Player Matchup

Horus
Horus
Silver IV
 
Horus
Silver IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Silver III
Maxxster94
Agni
Silver III
Level 138
God Stats
3W - 2L
1,461 SR
Queue Stats
22W - 29L
1,138 MMR
Solo
Fenrir
Fenrir
Silver III
Toxict1t13
Fenrir
Silver III
Level 89
God Stats
17W - 28L
1,377 SR
Queue Stats
90W - 95L
972 MMR
Solo
Chiron
Chiron
Silver III
eraxo17
Chiron
Silver III
Level 125
God Stats
18W - 18L
1,492 SR
Queue Stats
100W - 116L
932 MMR
Solo
Artio
Artio
Silver I
seergi-_-7
Artio
Silver I
Level 127
God Stats
28W - 32L
1,510 SR
Queue Stats
236W - 230L
1,131 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 122
1,468 SR
1,134 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 94
1,513 SR
984 MMR
Medusa
Medusa
Bronze II
SherlockJoemes
Medusa
Bronze II
Level 102
God Stats
8W - 7L
1,516 SR
Queue Stats
16W - 37L
664 MMR
Solo
Anubis
Anubis
Silver II
X-BERG-36
Anubis
Silver II
Level 56
God Stats
78W - 70L
1,575 SR
Queue Stats
105W - 120L
1,204 MMR
Party 1
Baron Samedi
Baron Samedi
Silver IV
YEMS600
Baron Samedi
Silver IV
Level 109
God Stats
166W - 124L
1,542 SR
Queue Stats
275W - 277L
1,060 MMR
Solo
Bacchus
Bacchus
Silver I
coberda
Bacchus
Silver I
Level 125
God Stats
14W - 17L
1,419 SR
Queue Stats
177W - 187L
1,023 MMR
Solo
Neith
Neith
Silver II
ownet3627
Neith
Silver II
Level 79
God Stats
10W - 15L
1,512 SR
Queue Stats
172W - 187L
969 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
8
0 / 0 / 2
5,184
576
1,469
5,341
2,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
4 / 1 / 1
6,648
739
4,211
3,189
1,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
Toxict1t13
Fenrir
9
1 / 0 / 3
5,446
605
1,954
6,053
1,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chiron
eraxo17
Chiron
10
2 / 0 / 0
5,471
608
2,091
3,597
987
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artio
10
2 / 0 / 0
5,897
655
4,016
7,738
3,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
SusanoHou YiLokiAchilles

VS

Bans
AthenaMulanSkadiBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
4,734
526
1,269
5,276
1,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
X-BERG-36
Anubis
4
0 / 3 / 0
3,614
402
0
2,684
1,046
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Baron Samedi
YEMS600
Baron Samedi
9
0 / 1 / 0
4,785
532
4,944
5,801
2,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bacchus
coberda
Bacchus
7
1 / 0 / 0
4,761
529
1,934
3,010
1,161
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
ownet3627
Neith
6
0 / 3 / 0
3,760
418
2,287
4,635
1,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
2
9
Kills
1
1
Deaths
9
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
0
0
2
1
W
4
1
1
4.5
L
0
2
1
0.25
W
Fenrir
Toxict1t13
Fenrir
1
0
3
2.5
L
Anubis
X-BERG-36
Anubis
0
3
0
0
L
Baron Samedi
YEMS600
Baron Samedi
0
1
0
0
L
Bacchus
coberda
Bacchus
1
0
0
1
W
Chiron
eraxo17
Chiron
2
0
0
2
L
Neith
ownet3627
Neith
0
3
0
0
W
Artio
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,741
Damage
10,434
25,918
Taken
21,406
10,802
Mitigated
7,059
14,525
Healing
6,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
1,469
854
649
2,368
5,341
2,980
0
1,484
3,857
0
11,358
W
4,211
119
0
849
3,189
1,017
854
95
3,094
42,634
0
L
1,269
584
0
1,248
5,276
1,559
0
1,838
3,414
0
22,908
W
Fenrir
Toxict1t13
Fenrir
1,954
535
0
3,986
6,053
1,984
0
290
5,447
0
28,795
L
Anubis
X-BERG-36
Anubis
0
0
0
429
2,684
1,046
0
1,989
695
5,144
0
L
Baron Samedi
YEMS600
Baron Samedi
4,944
453
0
2,040
5,801
2,029
0
3,484
1,882
25,113
0
L
Bacchus
coberda
Bacchus
1,934
218
793
1,381
3,010
1,161
0
457
2,553
7,083
0
W
Chiron
eraxo17
Chiron
2,091
993
560
1,431
3,597
987
1,964
933
2,664
0
34,804
L
Neith
ownet3627
Neith
2,287
878
0
867
4,635
1,264
0
0
4,635
0
14,816
W
Artio
4,016
342
34
4,648
7,738
3,834
0
4,076
3,662
25,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,646
Gold Earned
21,654
309
Minions Killed
137
0
Camps Cleared
0
943,210
Distance Traveled
701,337
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,184
576
15
2
0
183,524
4
W
Agni
6,648
739
91
10
0
185,696
4
L
Medusa
4,734
526
45
5
0
176,859
1
W
Fenrir
5,446
605
66
7
0
223,865
3
L
Anubis
3,614
402
11
1
0
69,256
0
L
Baron Samedi
4,785
532
49
5
0
162,799
6
L
Bacchus
4,761
529
10
1
0
151,818
1
W
Chiron
5,471
608
74
8
0
163,354
1
L
Neith
3,760
418
22
2
0
140,605
0
W
Artio
5,897
655
63
7
0
186,771
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role