Player Matchup

Cabrakan
Cabrakan
Gold IV
Al3XelL3ON
Cabrakan
Gold IV
Level 160
God Stats
2W - 2L
1,725 SR
Queue Stats
22W - 22L
1,654 MMR
Party 1
Chiron
Chiron
Gold IV
DaDwarf45
Chiron
Gold IV
Level 59
God Stats
25W - 18L
1,705 SR
Queue Stats
266W - 266L
1,518 MMR
Solo
Erlang Shen
Erlang Shen
Gold II
KoalaControlDX
Erlang Shen
Gold II
Level 101
God Stats
5W - 3L
1,532 SR
Queue Stats
168W - 161L
1,568 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold V
SusanooDaisuke
Morgan Le Fay
Gold V
Level 157
God Stats
10W - 6L
1,546 SR
Queue Stats
11W - 15L
1,464 MMR
Party 1
Ganesha
Ganesha
Silver II
TeaTreé
Ganesha
Silver II
Level 123
God Stats
4W - 5L
1,454 SR
Queue Stats
31W - 28L
1,461 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 120
1,592 SR
1,533 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 114
1,668 SR
1,534 MMR
Anubis
Anubis
Gold II
ActualPlathead
Anubis
Gold II
Level 60
God Stats
9W - 5L
1,706 SR
Queue Stats
116W - 120L
1,594 MMR
Solo
Tyr
Tyr
Gold V
BAlexYT
Tyr
Gold V
Level 156
God Stats
1W - 3L
1,500 SR
Queue Stats
124W - 114L
1,448 MMR
Solo
Mercury
Mercury
Gold II
DarwinGod
Mercury
Gold II
Level 154
God Stats
1W - 3L
1,500 SR
Queue Stats
144W - 135L
1,580 MMR
Solo
Medusa
Medusa
Silver II
DiirtyDole
Medusa
Silver II
Level 112
God Stats
1W - 2L
1,731 SR
Queue Stats
11W - 15L
1,546 MMR
Solo
Atlas
Atlas
Bronze III
TezzyLeGoat
Atlas
Bronze III
Level 87
God Stats
0W - 1L
1,903 SR
Queue Stats
6W - 24L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Al3XelL3ON
Cabrakan
20
6 / 2 / 5
14,424
555
16,652
20,235
12,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
DaDwarf45
Chiron
20
8 / 3 / 5
15,017
578
25,666
20,020
8,561
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Erlang Shen
KoalaControlDX
Erlang Shen
20
4 / 0 / 6
14,999
577
24,395
27,455
35,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morgan Le Fay
SusanooDaisuke
Morgan Le Fay
20
6 / 5 / 7
15,168
583
16,402
16,661
7,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
TeaTreé
Ganesha
18
0 / 2 / 10
12,822
493
6,378
25,038
34,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
KaliZeusSol

VS

Bans
AthenaAchillesBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 6 / 4
12,495
481
21,426
18,417
8,129
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyr
19
0 / 4 / 2
12,059
464
11,580
27,362
27,043
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
DarwinGod
Mercury
20
4 / 4 / 2
13,814
531
14,500
23,028
7,588
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Medusa
DiirtyDole
Medusa
18
2 / 6 / 2
11,785
453
9,957
19,668
7,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
2 / 4 / 4
11,534
444
9,339
26,988
34,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
26
24
Kills
12
12
Deaths
24
33
Assists
14
Player
Kills
Deaths
Assists
KDA
L
4
6
4
1
W
Cabrakan
Al3XelL3ON
Cabrakan
6
2
5
4.25
L
Tyr
0
4
2
0.25
W
Chiron
DaDwarf45
Chiron
8
3
5
3.5
L
Mercury
DarwinGod
Mercury
4
4
2
1.25
L
Medusa
DiirtyDole
Medusa
2
6
2
0.5
W
Erlang Shen
KoalaControlDX
Erlang Shen
4
0
6
7
W
Morgan Le Fay
SusanooDaisuke
Morgan Le Fay
6
5
7
1.9
W
Ganesha
TeaTreé
Ganesha
0
2
10
2.5
L
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,493
Damage
66,802
109,409
Taken
115,463
98,204
Mitigated
84,484
36,924
Healing
27,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,426
1,442
0
8,486
18,417
8,129
0
8,700
9,717
94,714
0
W
Cabrakan
Al3XelL3ON
Cabrakan
16,652
2,034
0
5,080
20,235
12,184
2,822
11,634
8,601
92,169
0
L
Tyr
11,580
2,667
0
10,984
27,362
27,043
80
7,142
20,220
0
82,223
W
Chiron
DaDwarf45
Chiron
25,666
11,476
1,916
8,309
20,020
8,561
8,266
3,803
15,231
0
131,837
L
Mercury
DarwinGod
Mercury
14,500
9,397
0
750
23,028
7,588
0
8,895
14,133
0
151,911
L
Medusa
DiirtyDole
Medusa
9,957
4,785
0
6,269
19,668
7,241
636
5,797
13,871
0
95,643
W
Erlang Shen
KoalaControlDX
Erlang Shen
24,395
13,671
0
14,107
27,455
35,819
462
5,599
21,856
0
128,215
W
Morgan Le Fay
SusanooDaisuke
Morgan Le Fay
16,402
807
0
2,683
16,661
7,540
2,427
6,561
10,100
108,407
0
W
Ganesha
TeaTreé
Ganesha
6,378
866
0
4,829
25,038
34,100
199
5,595
19,443
43,019
3,453
L
9,339
2,496
0
1,324
26,988
34,483
0
8,577
18,411
34,806
5,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,430
Gold Earned
61,687
705
Minions Killed
751
0
Camps Cleared
0
2,620,916
Distance Traveled
2,528,596
33
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
12,495
481
173
7
0
431,449
4
W
Cabrakan
14,424
555
135
5
0
528,298
5
L
Tyr
12,059
464
174
7
0
508,297
3
W
Chiron
15,017
578
186
7
0
483,463
6
L
Mercury
13,814
531
204
8
0
631,563
11
L
Medusa
11,785
453
163
6
0
443,941
6
W
Erlang Shen
14,999
577
175
7
0
552,434
6
W
Morgan Le Fay
15,168
583
197
8
0
519,309
11
W
Ganesha
12,822
493
12
0
0
537,412
5
L
Atlas
11,534
444
37
1
0
513,346
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role