Player Matchup

Chang'e
Chang'e
CFunley
Chang'e
Level 113
God Stats
5W - 4L
1,693 SR
Queue Stats
202W - 228L
1,515 Elo+
Solo
Atlas
Atlas
SKILL3DxSOLO
Atlas
Level 105
God Stats
5W - 2L
1,729 SR
Queue Stats
39W - 43L
1,474 Elo+
Solo
Gilgamesh
Gilgamesh
ViperBigDaddyE
Gilgamesh
Level 38
God Stats
38W - 27L
1,561 SR
Queue Stats
38W - 35L
1,524 Elo+
Solo
Team Averages
Level 85
1,661 SR
1,504 Elo+

VS

Team Averages
Level 95
1,540 SR
1,502 Elo+
Vamana
Vamana
Baby Pookins
Vamana
Level 114
God Stats
2W - 1L
1,514 SR
Queue Stats
36W - 42L
1,615 Elo+
Solo
Nox
Nox
MrSoulHunter236
Nox
Level 112
God Stats
2W - 0L
1,500 SR
Queue Stats
148W - 165L
1,369 Elo+
Solo
Aphrodite
Aphrodite
tugboatpower
Aphrodite
Level 58
God Stats
8W - 4L
1,607 SR
Queue Stats
103W - 95L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CFunley
Chang'e
12
0 / 4 / 3
7,217
601
6,197
10,144
3,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
4 / 1 / 0
8,766
731
9,534
10,690
8,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
ViperBigDaddyE
Gilgamesh
12
0 / 3 / 4
7,787
649
6,373
14,203
10,409
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
14
4 / 1 / 4
8,977
748
10,101
14,823
10,469
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
3 / 0 / 5
8,343
695
8,970
6,184
1,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
tugboatpower
Aphrodite
12
1 / 3 / 6
8,072
673
7,896
8,404
3,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
4
Kills
8
8
Deaths
4
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Vamana
4
1
4
6
L
Chang'e
CFunley
Chang'e
0
4
3
0.38
W
3
0
5
5.5
L
4
1
0
4
L
Gilgamesh
ViperBigDaddyE
Gilgamesh
0
3
4
0.67
W
Aphrodite
tugboatpower
Aphrodite
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,104
Damage
26,967
35,037
Taken
29,411
22,449
Mitigated
15,608
13,719
Healing
13,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
10,101
4,016
308
5,807
14,823
10,469
189
8,125
6,398
303
31,638
L
Chang'e
CFunley
Chang'e
6,197
308
3,395
4,480
10,144
3,409
161
3,793
6,097
27,191
0
W
8,970
1,027
0
1,208
6,184
1,947
780
3,287
2,813
20,529
0
L
9,534
3,570
456
2,723
10,690
8,631
188
5,083
5,473
20,463
0
L
Gilgamesh
ViperBigDaddyE
Gilgamesh
6,373
1,491
482
2,183
14,203
10,409
152
8,088
5,745
0
20,112
W
Aphrodite
tugboatpower
Aphrodite
7,896
1,003
2,085
3,868
8,404
3,192
330
4,134
4,092
29,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,770
Gold Earned
25,392
111
Minions Killed
134
6
Camps Cleared
5
670,817
Distance Traveled
679,882
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
8,977
748
42
4
1
229,303
2
L
Chang'e
7,217
601
49
4
4
217,108
0
W
Nox
8,343
695
40
3
3
231,689
2
L
Atlas
8,766
731
34
3
0
211,986
4
L
Gilgamesh
7,787
649
28
2
2
241,723
0
W
Aphrodite
8,072
673
52
4
1
218,890
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role