A-S-L-ONB-TOT
Thoth
Level 117
God Stats
3W - 3L
1,500 SR
Queue Stats
549W - 585L
1,508 Elo+
Solo
Khepri
Khepri
Ugo77176
Khepri
Level 72
God Stats
0W - 2L
1,771 SR
Queue Stats
99W - 109L
1,523 Elo+
Party 2
Hun Batz
Hun Batz
iSmockle__
Hun Batz
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 62L
1,478 Elo+
Party 2
Team Averages
Level 72
1,600 SR
1,466 Elo+

VS

Team Averages
Level 71
1,481 SR
1,441 Elo+
Shiva
Shiva
BlauBarsh_Bube_
Shiva
Level 67
God Stats
1W - 2L
1,708 SR
Queue Stats
9W - 7L
1,398 Elo+
Party 3
Tiamat
Tiamat
Daemon44ArkYT
Tiamat
Level 44
God Stats
3W - 2L
1,500 SR
Queue Stats
78W - 111L
1,388 Elo+
Solo
Heimdallr
Heimdallr
I1I-Saya-I1I
Heimdallr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,729 Elo+
Party 1
Arachne
Arachne
Mr_Rother
Arachne
Level 157
God Stats
1W - 1L
1,262 SR
Queue Stats
78W - 85L
1,420 Elo+
Party 1
Anubis
Anubis
zGiIThunder
Anubis
Level 61
God Stats
11W - 16L
1,434 SR
Queue Stats
12W - 22L
1,273 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
4,469
447
949
2,769
1,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Kukulkan
Liimpen
Kukulkan
7
0 / 2 / 1
4,597
460
1,767
3,622
835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

9
2 / 0 / 0
5,032
503
3,833
3,858
780
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
Ugo77176
Khepri
6
0 / 3 / 0
4,440
444
1,685
7,523
2,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
iSmockle__
Hun Batz
10
3 / 1 / 0
5,710
571
2,291
7,072
1,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 2
4,852
485
2,680
4,027
2,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
2 / 2 / 0
5,693
569
3,072
5,176
2,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
I1I-Saya-I1I
Heimdallr
8
0 / 2 / 2
4,897
490
2,970
4,795
1,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Mr_Rother
Arachne
10
2 / 0 / 1
5,763
576
2,936
4,767
1,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
10
1 / 0 / 1
5,814
581
4,205
2,279
860
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
12
5
Kills
6
6
Deaths
5
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
1
2
2
L
0
0
0
0
W
2
2
0
1
W
Heimdallr
I1I-Saya-I1I
Heimdallr
0
2
2
0.5
L
Kukulkan
Liimpen
Kukulkan
0
2
1
0.25
L
2
0
0
2
W
Arachne
Mr_Rother
Arachne
2
0
1
2.5
L
Khepri
Ugo77176
Khepri
0
3
0
0
L
Hun Batz
iSmockle__
Hun Batz
3
1
0
3
W
Anubis
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,525
Damage
15,863
24,844
Taken
21,044
6,548
Mitigated
8,917
6,364
Healing
7,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,680
177
0
397
4,027
2,485
0
1,778
2,249
0
10,331
L
949
436
0
95
2,769
1,051
0
1,531
1,238
0
15,060
W
3,072
182
0
2,099
5,176
2,426
614
1,767
3,409
29,002
0
W
Heimdallr
I1I-Saya-I1I
Heimdallr
2,970
1,534
0
1,038
4,795
1,357
613
2,929
1,866
0
20,780
L
Kukulkan
Liimpen
Kukulkan
1,767
280
0
471
3,622
835
0
2,494
874
14,579
0
L
3,833
387
107
1,687
3,858
780
384
0
3,765
23,924
0
W
Arachne
Mr_Rother
Arachne
2,936
2,115
0
2,568
4,767
1,789
378
751
4,016
0
32,499
L
Khepri
Ugo77176
Khepri
1,685
151
144
1,564
7,523
2,338
22
1,690
5,682
9,186
0
L
Hun Batz
iSmockle__
Hun Batz
2,291
765
0
2,296
7,072
1,544
0
1,272
5,705
0
24,738
W
Anubis
4,205
37
0
983
2,279
860
592
60
2,219
31,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,248
Gold Earned
27,019
197
Minions Killed
246
0
Camps Cleared
0
908,753
Distance Traveled
987,330
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
4,852
485
21
2
0
202,733
0
L
Bellona
4,469
447
42
4
0
199,101
4
W
Tiamat
5,693
569
59
6
0
175,922
1
W
Heimdallr
4,897
490
42
4
0
185,389
1
L
Kukulkan
4,597
460
34
3
0
117,611
2
L
Thoth
5,032
503
50
5
0
180,981
1
W
Arachne
5,763
576
64
6
0
224,690
4
L
Khepri
4,440
444
15
2
0
189,719
0
L
Hun Batz
5,710
571
56
6
0
221,341
3
W
Anubis
5,814
581
60
6
0
198,596
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role