Player Matchup

Arachne
Arachne
Enail
Arachne
Level 123
God Stats
9W - 5L
1,647 SR
Queue Stats
295W - 292L
1,499 Elo+
Solo
Horus
Horus
Kdashi
Horus
Level 69
God Stats
12W - 8L
1,577 SR
Queue Stats
167W - 146L
1,546 Elo+
Solo
Agni
Agni
Nettalos
Agni
Level 91
God Stats
1W - 3L
1,500 SR
Queue Stats
385W - 444L
1,348 Elo+
Party 2
Gilgamesh
Gilgamesh
Showguun
Gilgamesh
Level 122
God Stats
5W - 8L
1,276 SR
Queue Stats
383W - 452L
1,409 Elo+
Party 2
Artemis
Artemis
robertdijk456
Artemis
Level 82
God Stats
24W - 16L
1,092 SR
Queue Stats
56W - 49L
1,380 Elo+
Solo
Team Averages
Level 97
1,418 SR
1,436 Elo+

VS

Team Averages
Level 67
1,554 SR
1,455 Elo+
Athena
Athena
 
Athena
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
GaTor3422
Neith
Level 29
God Stats
0W - 2L
1,285 SR
Queue Stats
5W - 8L
1,436 Elo+
Party 1
Nu Wa
Nu Wa
Wendigo090
Nu Wa
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 42L
1,379 Elo+
Solo
Amaterasu
Amaterasu
bprzybyla8967
Amaterasu
Level 89
God Stats
2W - 5L
1,810 SR
Queue Stats
452W - 471L
1,458 Elo+
Party 1
Awilix
Awilix
lomidze
Awilix
Level 73
God Stats
4W - 3L
1,677 SR
Queue Stats
77W - 71L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Enail
Arachne
11
5 / 0 / 3
6,495
650
4,641
8,175
2,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Horus
Kdashi
Horus
10
2 / 1 / 4
6,241
624
2,972
5,594
3,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Agni
11
4 / 3 / 1
6,400
640
4,333
4,491
1,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
Showguun
Gilgamesh
12
6 / 3 / 2
7,405
741
9,112
7,732
4,816
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
11
2 / 1 / 1
6,075
608
5,730
4,841
1,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
7
0 / 1 / 2
4,678
468
1,774
8,854
3,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
GaTor3422
Neith
7
0 / 3 / 2
4,713
471
2,045
4,428
1,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
7
0 / 6 / 2
4,545
455
2,891
6,890
1,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
bprzybyla8967
Amaterasu
9
1 / 6 / 2
5,630
563
3,583
9,517
6,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Awilix
lomidze
Awilix
11
7 / 3 / 0
6,557
656
4,209
7,951
2,193
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
16
19
Kills
8
8
Deaths
19
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
1
2
1
W
Arachne
Enail
Arachne
5
0
3
6.5
L
Neith
GaTor3422
Neith
0
3
2
0.33
W
Horus
Kdashi
Horus
2
1
4
4
W
Agni
4
3
1
1.5
W
Gilgamesh
Showguun
Gilgamesh
6
3
2
2.33
L
Nu Wa
0
6
2
0.17
L
Amaterasu
bprzybyla8967
Amaterasu
1
6
2
0.33
L
Awilix
lomidze
Awilix
7
3
0
2.33
W
Artemis
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,788
Damage
14,502
30,833
Taken
37,640
14,164
Mitigated
14,929
10,121
Healing
7,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
1,774
825
0
1,451
8,854
3,655
0
139
8,715
12,556
0
W
Arachne
Enail
Arachne
4,641
3,371
0
2,957
8,175
2,789
0
670
7,379
0
37,787
L
Neith
GaTor3422
Neith
2,045
997
0
1,180
4,428
1,427
0
0
4,428
0
19,124
W
Horus
Kdashi
Horus
2,972
1,194
483
2,766
5,594
3,638
0
1,108
4,406
0
13,410
W
Agni
4,333
631
0
830
4,491
1,439
268
928
3,309
36,777
0
W
Gilgamesh
Showguun
Gilgamesh
9,112
4,181
0
981
7,732
4,816
362
185
7,487
0
40,064
L
Nu Wa
2,891
134
0
829
6,890
1,521
128
3,189
3,701
13,810
0
L
Amaterasu
bprzybyla8967
Amaterasu
3,583
2,057
0
2,143
9,517
6,133
0
105
9,412
0
23,048
L
Awilix
lomidze
Awilix
4,209
1,908
0
2,223
7,951
2,193
0
900
7,051
0
21,982
W
Artemis
5,730
2,590
0
2,104
4,841
1,482
0
1,196
3,587
0
37,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,616
Gold Earned
26,123
327
Minions Killed
190
0
Camps Cleared
0
1,070,376
Distance Traveled
983,291
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
4,678
468
19
2
0
215,786
7
W
Arachne
6,495
650
72
7
0
278,713
3
L
Neith
4,713
471
49
5
0
174,038
0
W
Horus
6,241
624
19
2
0
223,424
6
W
Agni
6,400
640
76
8
0
198,887
5
W
Gilgamesh
7,405
741
81
8
0
189,936
1
L
Nu Wa
4,545
455
25
3
0
180,675
3
L
Amaterasu
5,630
563
49
5
0
203,358
0
L
Awilix
6,557
656
48
5
0
209,434
0
W
Artemis
6,075
608
79
8
0
179,416
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role