Player Matchup

Izanami
Izanami
BrynDeez
Izanami
Level 56
God Stats
4W - 2L
1,728 SR
Queue Stats
48W - 29L
1,729 Elo+
Party 2
Khepri
Khepri
Gaemeistro
Khepri
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 24L
1,636 Elo+
Party 2
Scylla
Scylla
Jreff
Scylla
Level 134
God Stats
14W - 8L
1,839 SR
Queue Stats
202W - 188L
1,552 Elo+
Solo
Shiva
Shiva
MonkeyGOW
Shiva
Level 121
God Stats
6W - 8L
1,717 SR
Queue Stats
165W - 172L
1,538 Elo+
Solo
Fenrir
Fenrir
Zin04
Fenrir
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
198W - 185L
1,654 Elo+
Party 2
Team Averages
Level 92
1,657 SR
1,622 Elo+

VS

Team Averages
Level 129
1,630 SR
1,600 Elo+
Ra
Ra
KiddieFiddler68
Ra
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 3L
1,500 Elo+
Party 1
Cupid
Cupid
LarssonBhoi
Cupid
Level 156
God Stats
3W - 1L
1,500 SR
Queue Stats
33W - 32L
1,579 Elo+
Party 1
Loki
Loki
Mornis
Loki
Level 146
God Stats
2W - 1L
1,500 SR
Queue Stats
160W - 121L
1,674 Elo+
Party 1
Shiva
Shiva
WhipMeGrandad
Shiva
Level 159
God Stats
18W - 4L
1,979 SR
Queue Stats
363W - 274L
1,682 Elo+
Party 1
Khepri
Khepri
stepbrohelpme
Khepri
Level 159
God Stats
11W - 4L
1,673 SR
Queue Stats
223W - 167L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BrynDeez
Izanami
10
2 / 7 / 3
6,496
500
5,445
9,840
2,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
Gaemeistro
Khepri
8
0 / 7 / 5
5,786
445
2,312
13,682
6,071
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Scylla
Jreff
Scylla
12
2 / 4 / 5
7,161
551
6,841
8,646
2,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shiva
MonkeyGOW
Shiva
11
2 / 5 / 3
6,315
486
5,117
11,837
8,125
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
Zin04
Fenrir
13
6 / 5 / 2
7,696
592
8,741
12,614
4,607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 4
7,285
560
3,345
8,054
2,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
9 / 4 / 0
8,765
674
11,385
9,248
2,736
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
Mornis
Loki
14
7 / 3 / 7
8,515
655
7,039
7,560
2,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
10 / 0 / 5
9,572
736
17,591
12,613
11,752
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 2 / 13
7,514
578
4,648
7,341
5,631
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
57
12
Kills
28
28
Deaths
13
18
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Izanami
BrynDeez
Izanami
2
7
3
0.5
L
Khepri
Gaemeistro
Khepri
0
7
5
0.36
L
Scylla
Jreff
Scylla
2
4
5
1.13
W
2
4
4
1
W
9
4
0
2.25
L
Shiva
MonkeyGOW
Shiva
2
5
3
0.7
W
Loki
Mornis
Loki
7
3
7
3.5
W
10
0
5
12.5
L
Fenrir
Zin04
Fenrir
6
5
2
1.4
W
0
2
13
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,456
Damage
44,008
56,619
Taken
44,816
23,458
Mitigated
25,183
10,476
Healing
18,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BrynDeez
Izanami
5,445
3,862
0
1,744
9,840
2,495
0
2,045
7,795
0
29,543
L
Khepri
Gaemeistro
Khepri
2,312
501
1,095
1,667
13,682
6,071
0
1,668
12,014
11,319
824
L
Scylla
Jreff
Scylla
6,841
980
0
1,386
8,646
2,160
0
3,265
5,381
44,704
0
W
3,345
422
192
2,561
8,054
2,689
0
2,448
5,482
43,133
0
W
11,385
6,404
122
3,720
9,248
2,736
2,842
1,240
7,923
0
57,339
L
Shiva
MonkeyGOW
Shiva
5,117
329
0
2,488
11,837
8,125
0
279
11,558
0
28,465
W
Loki
Mornis
Loki
7,039
1,589
0
2,418
7,560
2,375
0
993
6,491
0
42,345
W
17,591
4,131
106
6,010
12,613
11,752
62
2,151
10,034
0
62,669
L
Fenrir
Zin04
Fenrir
8,741
2,665
0
2,096
12,614
4,607
0
736
11,878
0
40,836
W
4,648
1,308
1,151
1,764
7,341
5,631
0
1,948
5,250
15,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,454
Gold Earned
41,651
274
Minions Killed
382
0
Camps Cleared
0
1,227,339
Distance Traveled
1,382,079
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,496
500
48
4
0
228,528
1
L
Khepri
5,786
445
15
1
0
248,860
5
L
Scylla
7,161
551
84
6
0
236,397
5
W
Ra
7,285
560
90
7
0
277,615
1
W
Cupid
8,765
674
98
8
0
234,870
4
L
Shiva
6,315
486
57
4
0
256,354
4
W
Loki
8,515
655
84
6
0
292,202
0
W
Shiva
9,572
736
89
7
0
309,703
3
L
Fenrir
7,696
592
70
5
0
257,200
2
W
Khepri
7,514
578
21
2
0
267,689
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role