Player Matchup

Cerberus
Cerberus
FeuerKalmar
Cerberus
Level 87
God Stats
6W - 8L
1,834 SR
Queue Stats
134W - 111L
1,548 Elo+
Solo
Apollo
Apollo
Giovyx_x
Apollo
Level 50
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 10L
1,400 Elo+
Party 2
Thanatos
Thanatos
Giuceeh
Thanatos
Level 25
God Stats
2W - 5L
1,328 SR
Queue Stats
2W - 6L
1,243 Elo+
Party 2
Shiva
Shiva
PentaHun
Shiva
Level 69
God Stats
3W - 4L
1,474 SR
Queue Stats
54W - 51L
1,410 Elo+
Solo
Tiamat
Tiamat
coppolino1109
Tiamat
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,243 Elo+
Party 2
Team Averages
Level 51
1,527 SR
1,369 Elo+

VS

Team Averages
Level 54
1,510 SR
1,393 Elo+
Shiva
Shiva
Cleodarus
Shiva
Level 43
God Stats
10W - 3L
1,432 SR
Queue Stats
111W - 119L
1,349 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Papalazz
Tsukuyomi
Level 68
God Stats
2W - 3L
1,301 SR
Queue Stats
172W - 152L
1,530 Elo+
Solo
Zeus
Zeus
SetoNS
Zeus
Level 49
God Stats
4W - 4L
1,500 SR
Queue Stats
121W - 131L
1,371 Elo+
Party 1
Ganesha
Ganesha
ДеШико
Ganesha
Level 47
God Stats
5W - 4L
1,819 SR
Queue Stats
29W - 33L
1,288 Elo+
Solo
Skadi
Skadi
ФaycT
Skadi
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
68W - 62L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FeuerKalmar
Cerberus
14
0 / 5 / 3
8,862
443
5,311
19,516
18,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Apollo
Giovyx_x
Apollo
15
2 / 6 / 3
8,839
442
8,435
13,673
4,133
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
Giuceeh
Thanatos
17
4 / 4 / 2
10,629
531
8,063
14,919
5,755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Shiva
PentaHun
Shiva
17
5 / 2 / 0
10,868
543
10,083
12,779
15,697
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
1 / 11 / 1
8,539
427
4,677
14,941
7,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Cleodarus
Shiva
17
0 / 2 / 1
9,598
480
3,480
12,232
10,456
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tsukuyomi
Papalazz
Tsukuyomi
19
11 / 2 / 4
11,742
587
12,035
13,513
5,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zeus
SetoNS
Zeus
19
7 / 4 / 5
11,559
578
10,655
11,644
3,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
ДеШико
Ganesha
14
0 / 2 / 9
9,275
464
7,730
15,485
16,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Skadi
ФaycT
Skadi
17
9 / 2 / 0
10,446
522
17,393
9,091
3,174
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
46
12
Kills
27
28
Deaths
12
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Shiva
Cleodarus
Shiva
0
2
1
0.25
L
Cerberus
FeuerKalmar
Cerberus
0
5
3
0.3
L
Apollo
Giovyx_x
Apollo
2
6
3
0.58
L
Thanatos
Giuceeh
Thanatos
4
4
2
1.25
W
Tsukuyomi
Papalazz
Tsukuyomi
11
2
4
6.5
L
Shiva
PentaHun
Shiva
5
2
0
2.5
W
Zeus
SetoNS
Zeus
7
4
5
2.38
L
1
11
1
0.14
W
Ganesha
ДеШико
Ganesha
0
2
9
2.25
W
Skadi
ФaycT
Skadi
9
2
0
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,569
Damage
51,293
75,828
Taken
61,965
50,946
Mitigated
39,378
18,449
Healing
18,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
Cleodarus
Shiva
3,480
934
300
3,202
12,232
10,456
1,020
0
12,232
0
58,670
L
Cerberus
FeuerKalmar
Cerberus
5,311
191
552
4,212
19,516
18,301
0
3,923
15,593
39,476
0
L
Apollo
Giovyx_x
Apollo
8,435
5,863
0
1,088
13,673
4,133
0
5,262
8,401
0
51,884
L
Thanatos
Giuceeh
Thanatos
8,063
2,413
0
8,954
14,919
5,755
0
2,854
11,943
0
75,082
W
Tsukuyomi
Papalazz
Tsukuyomi
12,035
3,091
0
3,588
13,513
5,285
0
1,659
11,854
0
71,586
L
Shiva
PentaHun
Shiva
10,083
1,761
63
2,244
12,779
15,697
214
177
12,602
0
55,178
W
Zeus
SetoNS
Zeus
10,655
2,253
0
3,338
11,644
3,754
0
3,018
8,626
78,493
0
L
4,677
857
35
1,301
14,941
7,060
0
5,727
8,904
43,121
0
W
Ganesha
ДеШико
Ganesha
7,730
1,283
340
4,467
15,485
16,709
45
2,808
12,677
27,940
0
W
Skadi
ФaycT
Skadi
17,393
9,526
0
2,906
9,091
3,174
2,173
2,503
6,588
0
72,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,737
Gold Earned
52,620
450
Minions Killed
529
0
Camps Cleared
0
1,839,075
Distance Traveled
1,973,410
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,598
480
119
6
0
407,575
5
L
Cerberus
8,862
443
76
4
0
363,819
10
L
Apollo
8,839
442
84
4
0
361,542
2
L
Thanatos
10,629
531
110
6
0
414,872
2
W
Tsukuyomi
11,742
587
110
6
0
455,453
1
L
Shiva
10,868
543
97
5
0
376,776
1
W
Zeus
11,559
578
148
7
0
361,625
3
L
Tiamat
8,539
427
83
4
0
322,066
0
W
Ganesha
9,275
464
11
1
0
374,665
3
W
Skadi
10,446
522
141
7
0
374,092
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role