Player Matchup

Bakasura
Bakasura
ChipperCone2772
Bakasura
Level 23
God Stats
1W - 2L
1,298 SR
Queue Stats
275W - 303L
1,493 Elo+
Solo
Mulan
Mulan
SilentSoap209
Mulan
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 42L
1,455 Elo+
Party 2
Atlas
Atlas
baldtuna
Atlas
Level 150
God Stats
7W - 4L
1,566 SR
Queue Stats
235W - 251L
1,486 Elo+
Party 2
Tiamat
Tiamat
sassybaldsalmon
Tiamat
Level 147
God Stats
6W - 7L
1,512 SR
Queue Stats
549W - 555L
1,486 Elo+
Party 2
Vulcan
Vulcan
xxRagingTempahx
Vulcan
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 18L
1,569 Elo+
Party 2
Team Averages
Level 81
1,475 SR
1,498 Elo+

VS

Team Averages
Level 69
1,548 SR
1,432 Elo+
Nemesis
Nemesis
 
Nemesis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
 
Zeus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ganesha
Ganesha
Toshiro_R6
Ganesha
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
iytf
Cliodhna
Level 18
God Stats
2W - 0L
1,740 SR
Queue Stats
3W - 5L
1,355 Elo+
Solo
Tsukuyomi
Tsukuyomi
猪b奶奶
Tsukuyomi
Level 16
God Stats
6W - 0L
1,500 SR
Queue Stats
60W - 61L
1,306 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
13
2 / 9 / 6
8,134
739
4,594
13,639
5,190
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
3 / 9 / 7
8,440
767
6,707
16,616
8,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atlas
baldtuna
Atlas
16
4 / 5 / 10
9,754
887
11,240
16,190
18,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
5 / 7 / 8
9,465
860
10,009
13,413
9,668
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
3 / 10 / 5
8,090
735
9,014
11,067
3,828
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
17
12 / 3 / 23
10,979
998
10,098
16,345
16,584
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
 
Zeus
18
11 / 1 / 21
10,801
982
23,041
7,307
3,900
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ganesha
Toshiro_R6
Ganesha
16
0 / 2 / 34
9,710
883
6,407
14,218
16,684
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cliodhna
iytf
Cliodhna
15
5 / 6 / 23
9,468
861
13,205
11,348
4,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tsukuyomi
猪b奶奶
Tsukuyomi
17
12 / 5 / 23
10,860
987
11,889
12,026
5,838
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
164
17
Kills
40
40
Deaths
17
36
Assists
124
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
12
3
23
7.83
W
Zeus
 
Zeus
11
1
21
21.5
L
Bakasura
2
9
6
0.56
L
3
9
7
0.72
W
Ganesha
Toshiro_R6
Ganesha
0
2
34
8.5
L
Atlas
baldtuna
Atlas
4
5
10
1.8
W
Cliodhna
iytf
Cliodhna
5
6
23
2.75
L
5
7
8
1.29
L
3
10
5
0.55
W
Tsukuyomi
猪b奶奶
Tsukuyomi
12
5
23
4.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,564
Damage
64,640
70,925
Taken
61,244
45,538
Mitigated
47,761
11,279
Healing
18,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
10,098
3,185
1,663
3,200
16,345
16,584
53
8,540
7,686
0
14,939
W
Zeus
 
Zeus
23,041
1,864
1,617
1,076
7,307
3,900
2,236
3,473
3,834
54,638
0
L
Bakasura
4,594
2,711
1,431
1,713
13,639
5,190
0
5,673
7,966
0
5,675
L
6,707
951
559
1,140
16,616
8,024
0
8,020
8,596
0
11,504
W
Ganesha
Toshiro_R6
Ganesha
6,407
389
983
3,904
14,218
16,684
728
5,579
8,574
18,379
0
L
Atlas
baldtuna
Atlas
11,240
4,869
748
2,281
16,190
18,828
0
5,616
10,574
23,443
0
W
Cliodhna
iytf
Cliodhna
13,205
1,527
1,454
1,811
11,348
4,755
391
5,481
5,747
0
22,433
L
10,009
1,469
660
2,747
13,413
9,668
0
5,971
7,442
20,706
0
L
9,014
3,166
0
0
11,067
3,828
0
4,168
6,899
14,787
0
W
Tsukuyomi
猪b奶奶
Tsukuyomi
11,889
3,293
796
1,579
12,026
5,838
526
7,190
4,591
0
18,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,883
Gold Earned
51,818
84
Minions Killed
137
0
Camps Cleared
0
893,475
Distance Traveled
1,072,312
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,979
998
17
2
0
201,393
0
W
Zeus
10,801
982
72
7
0
213,027
1
L
Bakasura
8,134
739
13
1
0
196,660
4
L
Mulan
8,440
767
10
1
0
169,568
0
W
Ganesha
9,710
883
0
0
0
200,499
0
L
Atlas
9,754
887
29
3
0
185,154
1
W
Cliodhna
9,468
861
32
3
0
230,524
4
L
Tiamat
9,465
860
17
2
0
163,634
0
L
Vulcan
8,090
735
15
1
0
178,459
0
W
Tsukuyomi
10,860
987
16
1
0
226,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role