Player Matchup

Nike
Nike
 
Nike
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Godless_Noop
Nu Wa
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 18L
1,617 Elo+
Party 2
Neith
Neith
Mad5nail-
Neith
Level 81
God Stats
5W - 8L
1,666 SR
Queue Stats
130W - 117L
1,552 Elo+
Party 2
Tsukuyomi
Tsukuyomi
N01zY_Sh3D0wZ
Tsukuyomi
Level 146
God Stats
4W - 4L
1,902 SR
Queue Stats
249W - 227L
1,598 Elo+
Party 1
Fafnir
Fafnir
SovietUnionofJon
Fafnir
Level 96
God Stats
1W - 3L
1,504 SR
Queue Stats
10W - 5L
1,657 Elo+
Party 1
Team Averages
Level 118
1,614 SR
1,585 Elo+

VS

Team Averages
Level 88
1,544 SR
1,505 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
CrimsonStorm05
Nu Wa
Level 87
God Stats
53W - 44L
1,532 SR
Queue Stats
285W - 254L
1,542 Elo+
Solo
Tyr
Tyr
Jonaagleez
Tyr
Level 102
God Stats
30W - 23L
1,634 SR
Queue Stats
388W - 403L
1,520 Elo+
Solo
Artemis
Artemis
TW-Samuel_fdez29
Artemis
Level 32
God Stats
4W - 5L
1,698 SR
Queue Stats
63W - 68L
1,421 Elo+
Solo
Fenrir
Fenrir
alto-atento2
Fenrir
Level 67
God Stats
7W - 10L
1,355 SR
Queue Stats
164W - 185L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
13
1 / 4 / 2
7,562
540
7,965
12,650
6,547
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

3
0 / 1 / 0
4,470
319
273
2,259
401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Mad5nail-
Neith
14
4 / 4 / 4
8,118
580
7,338
8,575
3,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
N01zY_Sh3D0wZ
Tsukuyomi
14
7 / 3 / 2
8,180
584
7,024
10,323
3,201
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 0 / 6
7,931
567
5,140
8,634
10,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
12
0 / 3 / 4
6,856
490
1,993
8,597
2,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
5 / 3 / 4
9,209
658
9,191
6,815
2,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
4 / 2 / 1
8,588
613
9,957
13,970
13,620
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
1 / 3 / 3
7,493
535
4,766
7,170
2,015
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
13
2 / 3 / 4
7,590
542
4,535
11,310
5,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
28
14
Kills
12
12
Deaths
14
14
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
1
4
2
0.5
W
Tsukuyomi
 
Tsukuyomi
0
3
4
0.67
W
5
3
4
2.33
L
0
1
0
0
W
4
2
1
2.25
L
Neith
Mad5nail-
Neith
4
4
4
1.5
L
Tsukuyomi
N01zY_Sh3D0wZ
Tsukuyomi
7
3
2
2.67
L
2
0
6
5
W
1
3
3
0.83
W
Fenrir
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,740
Damage
30,442
42,441
Taken
47,862
23,360
Mitigated
25,914
7,802
Healing
14,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
7,965
1,428
0
2,376
12,650
6,547
609
1,830
10,730
0
53,126
W
Tsukuyomi
 
Tsukuyomi
1,993
617
0
3,094
8,597
2,708
0
1,067
7,530
0
34,039
W
9,191
857
0
1,695
6,815
2,033
716
1,540
5,225
67,561
0
L
273
150
0
0
2,259
401
0
1,685
346
4,031
0
W
9,957
881
0
5,356
13,970
13,620
0
887
13,083
9,108
40,914
L
Neith
Mad5nail-
Neith
7,338
3,018
0
1,700
8,575
3,084
0
1,166
7,305
0
54,915
L
Tsukuyomi
N01zY_Sh3D0wZ
Tsukuyomi
7,024
1,835
0
1,017
10,323
3,201
0
3,869
6,204
0
46,708
L
5,140
1,321
0
2,709
8,634
10,127
0
1,953
6,475
21,511
0
W
4,766
2,540
0
1,097
7,170
2,015
10
974
6,196
0
45,093
W
Fenrir
4,535
1,245
0
2,836
11,310
5,538
584
895
10,415
0
33,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,261
Gold Earned
39,736
317
Minions Killed
452
0
Camps Cleared
0
1,164,062
Distance Traveled
1,424,072
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,562
540
101
7
0
269,265
5
W
Tsukuyomi
6,856
490
74
5
0
292,223
3
W
Nu Wa
9,209
658
130
9
0
268,777
4
L
Nu Wa
4,470
319
11
1
0
42,535
0
W
Tyr
8,588
613
105
8
0
321,912
2
L
Neith
8,118
580
97
7
0
244,600
1
L
Tsukuyomi
8,180
584
76
5
0
306,533
1
L
Fafnir
7,931
567
32
2
0
301,129
1
W
Artemis
7,493
535
74
5
0
262,906
0
W
Fenrir
7,590
542
69
5
0
278,254
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role